5a). Can you change camera sensitivity?
- Checked the in-game options and looks like you cannot.
5b). Most helpful tips when in a battle?
- Well, eh... Just sink them all and you will win! No seriously, just few main things come into my mind; teams should try to concentrate their fire on a single target, especially if there are fixers on the enemy team. The first kill is extremely important because it's very hard to catch up 4 vs 5 after that. Also if you haven't noticed already, it is important to lead your shots against fast moving targets. Read more:
https://forum.battlebay.net/threads/i-just-learned-how-to-shoot-a-speeder.173/
5c). Battle tactics - Play defensive and play for picks or team rush and chase kills?
- Your personal tactics depend on your playing style and ship class. Of course everything you do should still somehow support your team.
5d). Will my team mates get better as I progress through my season rank as right now they are trash? (and they are not longer bots as they lose points)
- Trust me, once you reach a little higher infamy
(Ace- or Nightmare league) your team mates will get much better
(and so will the enemy). No bots and hardly any afk there.
5e). Do you think matchmaking needs to be changed or adjusted at certain leagues e.g. Skill/Power based system?
- From my perspective the matchmaking works well as it is now. I wouldn't change anything.
5f). Last few relating to the battle system is the "point range" dose this range increase and decrease as you progress?
- Do you mean the +/- 24 infamy you get from winning or losing? It always stays the same as you progress.
5g). Do you think there should be a wider point range? (That way it's more forgiving for the lower players and beneficial for high players)
- Actually there used to be a system that higher infamy teammates gained or lost more infamy than lower infamy teammates
(for example, high infamy player could gain +24 infamy while a low infamy player in the same winning team would only gain +11 or something). However, this was changed because people were complaining that it was unfair for lower infamy players who could perform well, even better than a high infamy player, and still gain less infamy.
5h). If you lose however you still perform well should you still lose -24?
- Yes I think so. Obviously you didn't perform well enough if you couldn't prevent your team from losing
6a). What do power cells do are they useful?
- They are required to complete item evolution steps after you have maxed the level for certain tier. This is why they are very useful and important for your progress.
6b). Are Parts helpful are they worth keeping?
- Parts are always needed to level up your items. So yes, they are very helpful and absolutely worth keeping
(obviously you really can't even get rid of them in any other way).
6c). Carry on - if parts are worth keeping how long roughly does it take to get 10?
- It depends on what rarity parts we are talking about. 10 legendary parts can take weeks (if not months) to get, while hundreds of common parts can be acquired in less than a minute. However, I have a feeling that you might have actually meant Item Pieces instead of parts with this question; if so, yes item pieces are also very useful and worth keeping. Getting 10 rare item pieces can take something between one day to one week, and getting 10 epic item pieces can take something between one week to a month or even two. 10 legendary item pieces
(if not purchased with real money from epic container) can take something between 3 months up to several years
6d). Quickest way to level up?
- Buy all parts from the shop and eventually you will get things done.
6e). What are badges in game?
- It is just a cosmetic feature that has no connection to anything else in the game, nor does it affect your battle strength in any way. If you would like to see all available badges and know the requirements for each of them, see this thread:
https://forum.battlebay.net/threads/captain-points.176/#post-1901
6f). Carry On - What do they do?
- Same answer with 6e.
THE END [2/2] Huh, I thought this would never end Click to expand...