1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Will Tesla Bolt nerf affect top 50?

Discussion in 'Game Discussion' started by xxxBISMARCKxxx, 20 Jan 2018.

  1. Stelmo

    Stelmo Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,302
    By right gear I assume you mean ultimate gear?
    I think you should play a little mk6 speeder before you make any calls.
     
    Help I Cant Swim likes this.
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Obviously. I thought I made my position clear here. Just looking at the setups top players rock, one can plainly see that the F2P mk6 requires a lot of skill to be that "OMG OP!" Level. The P2P however, just needs a set of heavy tesshields. I've fought mk6s btw. Anyway, thing is. You can only get so far with the rare t5 tesshield.

    So obviously, with heavy equips like that, anyone knowing the basics of speeder will be OPAF.
     
  3. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

    Joined:
    5 Jun 2017
    Messages:
    540
    Well since my thread started out as being a Tesla Bolt thread, then veered off into a discussion of how to nerf, I would say how about turning it into an actual skillshot. Right now it's really fast, and really wide, and even though it's so wide it will still hit you if it misses just because it came close to you.
     
    Kitterini, Ovidmikel and TheAntiSnipe like this.
  4. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,015
    I think maybe it should shoot like frost blaster lol
     
    xxxBISMARCKxxx likes this.
  5. Ovidmikel

    Ovidmikel Active Member

    Joined:
    3 Aug 2017
    Messages:
    181
    That my friend is an excellent idea . best I've read ... Would make t bolt a Lil harder to use without killing g it
     
    xxxBISMARCKxxx and TheAntiSnipe like this.
  6. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

    Joined:
    5 Jun 2017
    Messages:
    540
    Ladt night I was dead watching the 1v1 at the end and it all came down to our shooter getting Tesla'd by a shot that clearly missed him but came kind of close so of course it counted it as a hit and it made me think, geez doesn't this item do enough without them making it almost stupidly easy to land?
     
    TheAntiSnipe likes this.
  7. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    Damn right you are during the last three months all you have done is made useless threads about innovative ways to nerf flare gun or nerf speeder.
    When I pointed out why and how your idea about ur suggestion for speeder slot change is total crap and without any thoughts or logics behind it you just cried stating " I want just devs to look into my idea I don't care about what other people say ".
    Then after that you just went on to post that idea again in this thread ( which by the way is off topic here ).
    Such a hypocrite you are.
     
    Shadow Moon! and TheAntiSnipe like this.
  8. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    Yeah fixer at mk5 is a powerful boat.
    Search forum or ask anyone it's the best mk5 boat to increase infamy.
    I know a player who reached 4.7k infamy with just rare items.
    You saw any mk5 speeder doing that with rare items??
    The fixers got a buff as a whole because mk6 fixers are weak and all other MKS were given health to keep in accordance with buff of mk6.
    And about speeder slot change idea that miku proposed it has lot of flaws and in total is just his hatred towards that ship which has led him to create countless thread demanding its nerf and the weapons mained by speeder player over the last few months.
    https://forum.battlebay.net/threads...nd-fixer-slot-changes.16117/page-2#post-94382
    I explained in detail in above thread why the proposed slot changes is a bad idea.
    And if you want another reason why it's bad for fixers let me explain how this slot idea will affect the game and speeder positions.
    As soon as the players won't be able to equip tesla shield the demand to buff frost blaster will rise i.e stop one shot break of the frost which will be granted because the speeders at the top are whales and rovio. Doesn't want to lose its money making machine.
    Then the era of frost torp will return and all the hell and chaos which broke 3 months ago before the forst nerf will strike again.
    Another one shot combo that will return is frost + Berta combo (enfocer dream setup )
    Both of these combos will make enfo and speeders the top playing boats in top50.
    So this idea will not effect the speeder dominance in the top 50 it will just make it better so careful for what you ask for thats why I said if you want to make fixer good and dominate in top 50 ask for buff not nerf of another boats.
     
  9. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    Tesla bolts are okay as they are thier is no need to change them.
    People complain a lot about long stun most people who have 14+ sec stuns are few in no it's just crap matchmaking that put you against them so does it put against you people with legendary weapons who hit like a truck should we nerf them too?
    14+ sec stuns are needed to go against these monster weapons and monster shield out there at the top so no we don't need another tesla bolt nerf it was nerfed a few updates ago which made it far from being overpowered.
     
    Help I Cant Swim likes this.
  10. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
    25 Oct 2017
    Messages:
    1,968
    Novel idea: don't nerf anything that benefits the speeder... but rather BUFF the things that counter a speeder.

    Also, no matter what you do, Speeder is still likely to be the most played ship at the very top. Speeder (and now somewhat the Enforcer) have the highest skill ceiling, so the top players are more likely to lean towards this boat. I don't think it is fair to nerf the entire Speeder population because a few pro whales are very good with it. This is the way almost any game with various "characters" is.. The top players will use the builds that have the highest skill ceiling. That doesn't mean that everyone can pick up a speeder and be dominant. Most of them are very easy kills when they venture too close to the unfriends.
     
    Shadow Moon! and TheAntiSnipe like this.
  11. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,015
    I'm still bawling.
    #feelsbadman
     
  12. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,015
    Skill ceilings should be equal for all boats
     
    xxxBISMARCKxxx likes this.
  13. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
    25 Oct 2017
    Messages:
    1,968
    That is an unattainable goal. If this is what we are aiming at, then we will be forever disappointed. I don't know if I can name a single game that is perfectly balanced.... Pong? lol :p
     
    A55A51N likes this.
  14. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

    Joined:
    5 Jun 2017
    Messages:
    540
    I'm mad I can only give ^this^ one Like
     
  15. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Let's analyze BB. Boats are kinda slow. Weapons are quite powerful. BB seems to be a game where being in position for an attack and having good weps for assassination is encouraged.

    If we look at it this way, shooters, fixers and defenders are severely handicapped, while speeders and enfos are superb for the job, since they can get into position fast.

    Guys, if we look at it this way, "The fastest boats shall rule the bay" is not an incorrect sentiment. Thus, no matter what we buff or nerf, BB as it is now, cannot have equal skill ceilings.

    We cannot make the shooter, defender and fixer faster, nor can we make the speeder and enforcer slower. As @xxxBISMARCKxxx said, however, we can make tesbolts harder to land, and make the skill ceilings higher still.

    The reason I say that speeders need a complete rework is that(though I'm a speeder myself) they are truly the most versatile ship on the bay. Speeders are fast, and can change positions in seconds. A speeder can come from the other side of the map, into perfect position to assassinate a shooter, in less than a minute. And that burst damage. Jeez. I'd be an idiot if I said if that wasn't OP in the slightest.

    However. It's a thin line between nerf and nerf to the ground. There's F2P speeders in NM, who will be negatively affected by some nerfs. There's noobs picking up the speeder in Master 3 who will quit it if the mk4-mk5 variants are nerfed.

    Buffing every other ship is going to amplify any issues said ship might have. If it doesn't though, that's great. But you'll need to buff every ship equally then(excluding the speeder, cuz that's the whole point LOL).

    So, please consider this before suggesting any buffs or nerfs.
     
  16. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,015
    The typical shooter against a speeder will be stunned for continuous 7-8 sec durations with only 1-2 seconds in between taking a burst hit from a speeder. While within those seconds that a shooter is not stunned the speeder has a shield up. No matter how skilled the shooter, there is no way to beat the speeder. The Nerf we need is for all boats to be able to have a common time interval where stuns and shields are not allowed so that dmg can be exchanged. As of now, a high tier speeder gives shooters, defenders and other boats no opportunity. Same problem occurs on the enforcer to especially if they run double shields.
     
    TheAntiSnipe likes this.
  17. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Tell me the nerf you suggest, CONSIDERING all the parameters I gave.
     
  18. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,015
    Change the resistance for Tesla bolts entirely. Instead of having resistance that halves stun time. If hit with resistance on, the Tesla bolt will fail.
    This provides targets of stun sufficient time to fight back. Resistance is no longer gained when target is stunned. Instead it is applied automatically after the stun wears off or if the target is hit before the stun duration is over. The duration of the resistance is always equal to the duration of the stun.

    Examples:
    Stunned for 15 Seconds:

    1) after 15 seconds, gain 15 sec immunity to all stuns.

    2) hit before 15 seconds over, gain 15 sec immunity to all stuns.

    Note: you can no longer stun a already stun target to extend stun duration.

    Pros of this change:
    All stuns will be consistent
    Time to exchange fire is provided
    Chain stunning is not possible
    Stun resistance can be as long as 30 seconds if target is hit right off the bat with the current system. However with this new way of applying resistance all durations will be equivalent to the stun duration.
     
  19. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

    Joined:
    5 Jun 2017
    Messages:
    540
    So I run on my defender a 50 rare rudder and a 40 epic gearlube because I'm noob. But anyways I can and do hit speeders when they are close to me, only the really really good geared ones can successfully strafe me. (Btw it requires both items, rudder and lube, or you will get turned around on.) So in that sense I feel like I have counterplay, I can make sacrifices/choices with items. But when it's basically impossible for them to miss me with a Tesla Bolt, there's no counterplay for that. The stacking CD reduction thing is a joke when it goes against fire + ex cannon + shield + bandage. Nobody can withstand that esp. when they can just get and heal if worst comes to worst. If it were possible to have any juke factor at all against the Bolt, and maybe if they made bandages a % of health tick not a point value, I think it would be sufficient counterplay opportunity. People forget just how much better, relatively, a good bandage is for a lower health ship, and not many if anyone has questioned how easy Bolt is to land before this. But those aren't huge changes, not convinced huge changes are required.
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    You know, most of us are already ready for something like that. I don't restun until the resistance goes away anyway.
     

Share This Page