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DevReply Why is the sniper cannon balanced?!?

Discussion in 'Game Discussion' started by kurdish bndo, 1 Apr 2018.

?

Should sniper cannon be nerfed ?

  1. No

    6 vote(s)
    5.9%
  2. No, and stop making threads about it

    59 vote(s)
    58.4%
  3. Yes

    24 vote(s)
    23.8%
  4. Yes, but just reduce its range

    5 vote(s)
    5.0%
  5. No, because I use it and other players don't want it to be nerfed, but it is OP

    2 vote(s)
    2.0%
  6. I'm a troll and just wanna have fun, you guys go on

    5 vote(s)
    5.0%
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  1. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I really like that build. Unfortunately, I cannot apply it myself, I lack the sniper cannon dupes. So I just use my knifefighter setup to it's full potential on enfo, moving tactically from cover to cover.

    In a speeder, I just run hard the moment I see a sniper shooter come out of global cooldown. With binitro, that comes easy.

    I think @ViscountSniffit 's issue is the relative ease of using snipes. I say it's a weakness in itself. A snipe user usually does not try to gauge the target's movement. Makes them lax when fighting speeders. I do lose a lot in close standoffs though, due to in-yo-face crits.

    But, y'know, if the devs say it ain't OP, okay! Just don't nerf binitro and it'll all be good.
     
    kurdish bndo and A55A51N like this.
  2. A55A51N

    A55A51N Well-Known Member

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    But there is no direct percentage increase. Blast has its own damage boosts, and so does sniper. But sniper also has crit % boosts and crit damage boosts and they are both affected by all cannons talents. These all change the performance differently, so you can’t just have 1 x as the increase. It is different depending on the talents you choose.
     
    TheAntiSnipe likes this.
  3. ViscountSniffit

    ViscountSniffit Well-Known Member

    Joined:
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    Firstly, I’m not mad at all. At this point I don’t care if Sniper gets nerfed. However, that doesn’t mean it’s ‘balanced’, it definitely is not. Being honest is not the same as being ‘mad’.

    Secondly, yes, I used Sniper and Railgun when I played Shooter. And now I’ve got a t3 Epic, which I will probably end up trading my t4 Epic Exploding Cannon for, because it’s just easier.

    Thirdly, you are talking about Blast in the context of Enforcers, that can charge right into people, with double Tesla Shield. Not all ships have that luxury.

    Fourthly, Blast can’t shoot at all at 40-45 range, so sniper is still 100 times better there. It’s also better at the 20-30 range, because it’s an easy shot at that distance, while Blast is at the very limit of its range, requiring max leading.

    The only time they are even comparable, is at very short range, where Sniper still manages to break even, with its better accuracy and crit chance. So in each range bracket Sniper wins: easily wins long and medium range, and draws for short... 2.5 of 3 makes it clearly better.
     
    *JAWS*, Hokuse, A55A51N and 1 other person like this.
  4. Djradnad

    Djradnad Well-Known Member

    Joined:
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    Try using defense perks, they reduce the base dmg of a shot, so crits are less effective
     
  5. The Friendly Fixer

    The Friendly Fixer Well-Known Member

    Joined:
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    Location:
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    Cmon don't make Any more Threads About it :( I Have a Rare Sniper cannon that is now level 25 and it Helps Me Fight Better Without I'm Defense less :( Guys Sniper cannon helps out in battles but why nerf a such a good weapon?
     
  6. Lil_Torta

    Lil_Torta Active Member

    Joined:
    3 Dec 2017
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    160
    Of course it has better range. Why are you pointing out the obvious fact that Sniper is a better weapon when comparing range? Sniper is better than Blast in a range comparison, no ones arguing that. But damage? Blast deals more damage and deals it more reliably. But of course the Blast can’t deal that damage from a range of a Sniper otherwise no one would use a Sniper in the first place.

    See the Devs created TRADE OFFS for each weapon so that people can make their own decisions on weapons depending on their playstyle. The Devs were smart in this and it would be absolutely rediculous to increase the range of Blast Canon or Explosive Canon simply cause you want all weapons to be completely equal. What’s the point in having every weapon deal the same damage and have the same ranges? There’d be no variance in Weapon loadouts.

    You complain that Sniper Wins in each “Range Bracket”. But that’s what Sniper excels in. Blast Canons are better in the “Damage Category”. Sure you can’t pop a shot at 40 range but if you could no one would use a sniper.

    Plus Blast has an arch that makes it capable of going over waves while being under cover of a wave. There’s plenty of Pros that make a Blast better then a Sniper depending on the situation. But please stop complaining about Sniper being better than Blast or Explosive in the “Range Bracket”. Obviously it’s better.

    And sure at close range the sniper doesn’t need to be aimed cause it’s a fast projectile. However the likelihood that my Sniper only will Deal 533 Damage a Shot and I die to a Blast Canon dealing 1200 Damage in a close range battle is very likely. Making the Sniper completely balanced.
     
  7. Mad_Bulls_007

    Mad_Bulls_007 Well-Known Member

    Joined:
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    The blast has its own advantage. See, in this game we both had low health and both our weapons where ready to fire , but due to the arc of bc he got the victory. BTW he runs 2 bc and try going 1 v1 against him just to see how tough it is win matches. So, yeah it's all about ur playstyle and how well u can utilize the weapon. It's not about the OPness of any weapon.
    And here in Nightmare all weapons seems to be OP. We just have to deal with it.
    And by NERFING sniper u'll say that now bc needs to be nerfed and it is an endless circle. So , please no nerf.:oops:

    20180402_004232.gif
     
  8. DragonLegend

    DragonLegend Well-Known Member

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    Someone is popular on forums....
     
  9. Lil_Torta

    Lil_Torta Active Member

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    Great example! I rest my case your honor. Sniper isn’t OP.
     
    Mad_Bulls_007 and *JAWS* like this.
  10. ViscountSniffit

    ViscountSniffit Well-Known Member

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    You seem to be missing the point. Yes Sniper is better at range, and that is ‘supposed’ to be a ‘trade off’. But a ‘trade off’ needs to be balanced and fair. What I’m arguing is that the trade isn’t fair.

    You are claiming that Blast is more reliable at short range, but that is entirely untrue, because Blast isn’t 100% accurate (even at short range), Sniper on the other hand is (or very close to it).

    If I’ve got 95% chance to hit for at least 533 with Sniper, and a 45% chance of that hit being a crit for 1800!, then my average damage is 1047.

    While with Blast, if I have a 60% chance to hit for 1200, then my average damage is only 720.

    So even short range, Sniper actually dominates Blast for damage and reliability. You’d need to be unnaturally accurate with Blast, in order to match a mediocre Sniper for damage.

    And since we all agree that Sniper dominates Blast at mid-long range, it becomes clear that Sniper is hugely unbalanced, dominating (or at least rivalling) Blast in every situation, with a much lower risk and skill cap.
     
  11. Hokuse

    Hokuse Well-Known Member

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    This is exactly what we trying to say! Great determination sir!
     
    Last edited: 2 Apr 2018
  12. Mr. Chompers

    Mr. Chompers Well-Known Member

    Joined:
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    I am just gonna throw in my 2 cents. I hate being hit by ~1000 shot crit from across the map by a Mk 5 with T4 epics.
    Just sayin.
     
    A55A51N likes this.
  13. kurdish bndo

    kurdish bndo Active Member

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    So what is that con's that sniper has so that it has critical chance , perks....( pro's is given by giving a con's )
     
  14. kurdish bndo

    kurdish bndo Active Member

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    And what if it was an open area( no waves) who was gonna win , or there was a long range between them ?
     
  15. kurdish bndo

    kurdish bndo Active Member

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    They don't aim not that it can not be aimed
    If they make it un-aim-able it will be helpful and then no one can complain about it ,but that is too much even for sniper cannon , but like you said most of them don't aim ,so it won't be a big change,but it will effect nightmare players ,that sniper cannon is balanced there like i heard
     
  16. Djradnad

    Djradnad Well-Known Member

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    sniper does less damage than blast cannon but and it isn’t a consistent amount, it can shoot from long range but the enemy has to be spotted first, if it’s 1v1 the sniper has to get in range of being spotted, which is the range that all other weapons can hit them, if the enemy sits behind cover or has tesla shield or has high defense they can easily counter the sniper. High arc weapons from behind cover or waves are a good counter for slow ship snipers, whereas torpedoes work better on the high speed sniper ship. Additionally the sniper is less effective at pushing for the kill, except for situations where accuracy comes into play.
     
    Lil_Torta likes this.
  17. Lil_Torta

    Lil_Torta Active Member

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    You are not understanding trade offs and lack the ability to do so. I’m sorry I cannot help you.
     
  18. Lil_Torta

    Lil_Torta Active Member

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    The Cons are that it doesn’t garauntee high Damage output like Explosive or Blast. It’s a 45% chance at max perks and crew trainings which in itself takes a long time to achieve. Even if you achieve 45% your not Crit’ing every other shot. Sniper is king of long range but in a medium to close range battle Blast beats Sniper. Now of course how weapons are used and the accuracy of the players shots depends on their personal skill entirely. But I can deal a lot more damage and win more 1v1’s and 1v2’s with double Blast and FlareGun. Than my Sniper/Canon/FlareGun setup. But I lack the amount of Blasts.

    Snipers Con is less reliable damage output. There are other Cons but they are very situational so I don’t feel like I can just argue them outright. Like the fact it doesn’t Arc over waves so the shooter can shoot from the safety cover of a wave.
     
    *JAWS* likes this.
  19. ViscountSniffit

    ViscountSniffit Well-Known Member

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    No it’s you that doesn’t understand trade offs. You’re basically saying: one person gets $1,000,000, and the other gets a potato... but because they both get ‘something’, that somehow makes it ‘fair’ in your view. But those two things clearly aren’t of equal value, which is the part you don’t seem able to grasp, even when I math it out for you.
     
    Last edited: 1 Apr 2018
  20. Lil_Torta

    Lil_Torta Active Member

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    Sure buddy, your concept of math is great. Keep it up buddy.
     
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