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Patch Notes v. 2.8 "From Battle Bay with Love!"

Discussion in 'Announcements' started by Miika, 13 Feb 2018.

  1. HELLRAZOR

    HELLRAZOR Well-Known Member

    Joined:
    9 Apr 2017
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    341
    Location:
    The Biggest Island on Earth
    1518778254768.png
    HÀ HAAA !
     
    Da Carronade King likes this.
  2. HELLRAZOR

    HELLRAZOR Well-Known Member

    Joined:
    9 Apr 2017
    Messages:
    341
    Location:
    The Biggest Island on Earth
    It's probably just me but i've lost so many games because of the camera floats around too much & yes i've tried everything. Even the new camera adjustment is set central, because all the way left is very very sensitive & all the way right was no good either.
     
  3. Dobson

    Dobson Member

    Joined:
    5 Apr 2017
    Messages:
    59
    Occupation:
    Marketing Lead
    Location:
    Finland
    Connect "rotate camera with ship" and no problem? Works atleast for me (I never played with that disabled anyway)
     
  4. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    Maybe you should teach me how to play since you are such a pro with Mk4 at 1000 - 1400 infamy ( which is tanking for Mk4 )
    Watching few YSL's best game videos doesn't make someone expert on nightmare league and it's gameplay nor writing your answer in large text makes you right first know what the league's comprises of what is the actual gameplay is what kind of weapons are there and the basic difference between f2p and whale speeders.
    First do some research on that before even remotely trying to be sarcastic:)
     
  5. Terry Morgan

    Terry Morgan Well-Known Member

    Joined:
    26 May 2017
    Messages:
    259
    Correct if your carronade does 7 x 100 damage and a defender has 100 defense poins fhen your carroade will do 0 damage. Defense points remove that amount from each projectile not each weapon. I use carronade for utility more than damage except the stated 70/% slow for 3 seconds is totally inaccurate. If i hit a defender the 70%slow is not accurate because they still out run me. The defense perks ahould not affect the utility from training. This should be addressed and fixed as I am wasting traing slots on a function that doesn't function as stated.
     
    Last edited: 16 Feb 2018
  6. Spinners71

    Spinners71 Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    463
    I also feel like the Carronade slow (I have mine trained to 50% slow) doesn't really slow them as much as I think it should...
     
  7. A55A51N

    A55A51N Well-Known Member

    Joined:
    1 Jun 2017
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    674
    Occupation:
    Student
    Location:
    Finland
    I think that the slow doesn’t work unless you have the initial slow talent selected (slow Swift 12, turret Swift 22).
     
  8. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    I have both talents selected, and neither seem to make a blind bit of difference :)
     
  9. Knight

    Knight Member

    Joined:
    1 Jun 2017
    Messages:
    42
    A fan:D
     
  10. Silverchris

    Silverchris Active Member

    Joined:
    7 Oct 2017
    Messages:
    107
    While I agree that most of this update is excellent some of the issues raised by myself and others do need looking at but not even a acknowledgement from the devs.

    What is the point of having forums if they don’t acknowledge what we put in them, vein if they do change things due to forums at least let us know you see the issues please.
     
  11. Spinners71

    Spinners71 Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    463
    I have both talent levels (12, 22) selected (and 19 too), meaning I should be slowing them by 50%.
    I think there is a non-zero effect, but it just doesn't seem like a full 50% slow...
    I also think the duration could be bumped up to 4-sec so the effect isn't basically gone by the time your GCD is finished and you want to shoot your next weapon...
     
  12. xCaptainStabbin

    xCaptainStabbin New Member

    Joined:
    16 Feb 2018
    Messages:
    2
    Great update altogether but really struggling with this autolock feature. Can you make it so we have the option to toggle on/off the autoaim feature? As a speeder, i constantly find myself autoaiming on individuals i am not trying to shoot. this is extremely annoying while turning. i a die because my frost launcher switches to another character behind a wall or on a separate part of the map then where i am targeting. :mad:
     
  13. Da Carronade King

    Da Carronade King Well-Known Member

    Joined:
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    894
    Occupation:
    Seducer
    Location:
    A world unknown
    It works but really as they can still shoot u, there is no point, u are always close in. As a speeder I ignored the slow ones to get speeder speed but as a fixer, I put them on and the slow doesnt help one bit, apart from slightly slow down fleeing speeders.
     
    PastelPiku likes this.
  14. Da Carronade King

    Da Carronade King Well-Known Member

    Joined:
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    Messages:
    894
    Occupation:
    Seducer
    Location:
    A world unknown
    Unfortunately it might have been tanking for mk4s when u were down here but now there are so many mk5s down here that its not even tanking for them. Take it from me, most mk4s cant even get past 1500 these days, that is how competitive it is. So u need to check ur facts before accusing someone else of not checking
     
  15. .Rooster

    .Rooster New Member

    Joined:
    25 Sep 2017
    Messages:
    1
    [QUOTE = "Miika, post: 99884, membro: 2"] De Battle Bay com Amor!

    Com esta atualização, nos concentramos muito na melhoria geral da qualidade de vida. Guild questing é muito popular, então aumentamos o nível de incrível! Nós também adicionamos várias melhorias fugazes para tornar ainda mais fácil pular a batalha com seus companheiros de alianças e amigos. Aproveite e deixe-nos comentários com seus pensamentos!

    Novo
    • Adicionado várias novas realizações, incluindo realizações específicas de armas com legendaries completos como recompensa!
    • Adicionou bate-papo privado e fugaz com companheiros de guilda sem primeiro adicioná-los como amigos.
    • Adicionado indicadores de status on-line para membros da guild.
    • Adicionou uma funcionalidade "procurando por uma frota" onde você pode pedir a qualquer companheiro da guilda para a frota com você.
    • Adicionado um número de membros de guild online no chat de guild.
    • Adicionou uma alternância para selecionar quais impulsionadores de guild são usados.
    • Adicionado um indicador fugaz para amigos e membros da aliança para mostrar se eles já estão em uma frota com outra pessoa.
    • Adicionado mostrando chances de queda para caixas.
    • Adicionado tiro vertical automático levando a auto-apontar.
    • Controle deslizante de sensibilidade de giro da câmera adicionado para opções de controle.
    • Adicionado uma caixa de diálogo de confirmação para ofertas especiais que são compradas com pérolas.
    • Adicionado uma maneira de copiar um link para uma repetição de batalha para a área de transferência.
    Missões da Guilda
    • Mudou a combinação de rivalidades da aliança para combinar guilds que são igualmente ativos.
    • Mudou as placas de missão da guilda para gerar as mesmas placas de missão para cada aliança na rivalidade. - ativo uma vez que você limpou sua placa atual!
    • O troféu da missão da guilda alterada conta para escalar com requisitos de missão.
    • Exigido requisito fugaz de todas as missões da guilda.
    • Adicionado um bônus fugaz para todas as missões da guilda. - ativo imediatamente
    • As missões que exigem uma arma específica ou um navio agora recebem contribuição parcial de qualquer arma ou navio. Em vez de exigir arma específica / navio, há um impulso dado ao usar arma / navio correspondente. Alguns requisitos de missão foram ampliados para atender a isso para manter o nível de dificuldade igual.
    • Adicionado novas missões de categoria de armas (Canhões, Argamassas, etc.).
    Melhorias
    • O telhado Wayward Pains foi alterado para ser mais aberto, permitindo o uso mais fácil de argamassa.
    • Dicas aprimoradas em matchmaking / tela de carregamento com ilustrações e adicionadas mais dicas.
    • Mostre os termos da assinatura durante o fluxo de compras para tornar mais claro que o usuário está comprando uma assinatura recorrente.
    • Os itens comprados na lista de itens agora contam para a conquista da Shopper.
    • Melhoria da precisão da compensação de atraso no movimento do navio, reduz os golpes de tiro maliciosos.
    • Precisão aprimorada da compensação de atraso da colisão do projétil, reduz os golpes de tiro maliciosos.
    Balanceamento, combate
    • Fixed Tesla Bolt curar o talento de bloqueio para realmente bloquear toda a cura recebida.
    • Aumento do tempo de coleta de Tesla Bolt de 13,3 para 20,0s.
    • Mudou a bomba de fogo para evitar a duração em vez de danos.
    • Canhão de Explosivo Reduzido variam de 25 a 22.
    • Aumento de cooldown de Cannon Explosivo de 12.22s para 14.44s.
    Equilíbrio econômico
    • Mudou os limiares de contribuição necessários para que as estrelas tornem mais fácil conquistá-las.
    • Melhoraram as recompensas da temporada para o campeonato Nightmare para torná-los sempre melhores que as recompensas da Ace League.
    Conserta
    • A lista de amigos corrigidos às vezes estava vazia depois de voltar de uma batalha.
    • Corrigido a música final de batalha correta depois de ganhar / perder, capturando.
    • Fixed Nightmare league infamy reset não está sempre funcionando corretamente.
    • Corrigido a mudança de nome forçada que custa pergaminhos se a mudança de nome livre já foi usada.
    • Reparou missões de dano de armas (solo / guild) erroneamente contando danos de golpe total em vez da saúde restante quando um navio foi destruído.
    • Dicas corrigidas na tela matchmaking persistindo na tela se sair da tela matchmaking por qualquer outro caminho do que o botão Voltar.
    • O carregamento fixo no hub às vezes leva mais do que o necessário.
    • Corrigiram torpedos invisíveis / não funcionais causados por colisões do lado do cliente com objetos flutuantes que nem sempre correspondem com o servidor.
    • Corrigido o sorteio da guilda, adicionando tokens e pérolas da aliança antes que a animação da rodada de rifa terminasse de jogar.
    • Arrecada a contagem regressiva da arena e o relógio não está em perfeita sincronia.
    • Ícone de notificação corrigida sendo exibida erroneamente no botão de quests quando começa uma nova rivalidade de alianças.
    • Os amigos corrigidos mostraram-se brevemente como offline quando estavam entrando na batalha.
    [/CITAR]
    Infelizmente essa att ficou ruim, o jogo ficou todo lagado, vc atira no inimigo e nao causa dano, defenders desviando de tiros igual speeder... sniper dando critico um atrás do outro... nerfaram uma pá de armas e falam que melhoraram? Me poupe.. a unica coisa boa melhorada foram as missoes de guild o resto ta uma bosta. Servidor de vcs ta muito sobrecarregado e acaba afetando durante as partidas.
     
  16. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    I went through same thing that players are going though now so I know the situation very well.
    I have started playing this game not long back give or take 6 months and m completeley f2p so I know the whole situation as I fought against it myself so de carronade king I am one of the survivors of bullshit matchmaking down there.
    So I have my facts checked right :)
     
  17. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    You have no idea, so please don't spread false info. I went through it before, 1800 on a mk4. It's worse even more so now than before.
    Oh really? Well, now it's ME SAYING IT.

    You don't need tesla bolt to dominate fools with equally fool weps. Want me to prove it? I'm gonna unequip my tesbolt and make a video. I'm Ace 2.
     
    Da Carronade King likes this.
  18. Uerguy

    Uerguy Well-Known Member

    Joined:
    23 Jul 2017
    Messages:
    999
    Occupation:
    Shooting torps and cannons.
    Location:
    nowhere in particular
    I don't really have complaints about the exploding cannon nerf, since I use mine for close combat situations. What I have noticed, however, is that there's a lot of players that don't have "their head in the game" or so to speak. I'm not saying that I'm better than anyone, but something really seems off about my teammates behavior. You know, the typical "I'm gonna go right in the middle of all the unfriends' crosshairs" play style. Well the problem is that it's happening in almost every match. It really makes my efforts feel pointless.
     
    Babablacksheep likes this.
  19. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    I have no idea seriously antisnipe you don't remember me I started playing after you and played with you too failsafe is my ign remember me now.
    The situation of players was as bad as it was in October -november when I was down there.
    Mk 5 and 6 with legendary an tier 4 epic weapons blasting me off to oblivion within few sec since the match started i fought through them all so I know what I am talking about this no false info alright.
    Wanna feel like a champ rock my setup with excanon and tesla bolt with 10 sec of stun and try to go against nightmare people in it.
    It can be easily done by custom matches.
    Do it and make me learn something.
     
  20. #CK

    #CK Active Member

    Joined:
    23 Jul 2017
    Messages:
    310
    Occupation:
    drone pilot
    Location:
    indonesia
    what's your phone ? you get this issue after 2.8 patch only ?
     

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