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This happens way too often.

Discussion in 'Game Discussion' started by nosesabe, 22 Mar 2018.

  1. Snapshot

    Snapshot Well-Known Member

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    I agree completely. But I also acknowledge that there is substantial risk to doing the scout role and sometimes, as in your case, it simply doesn't work out. You got caught out of position and without support. It happens to boats in solo roles. It happens to me too. So what?
     
  2. Fiorell

    Fiorell Active Member

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    Guys, before you cry for a weapon nerf, just play that weapon for a short time and then tell me what you think about it.
    There are a few weapons which tend to one-hit you more than other weapons, because they have a high damage value or crit more than others. These incidents stick to your mind, but these weapons have other drawbacks.
    I cannot tell you how often 3/4 of my life was gone with one hit of a blast cannon, big torpedo, mine, explosive cannon or sniper cannon. But that is how crits and high-damage weapons work.
     
    craz¥burd and Neptune_Gaming like this.
  3. Miathan

    Miathan Well-Known Member

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    All I see is someone who went to the front alone and got in range of 4 enemy shooters (who are guaranteed to have snipers) + an enforcer (who probably has a sniper). You then complain when the enemy used those weapons against you.

    And no, crit is not OP. Do some calculations about sniper's average damage. Or better, like @Fiorell suggests, play the weapon yourself. That will give you an understanding about the pros and cons.
     
    Neptune_Gaming, Kalbs and Sifa like this.
  4. ViscountSniffit

    ViscountSniffit Well-Known Member

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    What makes you think we haven’t?

    I have a t2 Epic sniper that I’m building up. Which I’ve used in custom games, and it’s a complete joke how much better it is than other cannons.

    First game, with zero practice, I was able to nail Disguised from right across Destruct 9, about 0.2 seconds after he appeared on my screen. No aiming or skill required. First shot: tap > hit > free damage.

    Even though my Sniper is still quite weak, because all my training is still for Blast. I was still able to do loads of damage with it, because it hits so frequently from any distance.

    The range and accuracy is completely broken. You can’t even compare it to Blast, because it gets about 10 times more opportunities to inflict damage.

    Snipers might not crit every time, but with such good range and accuracy, they’re actually able to land way more shots, and actually crit more often than a Blast can hit (and from a safer distance).

    For every shot where a Blast does ~700 damage: Sniper gets an 1100! crit.

    For every shot where Sniper only does 400, Blast does 0 because it misses completely.

    And, for every shot Sniper misses, Blast doesn’t even get to shoot, because it’s out of range.

    Sniper is just out and out better. I’ve even got screens from a game where t4 Sniper out damages a t4 Railgun. It may only crit half the time, but it fired twice as often, so for every big Railgun hit, Sniper was getting an even bigger crit hit (plus an addition 3k in none crit damage). And it’s not diminished by short range like the Railgun.

    Anyone who thinks Sniper isn’t overpowered, is in complete denial. You need to try maining other weapons. You may think Blast is good, when you only use it as a defensive fallback. Try having it as your only weapon, where you’ve got to seek out the unfriends, and get close to them, so you can shoot. It’s really REALLY difficult and dangerous.

    Sniper is like easy mode by comparison.
     
    Last edited: 23 Mar 2018
  5. Neu

    Neu Member

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    10 Jan 2018
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    Yes and No. lol. Sniper are strong weapon surely but not that powerful as people stat at;
    Sure it easy mode and noob friendly weapon, but skill player should know how to deal with it instead of rant.
    Never had an issue with sniper user, because I'm constantly moving around and riding a wave. I can deal 1on1 with 3xSniper Enforcer anytime compared to pain in the arse 3xBlast user.

    This entirely in-correct. Sniper and blast used differently lol. If it misses it the user fault not the weapon. Plus it is still possible to dodge Sniper as well.

    Lets say in situation where Sniper vs Blast user 1on1 in same range as Blast. Sniper user need a straight line to shot, need to be above the wave constantly while Blast user can freely DPS anytime w/o wave block his/her ways. Just want to add up both got it own pros and cons in this.

    I don't have much to say about that. I hate railgun more than sniper, because its assassinate weapon that can destroy my low HP boat quickly w/o leave me a chance to get away. Shooter always used it for high dmg and quick kill instead of DPS.
     
  6. Kalbs

    Kalbs Well-Known Member

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    Isn't it ironic? An Enforcer that can't dance(dodge)? lol
     
    WarCream likes this.
  7. TheFixer27

    TheFixer27 Well-Known Member

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    TLDR
    I'll just leave an unexpected way to use sniper here as an used to be sniper user
    Use direct damage perks on snipers!!It basically make it a very easy to use blast cannon with a few more crit %
     
    Neptune_Gaming likes this.
  8. _devill

    _devill Well-Known Member

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    Location:
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    First of all let me open a count for sniper nerf threads.
    Sniper nerf thread count: One million +1

    OP. Please do not scout in an enfo. It's not meant to be a scouting boat. Also when you get hit once, retreat. If you stick around you know what happens. Tesla shield doesn't make you invincible.

    And for the people asking for sniper nerf including OP here. All I can say is that the 1 weapon in my inventory that didn't get nerfed is sniper, which I don't even use much now-a-days.

    While you sit on your epic t5's and legendaries, there are also players running rares in the same league as all of you good players. They don't have those epics so they make do with whatever RNG provides.

    If you know how to use a weapon, chances are that you will know how to avoid it. If you don't then you can start now. It's never too late.

    I was at 3600+ infamy when EC and Tesla bolt nerf came in, and the most annoying part is I didn't use fire combo to get where I was. So whenever you ask for a nerf, learn to play before you complain. I get crits so often but I try my best to keep them to a minimum. With a speeder at mere 4.4k hp, I face shooters with twice that much hp and guns. When you find me complain about sniper, quote this post and I'll shut up, if that day ever comes.

    I even have an idea for whiners who got this far and here it is.
    Remove sniper use on all ships except yellows and at the same time buff standard cannon damage by 25% and keep it only for non-yellows. Why i said yellows? Cos a lot of posts i saw were from yellows including some shooters and fixers.

    So this way whiners (not all, u can't please everyone) will not get crit by snipers and non-whiners can target sniper users all they want with 5 sec interval standard cannon.

    OP, if devs get this done you will never have to worry about sniper crits. Feel free to use one as you can as a yellow. See if you can find any issues with an OP weapon. And dont complain about those 5 sec shots as it is what a nerf should look like. Balancing out for both sides and not being selfish.

    Tl;Dr
    Stupid idea I know. Too many nerf posts. Think buff. Buff is good.
     
    Neptune_Gaming likes this.
  9. Earel

    Earel Active Member

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    Sniper ok, need fix some hands/brains.
     
    Kalbs likes this.
  10. ViscountSniffit

    ViscountSniffit Well-Known Member

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    To address some of the less substantial arguments here: whether you choose to ‘deal with it’ or ‘cry about it’, has no bearing on whether it ‘is or is not’ balanced.

    Someone might also say “I’ve mostly learned to avoid muggers now”, but that doesn’t make mugging “okay”.

    If you have to argue that it requires ‘skill’ to avoid Sniper, then you’ve already lost, because in comparison to any other weapon, it requires the least skill to hit with, both in terms of aiming and positioning: ergo it is not proportional and balanced.

    Sniper users don’t want thier OP weapon nerfed (understandable), but since there are no good arguments for why it shouldn’t be nerfed, they instead try to derail the discussion by calling other players ‘unskilled’ and ‘crybabies’, however, that is not an argument ‘for’ sniper, it is just deflection.
     
    Last edited: 24 Mar 2018
  11. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    It's not the sniper that needs to be nerfed. At this point nothing needs a nerf- it's already been nerfed. What we need is a buff. According to you, sniper cannon should have no BUFF
     
  12. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    Now if you will excuse me, I must go have breakfast.
     
  13. Disguised

    Disguised Well-Known Member

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    My idea is remove one of the +25% cirt damage talents, and decrease it's projectile speed.
     
  14. Neu

    Neu Member

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    LMOA, my reply got deleted by anti snipe.
     
    Neptune_Gaming likes this.
  15. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    I didn't get to see it :(
     
  16. Admiral DJ

    Admiral DJ Well-Known Member

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    It’s strong mid game but is it that strong late game?
     
    WarCream and Disguised like this.
  17. Neu

    Neu Member

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    I'm only said;

    "Games ≠ Real Life Situation. The heck you want to go to prison in 1st place."

    p/s: That guys already edit his/her post.
     
  18. Disguised

    Disguised Well-Known Member

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    Op as fück lol
     
  19. Admiral DJ

    Admiral DJ Well-Known Member

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    Guess it’s looking good for me XD
     
    Disguised likes this.
  20. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    Sniper has about the same average damage as blast/explosive, but it is way too easy to use with the high projectile speed. Some people using sniper only don't even lead shots. And why would so many shooters use 2-4 snipers if it wasn't op?
     
    What's Up Player likes this.

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