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TheAntiSnipe's vibes

Discussion in 'Offtopic' started by TheAntiSnipe, 11 Dec 2017.

  1. The Otherguy

    The Otherguy Well-Known Member

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    @TheAntiSnipe, as you go through this low infamy time, I'd like to dedicate this to you.

    May the crit be with you,
    -Otherguy out.
    Lol :D:D:D:p;)
     
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Wait till I crush everyone else on my way up LOL. Matchmaker is gonna be pissed hehehe.
     
  3. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Anyway. I'm working on a little concept build, I'll drop the stats here:

    "Peppergunner"
    Standard cannon+flaregun:-
    I have a lv40 rare blast cannon, dealing 699 damage every 11.1 seconds. Dps on a burning target is 89.5.

    My standard cannon is a epic 11. At 20, by my calculations, it'll do 260 damage every four seconds by default. Switching a Bhurt training, we get a +20% to general damage by lv22. Thus gives me 312 damage every four seconds. *Phew*

    Now, adding damage to burners(+5% by sacrificing a +10% to blast) we get +46% to burners, bring burner damage to a CONSISTENT 455 every four seconds, if I can maintain accuracy with flares.

    *Phew*

    Now, by all my computations, we get a theoretical dps of 113.75 at EPIC 20!!!

    This build could very well end up being the best antispeeder build out there. I agree that there are a lot of other factors into play here. Comments?
     
  4. The Otherguy

    The Otherguy Well-Known Member

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    A good setup for enfos, but not speeders. I have some experience using a rare lvl30 standard cannon and grenade (same lvl) on speeder. Without burst dmg, speeders become useless. I rose 500 infamy after swapping std for ExC (now my pride and joy at rare lvl40 and doing +650 on a non-burning target. And I still don't have Bhurt ExC talents unlocked, which give 20% more dmg each....
     
  5. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Yes. Damn. Sorry. I forgot to mention, this is an enfo build "segment". I classify my builds into subcombos. The main combo is blast+flare+cannon. I just wanted to check it's feasibility when compared to a comparable blast cannon. I want to be a brawler enfo for multiple scenarios. So double blast might restrict my moves sometimes.
     
  6. The Otherguy

    The Otherguy Well-Known Member

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    Okay. :)
     
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  7. vis1234567899

    vis1234567899 Well-Known Member

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    That is if u are able to shoot every 4 secs, i would just keep the blast as a speeder there are lots of times were u wont be shooting.
     
    HAPPY SITHSHA and TheAntiSnipe like this.
  8. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Its a "subcombo" for the mk5 enforcer that allows for damn near continuous firing, hence the name. NOT designed as a Speeder combo, though it could work very well except against those ships with huge self-healing
     
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  9. The Otherguy

    The Otherguy Well-Known Member

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    Like this?
    Screenshot_20180106-114846.jpg
     
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  10. Disguised

    Disguised Well-Known Member

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    I must say that the combo is amazing to watch

    In chat, I told you I use the emulator because it's easier to type. I also use it for recording battles because my phone is slow af :mad::p
    And I also use it because I like my computer, lol
     
    The Otherguy likes this.
  11. vis1234567899

    vis1234567899 Well-Known Member

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    I have always wondered how u have not reached ace with all those good items on ur ships, u have so many tier 3s and 4s lol
     
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  12. The Otherguy

    The Otherguy Well-Known Member

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    I probably could if I tried... :oops:
    I made the mistake of leveling almost all my crew equally. I unlocked t4 evo at capt lvl 33... So I need to train Bhurt once, Issak once, Brock once or twice, and Burnice a lot.
    I also wasted a lot of sugar, parts, and time leveling items I would never have used, i.e. I made a t2 rare missile launcher, scrapped it, then made another after a few weeks.
     
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  13. vis1234567899

    vis1234567899 Well-Known Member

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    I did a lot of wasting as well lol but in the end finalised my weapons to get tier 4 evolutionn at level 29.
    For example ur fleet partner in the photo is level 27 with a level 30 epic which is better than any of our weapons because he started his build early on.

    ps. I am not stalking ur fleet partners- he just happens to be in my list for other mk4 speeders I must destroy on sight in master division 2
     
    Last edited: 6 Jan 2018
  14. vis1234567899

    vis1234567899 Well-Known Member

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    I doubt I can afford any of that lol
     
  15. Disguised

    Disguised Well-Known Member

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    ok lol, I got it on sale for around 1130$ CDN.
     
  16. vis1234567899

    vis1234567899 Well-Known Member

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    What is that in pounds or dollars
     
  17. Disguised

    Disguised Well-Known Member

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    1130 CDN = 670 pounds = 910 USD
     
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  18. The Otherguy

    The Otherguy Well-Known Member

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    Well, except my grenade. :D
    Also, T3E is T4R equivalent.
    Also, the flare and blast I just upgraded from lvl 15 and level 13 this week.
    And I did manage to get my main weapons (ExC and grenade) to way higher than may infamy. Imho T4R belongs above 2000. Including mine.
    It is a confidence booster though, to be at +1800 with un-maxed T3R eqiv. (I use a lvl 16E swift in the place of the standard, so I brake stun less often and for more dmg)
     
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  19. vis1234567899

    vis1234567899 Well-Known Member

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    Actually rare 40 equals level 27 or 28 epic so you are wrong on all counts.But then when i get a legendary , I will be laughing at u lol
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Ive got some cool weps. T4R everything on my setup of guns. However, you guys shouldn't worry about "wasting resources". It's ALL worth it.
     

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