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The Deathmatch reward system, bias against fixer? edit:- The system is discriminating against fixers

Discussion in 'Game Discussion' started by Roundtable, 25 May 2018.

  1. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    Lol yeah, I win much more as defender than fixer and I'm a fixer main.
     
  2. Earel

    Earel Active Member

    Joined:
    24 Jun 2017
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    Shooter just better option for dm. All about damage. Easy to play. Nice rewards. Passive play with mortars)
     
  3. *JAWS*

    *JAWS* Well-Known Member

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    649
    I really wish.

    Out of all my games. Got 3 stars twice.

    Most of the time 0, 1, and 2.

    I just played an absurd amount of gaming time 18hours? Or more.

    But 3 stars were most time out of my orbit.

    Shooter on the other hand. Easily did 3 stars.

    Certain guild member got 4 leg perks from event. Shooter.
     
  4. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
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    No offense, but the perception from a single player would be greatly trumped by stats. I'm not saying that Defender was definitely better than Shooter in the event. All I'm saying is that I would not be surprised AT ALL if Defenders had the highest star average per game.

    I played Shooter almost the whole time and did well. Didn't play enough to get more than one perk. And I don't have Defender leveled up yet.

    Were you still playing at your normal gear score?
     
    StrictSalmon307 likes this.
  5. *JAWS*

    *JAWS* Well-Known Member

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    Always do. With my best gear.
     
  6. Help I Cant Swim

    Help I Cant Swim MVP

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    What I honestly think happened is that when you were playing with your best gear, you were facing the upper echelon of players that didn't care about dropping gear score. In this realm, Shooters and Enforcers obviously dominated. That is probably a very small percentage of the total players though.

    Most players I know had far more success slightly reducing their gear score by removing/replacing a couple of items with slightly more efficient items. Rare items that you've trained heavily for turned out to be very efficient for their power.

    From my observation of the event, Defenders did very well around 8k gear score. I think the devs should give us some stats on this event so we can see what really happened across each gear score range.
     
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