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Still think that Double Bubble is Not OP? (Nerf the Bubbles)

Discussion in 'Game Discussion' started by Maxpuma, 13 Aug 2018.

  1. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    don't even think about it!:)
    this would, very effectively, kill any low/mid level tesshields for people like-people who have to face opponents with much stronger weapons, if devs decided to implement this, my
    Screenshot_20180815-084849.png
    would be comletely useless (especially if crits worked on tesshields)
    why? I usually face maxed t5R or t4E+ weapons (usually 1k+ damage from blast and ex cannon and also from sniper crits), my shield would block 456 damage but I would still recieve 500+ damage
    Screenshot_20180815-085121.png
    has 3511 hp so I would die in few shots, I am able to block these shots completely but for the price of getting stunned for 4 seconds
    and I doubt that low/mid level shields need nerf, buffing some counters at high levels would be effective and it won't kill tesshields at low/mid levels
     
  2. Djradnad

    Djradnad Well-Known Member

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    DOUBLE bubble needs nerf, some people seem to be arguing about single bubble a lot..

    Let’s say your bubble lasts for 7s, there should be a cooldown when it expires before using another. How this plays after breaking a shield idk. Just my thoughts
     
    Scourge Argaen likes this.
  3. DragonLegend

    DragonLegend Well-Known Member

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    Plz mind your language.
    And about this thread every nerf suggestion was to nerf the ts as whole not epic t5 or leg ts alone.
    And about bandage its PeterKing's trend now. And what percent of people have t5 epics, is it fair to nerf the ts for less than 10% people?
     
  4. nikeej

    nikeej Active Member

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    It's neither here or there in terms of my language. Various samples of detailed reasoning has been given, and yet you are not facing the facts. And the topic has already moved on towards T5 E TS.
    Stop plucking numbers from the sky. 10% is an understatement. I have shown you that 20% of the enforcers out there are shoving turbo for an alternate blue item.
     
    Last edited by a moderator: 15 Aug 2018
  5. DragonLegend

    DragonLegend Well-Known Member

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    Your numbers come from nightmare ts is not nightmare exclusive item. And what if we sacrifice turbo for health you can do that too.
    And the topic came to t5 epics after my post.
     
    Last edited by a moderator: 15 Aug 2018
  6. Djradnad

    Djradnad Well-Known Member

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    I can see why dragonlegend might not notice it is op, because if you aren’t playing with a t5 epic you are going to run into someone with t5E weapons or TS that makes you feel weak. The players with t5E TS most likely all notice that it op, and if they don’t, then they don’t realize how hard it is to try to 1v3 when you are anything other than an enforcer.
     
    TheAntiSnipe likes this.
  7. What's Up Player

    What's Up Player Well-Known Member

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    Reading this thread I'm losing my hope for this forum. All of the ideas are ready bad, and would destroy not only double bubbles, but single shields also, and rare shield too.
    All what's left is just hope that Devs use little bit of logic solving this problem, and not do what people suggest to do.
     
    Nam_Nam and ShipCrusherCz like this.
  8. nikeej

    nikeej Active Member

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    Nothing conclusive has came up yet, it be good if you could have suggested something to counterbalance whatever anyone has suggested.
     
  9. What's Up Player

    What's Up Player Well-Known Member

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    Luckily, I smell what devs are up to (at least I hope so).
    They gave TS users new perk + special event perk. Both add HP to the Shield.
    In the next update we'll most likely see TS HP nerf, meaning with usage of all HP/event perks you'll have as much HP as you used to, but shorter duration. If you'd want same duration, you'll have less HP.
     
  10. DragonLegend

    DragonLegend Well-Known Member

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    Well same thought occurred in my mind.
    If devs nerf some hp off epic t5 and leg it should be fine other than that i still accept debs decision.
    Devs may have made some mistakes in past but past nerfs tells us that they are really putting thoughts before any nerf or buff. And they are spot on.
     
  11. DragonLegend

    DragonLegend Well-Known Member

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    Well i see your point. I do feel weak but thats against every ship.
    When shooter fires back to back with heavy hitters and defender chips you way before you can.
    Enfo isnt bad without ts but then it will have to hide way more. With ts breaking with 1 shot can any enfo charge in to kill a enemy?
    Nerfing ts will leave enfo fighting only in cover not like they are coming out that much anyway. But without ts its only covers. I dont think its fair.
     
    Nam_Nam and What's Up Player like this.
  12. Djradnad

    Djradnad Well-Known Member

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    I think that is completely fair, no ship should be charging in or leaving cover. Defenders get no cover at all, every shot hits them whereas an enfo can dance most shots away, defenders can’t even dodge a mortar when they are behind cover. So if your only arguement is staying in cover, I think we are fine with little nerf
     
    Shadow Moon! likes this.
  13. DragonLegend

    DragonLegend Well-Known Member

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    My argument is how weak is enfo against other ships without cover. Enfo without cover cant beat any ship.
    While other ship can also use cover its not enfo exclusive. In a plain field enfo vs other ship.. describe the outcome yourself( when ts break with one shot)
     
  14. Djradnad

    Djradnad Well-Known Member

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    If you didn’t like me comparing to defender, let’s go with a speeder, they don’t have 2 shields, and even though one of their 2 shots is 2slot weapon, they still have less firepower than your 3 shots. So after they fire 2 shots they hide to make your 3rd shot miss, because one of their shots was a 2slot they have done more damage than you. But they used cover! Both enfo and yellow ships need to use cover and simply pester the unfriends enough to make them focus on you while the rest of your team wreaks havoc.

    Anyways for your comparison, the outcome comes out solely on the players skill nothing to do with balance. That is until the enfo has a 2nd shield... and if I wasn’t talking about your 1shot TS example, then the speeder will never be able to damage you.
     
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  15. DragonLegend

    DragonLegend Well-Known Member

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    I like you, you are smart. I see how you choose the speeder over with enfo have advantage. But speeder 2 point weapon does break the shield so does flare gun both speeder main weapon. And what happen when it breaks stun n hit by second weapon.
    In a average skill level straight game shooter and defender have clear advantage over enfo in terms of fire power and hitpoints. Thats the fact.
    Enfo n speeder, enfo have little advantage.
     
  16. Mad_Bulls_007

    Mad_Bulls_007 Well-Known Member

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    Hey, I think ur missing the point here. Shooter, defender and fixer don't have any items that can help them cover themselves. They are always left open and are always in danger. Try playing shooter for once and you'll realize how good Enforcer is.

    They can hide pretty quickly because of their ability to move backwards and forward at the same speed and also has a higher acceleration compared to other ships.

    There is a reason why so many players are complaining about the double Tesla shield. Enfos can literally charge at you without taking any damage and hit u with a combo damage of 6k. That's OP( Referring to T5 Epic Tesla shield enfos).
    Ur dumb if u have a lesser lvl Tesla shield and charge at an enemy knowing that ur shield would break and u'll will be left vulnerable. However lesser lvl shields are still useful for using a cover to recover urself or for u to hide.

    Try thinking of players who play ships other than yellow boats. They have to position themselves perfectly to survive. Also, there is a reason why shooters use snipers instead of blast or any other item, because they don't have the luxury to get in front and tackle the team because they don't have any items to cover themselves. Sniper is more suitable for shooters to sustain for longer time period. Where as enfos can use blast and pretty much tackle without getting hurt badly. Hope it clears everything. :)
     
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  17. Djradnad

    Djradnad Well-Known Member

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    Like I said, you asked me to compare 1shot shields, and so both players first shot would be ineffective. The 2nd shots would hit and the speeder did more damage but has to dodge the enforcers 3rd shot or else the enforcer did more damage.

    In reality, no flare and EC cannot break TS in one shot, they would both have to land to break it.
     
    Shadow Moon! likes this.
  18. DragonLegend

    DragonLegend Well-Known Member

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    Anyway lets see where we stand after all this argument.
    Q1. Does rare ts need any kind of nerf?
    Ans.
    Q2. Does low and mid tier ts need any kind of nerf?
    Ans.
    Q3. T5 epic and leg t2+ needs nerf?
    Ans.
    Q4. Anyone have problem with single ts?
    Ans.
    Q.5 T5 epic and leg t2+ with hp perk need nerf?
    Ans.
    Q6. If epic t5 and leg t2+ need nerf it should be hp or duration?
    Ans.
    Q7.. If epic t5 and leg t2+ with hp perks need nerf it should be hp or duration?
    Ans.
    Q.8 double bubble needs nerf( any ts lvl )
    Ans.
    Q.9 double bubble need nerf( t5 epics and leg t2+)
    Ans.

    Please fill this so we can actually take this argument somewhere.
    You can also add any question you want.
    Thankyou
     
    Last edited: 15 Aug 2018
    Nam_Nam likes this.
  19. Djradnad

    Djradnad Well-Known Member

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    1-3 no
    4 no, I am more annoyed by nitro and OB than I am single shields.
    5-7 All levels of shield with hp perks may need a SMALL nerf but it is only more noticeable at higher levels.

    DOUBLE bubble does need nerf.
     
  20. Djradnad

    Djradnad Well-Known Member

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    Let’s say a player strategically pops their single shield to block a shot from hitting their fixer, that’s cool! But now let’s say that he has 2 shields and he just constantly protects the fixer from almost all damage... do you see the problem?
     

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