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spammers

Discussion in 'Game Discussion' started by Kurd1stan., 19 Jul 2018.

?

Agree?

  1. yes

    9.1%
  2. no

    72.7%
  3. yes ,but not what you suggested

    18.2%
  1. Kurd1stan.

    Kurd1stan. Well-Known Member

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    Location:
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    and dont forget satanas , but one thing if you just spam or do a great aiming and shoot there is no difference for you enemy team , it is a spam.
    and what remember my name is a good player , maybe he is , i don't know ,i have never seen him using a skill setup and not a spam setup , but everyone can shoot a napalm and then put a mine there .
     
    Last edited: 20 Jul 2018
  2. Cavy

    Cavy Well-Known Member

    Joined:
    26 Feb 2018
    Messages:
    404
    No nerfs :p
     
    R4Z0R likes this.
  3. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    I saw many shooters using big and swift torp-big torp for slow targets/close range and swift for targets far away/fast targets
    or long range mortar and big berta shooters-LRM for forcing enemies to go closer and big berta for dealing damage at mid range
    is this spamming?
     
    Nicolas likes this.
  4. Uerguy

    Uerguy Well-Known Member

    Joined:
    23 Jul 2017
    Messages:
    999
    Occupation:
    Shooting torps and cannons.
    Location:
    nowhere in particular
    I've torp sniped someone from across chill zone with a swift torp, it was freaking amazing...
     
    ShipCrusherCz likes this.
  5. TwoHeadedFreak

    TwoHeadedFreak Member

    Joined:
    18 May 2017
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    94
    My only issue with spammers is when you vs a whole team of torp spammers or something similar. It's only happened once, the enemy team had about 20 torps all up. It was just plain dumb - seriously, it did happen. So if they can cut out that 0.0001% of games that I get like that, that'd be sweet. Lol.
    Whole team of mortar spammers though happens a lot more often and is annoying, although, probably not enough for the devs to change anything imo.
     
    ShipCrusherCz likes this.
  6. Nicolas

    Nicolas Well-Known Member

    Joined:
    24 Nov 2017
    Messages:
    484
    Do u consider me a spammer? _20180715_230158.JPG
     
  7. Uerguy

    Uerguy Well-Known Member

    Joined:
    23 Jul 2017
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    999
    Occupation:
    Shooting torps and cannons.
    Location:
    nowhere in particular
    Let's see, you have 2 cannons and 2 torps... By the standards of these insane humans beings, probably yes. (Don't listen to them though, they're much crazier than I am)
     
  8. ViscountSniffit

    ViscountSniffit Well-Known Member

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    2,614
    Yeah, I’m not sure how possible it would be, but sometimes it would be nice if teams didn’t get stacked with loads of the same weapon.

    I had an odd example yesterday. It was a game with not Fixer vs Fixer on Chill Zone.

    Since we didn’t have a Fixer and they did, it seemed like the obvious strategy would be to attack aggressively and try to overwhelm them.

    What I didn’t realise, however, is that every ship on the unfriends team was running EC (including the Fixer). They had 6 ECs versus my team’s 1.

    Suffice to say, when we attacked, they cut us to ribbons almost instantly.
     
    ShipCrusherCz likes this.
  9. R4Z0R

    R4Z0R Well-Known Member

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    why do u wanna know?
  10. Kurd1stan.

    Kurd1stan. Well-Known Member

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    hmm let's see, not actually , but one thing my idea is not stop spamming but to stop group spamming , now 2 toprs or 2 mortars is not a big deal but there is definitely another one with a torp or a mortar and another one , so 2 torps or 2 mortars from you is not a spam but the enemy see your torps and other torps from your team or mortars

    it is stupid to limit some(many ) players setup to prevent group spam , if i want to stop a spam not group spam then it is just you can't equip more than 2 of the same item ,
    like i said it looks stupid and it looks super super stupid for @Uerguy , but i think it should be done
     
  11. Nicolas

    Nicolas Well-Known Member

    Joined:
    24 Nov 2017
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    484
    The problem is about ppl with duplicated weapons (two fire bombs, two mines, two big torps, two napalms,....). Rovio should add a rule which will nerf duplicates: maybe nerf cooldown. In other words, two or three weapons from the same category isn't a problem because they will have conflicts in talents (they nerfed themselves).
     
  12. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    This whole concept is stupid imho. The main appeal(even what the advertised appeal) of the game is that you get to use whatever you want. If someone wants to fix spammers, make spamming a reportable offence.
     
    Fluid Bait, Sewah and ShipCrusherCz like this.
  13. Cpt Obvious

    Cpt Obvious Well-Known Member

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    2 Jul 2017
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    384
    Then you need to VERY clearly define what spamming is. Aaaand you're back to the problem of what's a viable fair setup and what's a spam setup - which we're never going to agree on, ever.
     
  14. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    Then it's a necessary evil, I guess.
     
  15. EyeOfDoom

    EyeOfDoom Well-Known Member

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    More than half of the spam complaints would go away If they could just fix the damn firebomb and nerf it a little.

    Torps are pretty easy to avoid unless you're in a tunnel but then that's your fault lol.

    Honestly, the main culprit is firebomb. It's just too good that it doesn't even make sense? It basically exists to encourage spamming because f**K aiming it and dodging it. Doesn't even matter because of yolo impact prediction algorithm. Did you just get out of the circle? Too bad. Here's 20 seconds of burn.
     
  16. Cricketmad

    Cricketmad Well-Known Member

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    Spammers are a pain but all you do is identify the spammer and then go say hello with your cannons ;)
     
    ShipCrusherCz likes this.
  17. BasedCarpen

    BasedCarpen Well-Known Member

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    Disagree other than maybe Tesla shield, ban the double bubble
     
    ShipCrusherCz likes this.
  18. BasedCarpen

    BasedCarpen Well-Known Member

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    Firebombs do get out of hand, BUT it is a two slot weapon and they have the downside of not doing immediate damage so good bandages or a fixer pulse can somewhat negate them, they're only an issue for people who are static or slow in which case start moving when you see the first one.

    And once again nerfing anything but sniper will make an already unbalanced game less balanced. The devs already practically nerfed every single two slot weapon which only benefits enforcer which already are extremely dominant at mk7 leagues
     
    ShipCrusherCz likes this.
  19. benguin8

    benguin8 Well-Known Member

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    Focus your complaint more and people can assist you better. Everyone spams their weapons. Sometimes you get a hit and sometimes you dont. Your complaint is with shooters who have lots of weapons, and as a ship have no real downfalls. They should have access to more weapons making them versatile, but maybe increase their cooldown to balance how much you can dish out. I do not agree with limiting the set up you wish to run. Its against the entire game.
     
    ShipCrusherCz likes this.
  20. NeptuneGaming

    NeptuneGaming Well-Known Member

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    dont even get me started in shooters in 2000 infamy
     

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