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Something about turbo

Discussion in 'Strategy Discussion' started by I Am A Beginner, 9 Dec 2018.

  1. I Am A Beginner

    I Am A Beginner New Member

    Joined:
    23 Jul 2018
    Messages:
    18
    Recently,I got another rare turbo effect perks,as a fixer,I'm wondering which should I pick,(speed,or little more health?)so I'd like to ask everyone here for help.Thanks. Screenshot_2018-12-09-11-24-00-13.png Screenshot_2018-12-09-11-24-05-22.png Screenshot_2018-12-09-11-24-09-38.png Screenshot_2018-12-09-11-24-13-15.png Screenshot_2018-12-09-11-24-34-34.png
     
    Last edited: 9 Dec 2018
  2. envylife

    envylife Well-Known Member

    Joined:
    17 Jun 2017
    Messages:
    2,770
    Because speed gets you out of trouble, it's usually worth more than health when all is said and done.

    I'd go with the Epic Turbo+Damage variation... 40 health isn't much, but the +5% speed and +1.5% damage is fairly solid.
     
  3. I Am A Beginner

    I Am A Beginner New Member

    Joined:
    23 Jul 2018
    Messages:
    18
    Emmm...Maybe you're right,but as a fixer,maybe doing little more damage to un-friends didn't help much?(Because fixer should save people, and there are shooters in game,or what I said is wrong in some situations?)
     
  4. I Am A Beginner

    I Am A Beginner New Member

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    23 Jul 2018
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  5. Nikkie!

    Nikkie! Well-Known Member

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    Hey,
    I think you should pick that epic event perk...
    Because, like envylife already said, 40 hp isn’t much. Whenever you get situations your always fleetmate fleets with someone else and wants to destroy you, 40 hp won’t save your life (I think). But being able to run away as far as possible (or to the place where the player with the most hp is) is then very usefull (in my opinion)

    So only when you think 40 hp will give you the opportunity to throw that box in front of you and pick it up, you should keep the perk you have equipped now:)
     

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