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[rant] The Jumping speeder - when opponent lag destroy the game

Discussion in 'Bugs, Issues & Inquiries' started by ZeroNegativo, 20 Aug 2018.

  1. ZeroNegativo

    ZeroNegativo Member

    Joined:
    1 Jul 2017
    Messages:
    50
    So,
    i think that everyone experienced this issue, you are playing against a speeder - no the best ship to shoot at - and he suddenly start to jump away.
    But let's have a look, follow Uneeq (espacially in the end):
    https://replay.battlebay.net/XDNBXYLV#DDHHKWZD
    It was impossible to shoot at him, literally.
    If you could find a solution, at least a mitigation to this issue, it would be great.
     
    StrictSalmon307 likes this.
  2. Exploxion

    Exploxion Member

    Joined:
    3 Jul 2018
    Messages:
    62
    there is also another annoying thing, most speeders run near a wall, very close to the wall, so on the enemy’s screen, they look like they are lagging, jumping short distances bit by bit, allowing them to dodge most hits.
     
    StrictSalmon307 likes this.
  3. StrictSalmon307

    StrictSalmon307 Well-Known Member

    Joined:
    31 Dec 2017
    Messages:
    1,582
    Occupation:
    Professional student
    Location:
    Home
    I can relate to this. My blasts can never hit a speeder against a wall. Whenever that happens I just go for splash damage with ex cannon + torp
     
    TheAntiSnipe likes this.

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