Mk6 nightmare fixer
- together=heal
As a Mk 5, your most common setup is going to be a repair bolt, box, and pulse (not in any particular order).
Best advice I can give you is to not focus on weapons. I did the math, having one cooldown and the rest repair perks will give you just about the right timing to fire one of each healing items followed by a weapon and then go straight back into healing your friendlies.
I know this will give me much grief but hear me out on this one ... TESLA BOLT OVER OVERBOOST. Although both can be used to get out of tricky situations, the tesla bolt has saved me on various occasions way more so often than the overboost has. Especially because an overboost is going to do ou ansolutely no good against your number one rival...... the speeder ..... so choose a nice tesla bolt to stun the enemy to make your escape (or my favorite .. shoot .. stun... heal .. repeat ..)
Once you go to mk6 you unlock a nice little weapon slot that can make or break you as a fixer. Don’t forget my comment earlier about the heal..heal..heal.. shoot ... repeat. With an extra weapon this can seriously cut back on your healing abilities; so make sure to have a long range and short range weapon so when you have your option to shoot, you can have a higher chance in hitting your target with your specified weapon choice.
Hope this response helps a little, good luck !!
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