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Potential of the plasma

Discussion in 'Strategy Discussion' started by GraveDragon, 19 Feb 2019.

  1. GraveDragon

    GraveDragon Active Member

    Joined:
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    Can anyone please post a pic of a maxed out repair plasma after certain level of training done (different rarity will be appreciated). Just want to see if it is worth powering up. The only problem i see with it is that the area it produces attracts a lot of mortars XD.
     
    TheAntiSnipe likes this.
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    According to some numbers given by @Nicolas this morning to me, an epic t5 plasma will do healing to the tune of 235HP/tick for 15 seconds. That's 3525 HP in a single use for a single user. Damn strong imho.
     
    Nikkie!, Nicolas and Redneck Messiah like this.
  3. GraveDragon

    GraveDragon Active Member

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    Are you serious??? And is it after completing the whole training tree?
     
    TheAntiSnipe likes this.
  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I think so... It wasn't that high when I saw it in my shop, my training for it is 0.
     
  5. JoshW

    JoshW Well-Known Member

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    +30% with all epic healing boost perks as well ;)
     
  6. Earel

    Earel Active Member

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    24 Jun 2017
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    I’ve done calculations just after update.
    https://forum.battlebay.net/threads/repair-plasma.24420/
    Napalm healing)
    Moreover u can plays it in some corner that doesn’t covered by mortars.
    Napalm and mortars got a different angle of flying)
    Napalm will be direct counter play vs plasma)
    U should be very smart and ur teammates also for use values from plasma...
    If u are... it’s looks too op)
     
    GraveDragon likes this.

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