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[Patch Notes] v. 2.5 "Guilds with benefits"

Discussion in 'Announcements' started by Zeus, 22 Sep 2017.

  1. metaky

    metaky New Member

    Joined:
    8 May 2017
    Messages:
    9
    Interesting update, and I'm glad to see that there is value being put on guilds. I'm a little unhappy about the direction of it, mostly because it sounds like the effort put into guild quests are still going to have RNG outcomes. This game has enough RNG, it would be nice to be able to specify rewards a little more often. Obviously we need to reserve full judgement until we see how this works, but for now it's more random chances that are exciting but frustrating in the long term.

    Interesting that we aren't seeing much in the way of new items or maps, and the balancing is ultra-minimal. I think the game is decently balanced right now anyway so I'm glad there were no huge buffs/nerfs (though tesla bolt could use a little nerf at the top end...) but the lack of "new" in actual gameplay is going to make the game feel even more stale. A lot of people have been complaining about this, and again, another RNG with guild quests isn't going to solve that.

    This comment reads as really negative, but do know that I'm actually really happy with what IS in this update. It's a long time coming and will help with the value of guilds which I think will help with the value of the overall game. I just hope there is more on the way to address the rest of what has been discussed about the game's issues to date.

    (copied from my Reddit comments, interested to hear the perspective of the forum community as well)
     
    JustPlainSowad likes this.
  2. "har"Smash until the end

    "har"Smash until the end Well-Known Member

    Joined:
    5 Apr 2017
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    453
    Location:
    Somewhere in the earth
    Nice update!looking forward to those guild wars!
     
  3. JustPlainSowad

    JustPlainSowad Active Member

    Joined:
    15 Jul 2017
    Messages:
    191
    Occupation:
    Product Manager//Technology Entrepreneur
    Location:
    Dhaka, Bangladesh
    Still waiting on new maps.
     
    DaveRay35 and The Otherguy like this.
  4. Mamamyers

    Mamamyers Well-Known Member

    Joined:
    18 May 2017
    Messages:
    566
    Occupation:
    Loser
    Location:
    Your mom
    Ok im gonna ask finally lol
    What is rng
     
  5. iRSS

    iRSS Member

    Joined:
    12 Jul 2017
    Messages:
    34
    Location:
    Rio de Janeiro
    Random Number Generator.
     
    TheAntiSnipe likes this.
  6. Gallo_Rex

    Gallo_Rex Member

    Joined:
    26 May 2017
    Messages:
    28
    Location:
    Denver, USA
    Random Number Generation. i.e. luck. Specifically related to drops in this case.... like opening chests or spinning the raffle wheel or whatever.
     
  7. BattleRascal

    BattleRascal Well-Known Member

    Joined:
    26 Jul 2017
    Messages:
    481
    Thanks for the update! Can't wait to try the new features and improvements.

    Can you elaborate on what this means? "
    "Allowed resources to overflow once when they would otherwise be lost."
    Does this mean the level caps have been lifted and we can now earn unlimited SUGAR and GOLD ??
     
  8. metaky

    metaky New Member

    Joined:
    8 May 2017
    Messages:
    9
    Haha, as other said, random number generator. It's actually a bad term for what's going on in the game, but it's what people use.

    Basically, you're always waiting on a random chance at the next thing, and once you've settled into a build you can be waiting for a good random chance for a LONG time. The game is built on random chances at items, with no guaranteed way to work toward something. It's a criticism I (and many others) have had about the game for a long time.
     
    k406k likes this.
  9. metaky

    metaky New Member

    Joined:
    8 May 2017
    Messages:
    9
    My assumption isn't that caps are gone, but if you unpack a resource box or get game rewards and they go over your limit, you get to keep the excess. You won't be able to continue to build beyond that, but you get that excess. Much the same way that your inventory works. You can actually go over your total inventory slots if you have 1 slot left and get 2 items, but you won't be able to add more items to inventory after that point.
     
    iRSS likes this.
  10. Zangetsu

    Zangetsu Well-Known Member

    Joined:
    4 Jun 2017
    Messages:
    188
    Guess I'll see how useful guilds are...when I join one. Everything else though sucks.
     
  11. Miika

    Miika Game Lead

    Joined:
    29 Mar 2017
    Messages:
    953
    Yep, exactly like this.
     
  12. Miathan

    Miathan Well-Known Member

    Joined:
    22 May 2017
    Messages:
    1,208
    This all looks great. I'm a little concerned about guilds that don't have 25 people though. Will those in a smaller guild now be forced (or strongly encouraged) to join a guild with more people instead, to get more progress on these guild quests?
     
    • Percy • likes this.
  13. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    Quests aswell?
     
  14. Miika

    Miika Game Lead

    Joined:
    29 Mar 2017
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    953
    Everything? Really? Sorry... I'll see if I can put the fixed bugs back to your account...

    :p
     
  15. Zangetsu

    Zangetsu Well-Known Member

    Joined:
    4 Jun 2017
    Messages:
    188
    None of them impacted my game play, I'll live. I'm looking for actual impacts which is why I won't say anymore until the release of the guild benefits.
     
  16. Stelmo

    Stelmo Well-Known Member

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    1,302
    Looks like time to join a proper guild..
     
  17. Miika

    Miika Game Lead

    Joined:
    29 Mar 2017
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    953
    In short, yes. However, you benefit the most from active players in your guild so it's not just about the size. You can recruit more players or merge with other small guilds. It wouldn't be fair if there would be no benefit for having more people in the guild.
     
  18. yellowocean

    yellowocean Well-Known Member

    Joined:
    13 Apr 2017
    Messages:
    417
    interesting update Rovio :) looking forward to the guild quests :) no new map though? :(
     
    The Otherguy likes this.
  19. yellowocean

    yellowocean Well-Known Member

    Joined:
    13 Apr 2017
    Messages:
    417
    no chance of expanding guild roster to 30 or maybe 40 members from the current 25?
     
    Fin- likes this.
  20. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    Burn contribution nerf is good.

    Seems like fixers might get more rewards for good play, good.

    My tesla bolt got nerfed, bad.

    I won't get stunned indefinitely, good.

    Expected more from guild stuff, we're just getting more quests and it hasn't been specified if guildmates have to fleet to complete them but considering that the game isn't even trying to move towards 5 fleeting it's highly unlikely so it's basically just more normal quests. Guilds seem to be only slightly better than before but can't say unless we've seen it.

    You can block players in chat, good.

    Can't block playing with or against them, no change.

    No changes to RNG system, no changes to the highly unstable infamy system, no new game modes, no 5 party fleeting, no guild wars (Not really, guild "rivalries".....pft). I'm kinda sad now but we finally got an update so atleast we have that going for us.
     
    cgr3asy, Riddlerpaji and Zotah like this.

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