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New way of gaining rewards. Anti infamy-drop. Read Here

Discussion in 'Suggestions & Ideas' started by NoTtIaN, 12 Apr 2018.

?

Do you like the idea

  1. I like the math

    45.5%
  2. I like the rewards

    45.5%
  3. I like how it's fair

    90.9%
Multiple votes are allowed.
  1. Fix-it

    Fix-it Active Member

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    It suits fine to me, but not for new players. Their gear score and Infamy would be so low that they cant even get 1000 gold or so in a match. They also face against mk5's so this is a plus disheartening for new players.
     
  2. Capitan Defender

    Capitan Defender Well-Known Member

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    reads everythig:CAN U SPEAK ENGLISH PLZ?!?!?!
     
    NoTtIaN likes this.
  3. YerJokinArnYer

    YerJokinArnYer MVP

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    Fair point, but you could get around this by changing the prices for goods. I think you fix the rewards structure first, and then prices flow from that.
    You’re right that it is disheartening for new players to face mk5s, and I think this solution would in part help alleviate that problem by reducing the incentive to infamy tank. There is of course a further matchmaking issue which still needs improvement.
     
  4. NoTtIaN

    NoTtIaN Well-Known Member

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    ok wait. so i mightve posted the math wrong.
    So here is the math
    it is 5000 (gear socre) * 2000 (infamy) = 2.5
    then we have always 1 * 2.5 (quotient) = 0.4
    0.4 x 100 = 4x (multiplier)
    Get it now?
     
  5. NoTtIaN

    NoTtIaN Well-Known Member

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    i dunno how?
     
  6. SeaNavy

    SeaNavy Well-Known Member

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    So you're using "*" as division?
     
  7. NoTtIaN

    NoTtIaN Well-Known Member

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    ,,.,.,,,.,yes
     
  8. The Otherguy

    The Otherguy Well-Known Member

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    Idk... would rewards still have captain level factored in? Rn certain captain levels give 5% better battle rewards, would that still count?
    (Also, the rewards are to small. Captian level 37, Ace II here and I regularly get +30k gold from a win, and +35k on a 3 star.)
     
  9. Sh@rp shooter

    Sh@rp shooter Active Member

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    U should'nt have skipped your maths classes buddy
     
    Spinners71, NoTtIaN and PallabKumarS like this.
  10. PallabKumarS

    PallabKumarS Active Member

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    0.4x100 Is not equal to 4...its 40.....fix it...change 100 to 10..
    I like your idea...
     
    Last edited: 17 Apr 2018
    NoTtIaN likes this.
  11. NoTtIaN

    NoTtIaN Well-Known Member

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    yes
     
    The Otherguy likes this.
  12. NoTtIaN

    NoTtIaN Well-Known Member

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    buddy, im still a kid
     
  13. R@jith anand

    R@jith anand Well-Known Member

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    Hey buddy your math style just give me confusions.... But I like your idea.
     
    NoTtIaN likes this.
  14. WarCream

    WarCream Well-Known Member

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    My eyes just squint on your calculations. And Im confuse, but I like your concept.
     
    NoTtIaN likes this.
  15. NoTtIaN

    NoTtIaN Well-Known Member

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    so, its gear score * imfamy (*= division)
    then, you have 1 * the gearscore/infamy.
    then, multiply by 10
    And theres your multiplier
     
  16. ViscountSniffit

    ViscountSniffit Well-Known Member

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    Rewards are already based on “gear score”, they always have been. IIRC the game makes a calculation based on all gear, ship mk, and infamy, of everyone in the battle, then it uses that to calculate the rewards for that battle.

    You already get better rewards for higher level battles, the problem is not the reward level, it’s one of speed.

    What tankers tend to do, is charge forward and suicide, doing as much damage as they can. Then they quickly start another game while the first is still running. So they might play 3 battles in the time it takes you to play one.

    Even if thier team lose they’re still getting more rewards per minute, and if thier team win it’s just gravy. Then when their infamy is sufficiently low, they start playing properly and win lots of easy games, getting more stars and top damage very quickly. Rinse and repeat.
     
    Nikkie! likes this.
  17. TheFixer27

    TheFixer27 Well-Known Member

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    Skip the math guys
    Basically, the less gear scores and the more infamy, the more battle rewards
     
    YerJokinArnYer likes this.
  18. envylife

    envylife Well-Known Member

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    So equip the crappiest boat and items you can and hope the other 4 can carry you for best rewards!
     
  19. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    BUT this will be discouraged since it multiplies your normal rewards. You'll do nothing with commons, so youll get nothing.
     
    Nikkie! and TheFixer27 like this.
  20. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    Wouldn't this punish those with no skill even more? I've seen level 40s who can't lead shots, they won't survive :p
     

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