1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

New arenas..... what u think!?!

Discussion in 'Game Discussion' started by LV42 ^ weksels, 20 Sep 2017.

?

About new arenas

  1. 1st. Is good

  2. 2nd. Is better

  3. Both are good

  4. Dont like the idea about new arenas!

Results are only viewable after voting.
  1. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    The 630 infamy image at the start of the thread(I just noticed) is whose, then?
     
  2. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    tommorow - we can do it! Yesturday i droped down my infamy from 1000 to 400 - because helping friend on my guild grow up! Today will play until get 1000 back!
     
  3. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    And you are 4000 battles in? Or is 4000 battles a typo? Because I have 2000ish battles.
     
  4. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    I can place img with 1116 infamy if it is so painfully for u!
     
  5. TheRedSpeeder

    TheRedSpeeder Well-Known Member

    Joined:
    10 Apr 2017
    Messages:
    444
    Location:
    Finland
    That is once again too widely said on top players. You seriously should stop calling old players scary cats. We do want more content that's for sure but as you won't be polite, I won't either and I say this straightly. These ideas seems really bad and won't be what battle bay is ideal to be so stop "defending" yourself and your ideas by calling top players out. This seriously has nothing to do with rankings.

    Yes, I am in top 200 players globally but I have just recently got there so I do know what it is to be "among the rest". I do not scare to be there again, I'd just like to have fun and good matches like everyone else but these ideas won't help there a bit. These would only get things worser like @TheAntiSnipe said earlier, it would cause these infamy tanker trolls do more floating as map could kill, and as @Crashedup said, it would ruin whole ship-type: speeders as they couldn't see anything and it just turns to random mortar-mine spam map.
    Also ruining some items' purpose in game is just stupid move to make as it would mean to kill that item.
     
    Crashedup and TheAntiSnipe like this.
  6. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    4008 battles in 2 months after 5min will be 4009 - no sleep no eat!
     
    The Otherguy likes this.
  7. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Thank you for saying it. Hazards in a map are a bad idea. I personally would kill for a new map(Ignore the hyperbole, I'm not a murderer...or am I?) . It was fun when I reached 1000 and played crash n burn for the first time. And map knowledge is only like 25% of being a pro. 4000 battles in, you should understand that. 50% is psychology, 12.5% great gear and 12.5% luck.
     
    The Otherguy and TheRedSpeeder like this.
  8. Jasper21

    Jasper21 Active Member

    Joined:
    26 Jun 2017
    Messages:
    173
    Lol let’s create a new map called The Factory that everyone fights inside a factory with extremely low ceiling in which mortars can’t be fired. I don’t use mortars and it’s my idea, so I don’t care, and for those who use mortars should take up the challenge and don’t be scared :rolleyes:
     
  9. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Jeez. Now you are being plain rude. Here we are, politely explaining to you what problems your plan has, and you just keep slandering old players and solo artists.
     
    The Otherguy likes this.
  10. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    It still needs a pro mortar point.
     
    The Otherguy likes this.
  11. Epekka

    Epekka Well-Known Member

    Joined:
    6 May 2017
    Messages:
    945
    Location:
    in the not too distant future
    what if there is no fixer?
     
    The Otherguy likes this.
  12. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    about fog its not like - 100% fog and un can not see anything! Need just to make 50% smaller visibility of teritory
     
  13. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    I read that u mentioned that the visibility will be about 50% the first time so but any obscuration on visibility makes game play harder. Do u know now many people complain about mines when 100% visibility is there ? And what good the speed of the speeder will be if the player can't see 10-12 tiles ahead of him?
    This less visibly will make point dmg weapons seems a little useless again if u can't see whats u 10-15 tiles ahead what is the use of 40 or 25 tile range? I can give u few more pts if u want but there is no pt for that as I hope these pts will satisfy u.
    It's seems like what u want is change of gameplay not new maps but do keep brainstorming u might come up with a real good idea which developers might introduce. But these ideas I think they are a flawed but do work on them maybe u can improve them.
     
    The Otherguy likes this.
  14. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    I dont understand about what u are crying?
     
  15. Procrastinator

    Procrastinator Member

    Joined:
    10 Aug 2017
    Messages:
    39
    Nobody is crying, they are just pointing out flaws in your ideas.
     
  16. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Let's say that I'm a sniper. Agreed, I don't fight on the front lines, but I can do colossal amounts of damage if left alone. Face it, I cannot go close range! Sniper cannons specialize at shooting from afar! Well, both your maps put me, the sniper, at a disadvantage. Also, fog makes it harder for my teammates to see, and thus, for me as well! I depend on my teammates' vision, and cant shoot! Say for the radiation. Sure, it balances out the game, but the environment will STEAL kills.

    Finally, as fixer, these maps are great. Are you a fixer main? If you are, your map design is awfully fixer centric. Might wanna change that, bud.
     
  17. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    He' probably suffering from a language gap. Let's cut him some slack.
     
  18. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    Im not a fixer! Im Attacker!
    And it will be good that these maps will make to change your equipment and play some outher way!
     
  19. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Well, it's not a map that makes you play another way, it's the way your teammates approach it. I agree that your plan is, well, good. But the major gap is that a map is randomly selected, and do are the teammates you get. Do you understand?

    IF YOU GET THE WRONG TEAM, YOU ARE ALREADY RIGGED TO LOSE, NO MATTER HOW WELL YOU PLAY!!!


    Also, that is why there are no hazards in any of the maps, only handicaps to some weapons. Not to entire classes of players.
     
  20. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    This is right! Dont worry I already get answer that i needed! Developers already working on new maps! That was all that I needed to know! How will they look - it wil be no sense for me!
    Because they will be new!
     
    TheAntiSnipe likes this.

Share This Page