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my thoughts on this game

Discussion in 'Game Discussion' started by wangleiatnj, 23 Jan 2018.

  1. _devill

    _devill Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    363
    Location:
    Pune, Maharashtra
    Same thing that happened when frost was nerfed I guess. Although it won't be on the same scale. Not many players use mines and out of those only few know how to actually use mines as map control. I don't use mines but I have seen a lot of spammers chucking them everywhere in hope that someone will be hit by one (which is going to happen if I'm around:p).

    Tbh I don't want any more nerfs. Even though I hate mines I still don't mind players using them. Mines are a good strategy weapon and they somewhat reduce the firepower of the user so cool with me. :D

    Edit: If more players start using mines then I guess we at least deserve to know the exact trigger area. It has happened a lot of times that I go past a mine and nothing happens and sometimes doing the same thing costs 2500hp.
     
    Last edited: 24 Jan 2018
  2. HARPO!

    HARPO! Well-Known Member

    Joined:
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    Occupation:
    I’m a Performer! Television and Stage!
    Location:
    America
    Prediction is something that i love to use, especially when you are a speeder because you have low health. I like to turn off the thing in options that moves your camera with ship, so that I can peek around corners before going out right away. I also watch my mini map, or radar as I like to call it, and backing up to shoot is good too, cause if something is coming at you, you can dodge it. Cause speeders travel faster going’s forward like all other ships. Use the map too.
     
  3. HARPO!

    HARPO! Well-Known Member

    Joined:
    21 Nov 2017
    Messages:
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    Occupation:
    I’m a Performer! Television and Stage!
    Location:
    America
    Yeah the trigger area is definelty messed up, that coding needs to fixed. Cause I have seen speeders go right by my mines and they should’ve gotten killed.
     
    Last edited: 24 Jan 2018

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