1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Let's settle another debate. (poll)

Discussion in 'Game Discussion' started by Mr. Aussie, 1 Dec 2017.

Tags:
?

What ship needs a Nerf? And what ship needs a buff?

  1. Nerf shooter

    30 vote(s)
    35.3%
  2. Nerf speeder

    26 vote(s)
    30.6%
  3. Nerf defender

    5 vote(s)
    5.9%
  4. Nerf enforcer

    2 vote(s)
    2.4%
  5. Nerf fixer

    2 vote(s)
    2.4%
  6. Buff shooter

    5 vote(s)
    5.9%
  7. Buff speeder

    6 vote(s)
    7.1%
  8. Buff defender

    23 vote(s)
    27.1%
  9. Buff enforcer

    61 vote(s)
    71.8%
  10. Buff fixer

    30 vote(s)
    35.3%
Multiple votes are allowed.
  1. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    We've all heard all that. But what WILL you nerf? If you don't have the answer to that question, speeder might be overnerfed or undernerfed.
     
  2. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    Porthos made amazing vids (by far the best BB content I have ever seen), but his style was to make people look good - You could easily take your argument and apply it to every single class.

    Fixers did not dominate the top of the leaderboards before we got nerfed. Yes there was often 1 or 2 in the top 10, but slaughtering Fixers high end potential in an attempt to better balance low level play was (imo) a horrible design choice.
     
    TheAntiSnipe and Shadow Moon! like this.
  3. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    Buff other ships nerf works only when chance of creating other setup in specific frame of time. Battle Bay RnG is cruel unless you have other gear ready.
     
  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Then what buffs would we all like to see?
     
  5. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    True. But then, if the devs bring the effectiveness of the pulse to 75%, it will probably end up being unbalanced at the top end today.
     
  6. Earel

    Earel Active Member

    Joined:
    24 Jun 2017
    Messages:
    306
    It’s could be :
    Decrease talents for +10% speed to 5%
    Reduce Base speed for mk6-7
    Increase Cool down for Tesla bolt to 25-30 sec
    Reduce 1 weight from blue slots , add 1 to red
    Add possibility protect/ dodge stun
    Add possibility self and teammate removing burn effect
    Add option for flame ignore some % of armor like 50%
    Reduce flame duration by some healing item
    Increase hit box model
    And so on... but it’s just my opinion and suggestions ... all possible fixes should be tested exhaustingly and well balanced.
    My goal it’s not nerf speeder, it’s just balance on endgame(nightmare).
     
  7. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    Imo fixer and enforcer is the only class than can overpower a speeder but ob, pulse nerf just took fixers out of picture completely. Even after stun, hp, ob nerf speeder still dominates the top just because of its maneuvering.
    Playing a fixer is so painful I was one at mk4 and it is even hard at 3k+ level because fixers are prime target and they have no sustainability flare stun Ec flare stun done, fixer is dead.
     
  8. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    Nope reducing speed will take speeders out of action and so do blue slot reduction. Speed and maneuvering is its strength.
    Takeout - 30% heal debuff add option to remove fire its good option.
     
  9. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    Taking out blue slot means speeder will be barely 5k no speed means easy target. Basically it will be underpowered enforcer with no reversing ability.
     
  10. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    It was not ubalanced when it was 100%, and when Overboost was always on & when Fixers had higher health.
    I cant see why halfway undoing one of the nerfs would suddently make fixer dominate when it didnt before :)

    But obviously devs agree with you & are doing their best to keep Fixers away from anywhere near the top of the leaderboards.


    Fixer is a pathetic boat compared to before. More than anything the nerfs has drained the fun from the class. Before you had builds and options, different playstyles functioned. I miss not having to always hide. (Dont give me the Tape nonsense unless you can mention someone with a respectable infamy).
     
    Last edited: 5 Dec 2017
    Earel likes this.
  11. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
    I know,But excluding the fixer,Look how shooters were destroyed.We should atleast have good 4 vs 5 chance of competing against them.It looked like one sided match.Also if you notice entire team targetted enforcer because it seemed viable:D
     
  12. WarCream

    WarCream Well-Known Member

    Joined:
    14 Apr 2017
    Messages:
    309
    Location:
    Oslo, Norway
    Quit nagging we all know the enfo buff is not happening. That's just devs are they already nerf it so why buff it again? I have been waiting for the enfo buff since last year and nothing happened I lost hope. They are quite disappointing tbh.
     
  13. WarCream

    WarCream Well-Known Member

    Joined:
    14 Apr 2017
    Messages:
    309
    Location:
    Oslo, Norway
    that was like 1 year ago? enfo sucks at nightmare leagues even the best enfo switched to speeder that's how bad it is. you get it? if you look at the enfo nerf it's a lot worse than speeder tbh.
     
    TheAntiSnipe likes this.
  14. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Don't get me wrong. But if we consider the number of people who think endgame is everything, this will be the common opinion!

    The mid leagues have been calling for a lot of balances for ages, and nobody listens, because everyone only wants to see "the endgame" improve. Lol.

    And anyway, Kit, what do you want to see them improve for fixers?
     
  15. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Enfo sucks badly. It has changed from being godlike at the endgame to being really bad without the best gear(which ofc every top enfo has nowadays, remind me how many of them exist anymore? And who cares about Ace or Master, where enfo is getting slaughtered). Enfo needs help. Like serious help to the mk5.
     
  16. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Also, I find it almost ironic that the enfo lost it's place in "the endgame"(lol) because of Rovio's repeated(and pretty useless, in retrospect) attempts to nerf speeders(again, lol). The thing is, if they remove all the nerfs other than frost and stun and Tesla shield, the "endgame" will still show the same distribution.

    How does nobody realize the facts here?
    1. No effective way to nerf speeder.
    2. Without destroying every other ship and setup, no way to nerf speeder items.

    Conclusion:
    No effective "speeder nerf".

    Thus, "Buff every ship you have and pray to God that it reduces the dominance of a ship that gets to position in seconds in a game where positioning is half the battle".

    Wrong, innit?

    I thus think that they should remove turbo and rudder and give all ships capped speed and handling at all levels of the game.

    But there's no way Rovio will listen! Why? Easier and more economical to burn all setups of the speeder to the ground, is it?

    Lol. Just lol and GG.
     
  17. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    First I strongly agree (with "everyone") that endgame is what you need to balance -- At lower levels the infamy system handles balance for you. And if nothing else, you can look forward to outleveling the imbalance. Poor balance at peak level is a much larger problem (everyone starts at equal infamy every 2 weeks, and there is no hope of escaping the imbalance). Good mmos put almost all their balancing efforts into endgame for a reason.
    ---
    I could think of many things, some combination of some of these:
    - Revert the absurd Repair Pulse nerf (never going to happen I guess - it would be admitting to being wrong before)
    - Bring Fixer HP up (having rockbuttom HP was fine when the boat could combine selfhealing with teamhealing)
    - Consider if Flare Gun really needs to be so good vs Fixers as it currently is (Even with 2 pulses ticking I cannot outheal a single Flare Gun.. its absurd how easy it is for a Flare Gun speeder to kill a Fixer ---- Even a trash speeder player like me can routinely assasinate a Fixer at will)

    Over the past few months Fixers has had their primary item (the only 2p green item even) nerfing heaviliy, Fixer hp was nerfed, Fixers primary movement item was nerfed & meanwhile they released legendary weapons which have brough burst damage through the roof. Damage is vastly outscaling healing at high end.

    But I know its a lost cause -- They nerfed Fixer when it wasnt dominant, so they probably think its fine because Fixers are doing good at mk4+5!
     
    Earel, TheAntiSnipe and Shadow Moon! like this.
  18. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    How much of an HP buff would fixers need anyway?
     
  19. Disguised

    Disguised Well-Known Member

    Joined:
    11 Jul 2017
    Messages:
    906
    Master League? Not really. I've actually had a few battles lately where there were 2 or more, not including me, Enfos in a match. I think I see much more enforcers(this is including those shooters that decided to try the enforcer) there than defenders. I personally managed to get to Master League II(getting promoted next season) with my mk4, 1980 health Enforcer, even with all the mk5 competition who have like twice the amount of my health(Might be an exaggeration, but not a big one).
    And you would know better than me about Ace League, but I agree with you on this one after seeing the many pictures of 3000 infamy players being matched with 5000+ infamy players.
    lol. So true.
    Umm, no thanks. It would be quite a loss for so many people who have invested their resources into turbo and rudder. Also, I don't want to see supper mobile shooters, who move like enforcers.
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Its okay to have super mobile shooters and everyone with the full turn speed. Lets see what they can do to speeders even with all those buffs. Itll be hilarious.
    Oh, edit: I'm talking about lower master here, where many mk5s land and stay for a long time.
     

Share This Page