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I'll save Battle Bay

Discussion in 'Suggestions & Ideas' started by Joey who, 13 Aug 2018.

  1. Joey who

    Joey who Well-Known Member

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    Thank you! :)
     
  2. The Friendly Fixer

    The Friendly Fixer Well-Known Member

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    Your Ideas well save the game For sure man :)
     
    Joey who likes this.
  3. AntiHero

    AntiHero Active Member

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    This is 200IQ but T5 Standarn shield 15 shield points im not so sure
     
    Joey who likes this.
  4. Joey who

    Joey who Well-Known Member

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    I thought of this because defenders should be able to reach max defense IMO. (100 defense). ATM even a 20k hp defender will go down in around 30 seconds if locked by the enemy team. Their hitbox is just too big but I don't think a smaller hit box is needed just some minor tweaks
     
  5. AntiHero

    AntiHero Active Member

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    Would this affect fixers or no?
     
  6. Joey who

    Joey who Well-Known Member

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    Yes it would, as fixers always run a standard shield
     
  7. AntiHero

    AntiHero Active Member

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    Then Carronade will become little useless againts them due to Shield hitpoints or naahh
     
    Last edited: 14 Aug 2018
  8. PastelPiku

    PastelPiku Well-Known Member

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    A proper guild will give you time off, or at the very least let you back in when you return.
     
  9. SeaNavy

    SeaNavy Well-Known Member

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    I like most of the ideas listed but the gearlube event perk's effects seem a bit too extreme. A legendary perk would do about as much as a level 1 epic turbo. Decreasing it to
    Uncommon +4%
    Rare +6%
    Epic +8%
    Legendary +10%
    I think would be more balanced.
     
    Reorge likes this.
  10. Joey who

    Joey who Well-Known Member

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    Not really, at mid rank you will have a much higher chance of hitting all projectiles which will give you more damage than you would have before even if the fixer has a T5 standard shield. Only nerf to carronade will be against a defender, but in my opinion you should never get too close to defenders :p
    Many will argue that gear lube is a useless item. The idea I gave will make it so some will remove turbo and switch to gear lube. Atm gear lube has a 1% use rate so I think given this perk could increase the use rate to maybe 5% or at least give people a reason to try it
     
  11. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    Electric items wouldn't be so good against speeders.

    SPEEDER LAW #2:

    Never stay with your team. They run into torpedoes and generally attract AOE weapons. You die because of them. Then you verbally kick their ass and get reported. Then you get banned. Lose-lose.
     
    ShipCrusherCz likes this.
  12. FirnenAhead

    FirnenAhead Well-Known Member

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    Nice ideas.
    However, with the ARMOR legendary shield perk Carronade's damage has been already nerfed, your idea sounds cool but it would nerf carronade too heavily.

    A change is (and would be even more) needed in order to re balance Carro's damage: Crit Chance.
    https://forum.battlebay.net/threads/re-balance-carronade-introduce-carronade-crit-chance.21226/

    Reducing spread could make it a bit more reliable, but I think it's not a problem but a property of the weapon. On the other hand, damage does need to be buffed
     
  13. Star Coke

    Star Coke New Member

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    I agree with the Standard Shield Buff, but, I don’t think the zap weapon should do that much damage and still have a chain reaction.
     
  14. Joey who

    Joey who Well-Known Member

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    It's not much. A blast cannon does more and is only a 1 slot item
     
  15. vis1234567899

    vis1234567899 Well-Known Member

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    Not everyone has that shield perk and a lot more people prefer hp perks over defence perks. So it wont really nerf carronade.;):D:rolleyes:
     
    ShipCrusherCz likes this.
  16. Super Speeder 0

    Super Speeder 0 Member

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  17. FirnenAhead

    FirnenAhead Well-Known Member

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    It has already. Lots of NM players already use 2. Defenders already use 3.
     
  18. Scourge Argaen

    Scourge Argaen Well-Known Member

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    They need to empty the junk in the fixer / defender trunk.. the hit box is ridiculous.

    Fixers could certainly with an agility boost, an indirect way to support their survivability without buffing the HP. That and their rediculous turning with overboost.. Like trying to turn a bus around in an alley way.

    Also good post.
     
  19. Star Coke

    Star Coke New Member

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    You have to remember, yellow slot weapons are for extra effects, not damage, it’s a great idea, but only if it were a red slot item :p
     
  20. Joey who

    Joey who Well-Known Member

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    Lol what? It is a red item o.o
     
    vis1234567899 likes this.

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