First off, bandage with enforcer is a death wish. Burst damage is insane after the damage/removing armor update. Pretty much have to use a big shield to get your HP as high as possible. What that means is every shot you take makes you a more appealing target for the enemy team. Use map obstacles to prevent blind side fire from mortars, torps, sniper cannons. Tesla shield is a godsend in these cases, but with a weak ts you'll have to have a planned escape route for the inevitable shield pop stun.
Nitro is your friend. You HAVE to use the ship's main advantage, agility, to your own advantage since the update. Nitro + agility + using waves to hide = hard to hit. If all else fails and you're in no man's land with enemy reticle locked onto you and no nitro to escape, use the "drive in circles" crutch from medium to long range while your nitro cools down. Super hard to hit an enfo driving in circles when you have to lead shots b/c of the agility. Once nitro is available, get outta dodge and find a winnable skirmish.
Speaking of "winnable skirmishes"....lastly, pick your battles wisely. Use nitro to position yourself effectively around the map, usually at various choke points. Once the battlefield is solidified and you can tell where your team is in relation to your enemies, try to create mismatches with the enemies in terms of 3v2's, 2v1's, etc. Find a teammate that is attacking an enemy that appears to be over-exposed and shoot the same enemy.
Tried to provide more strategy-based options since it seems like raw firepower is not an option for you at this point (I usually run dual grenade and blast cannon). Grenades allow you to shoot your enemy while they likely do not have a clear sight line to you (again, using waves to your advantage).
@TheAntiSnipe I'm sure can provide some excellent insights as I'm pretty sure he created a very detailed enfo guide at one point...hope I've helped at least a little.
Click to expand...