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Frost & Burn Balancing

Discussion in 'Suggestions & Ideas' started by Miku Da Yo 39, 19 Dec 2017.

  1. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    What the hell are you talking about, I'm not nerfing anything, of anything I'm Buffing all the items mentioned in the post. The way the items work I suggested should be changed so that if they do decide to bring back frost from the dead that all would be balanced. EVERYONE always has first bias against me. You saw joeyaa above, he explained clearly his opinion WITHOUT bias. Now seriously if you wanna joke around then leave

    No hard feelings, just want your honest criticism explained clearly and logically.

    :p
     
  2. SlAyEr

    SlAyEr Active Member

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    So in ur opinion slow enemy isn't a gud target
     
  3. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    ????
    I need context and detail, what are you even saying?
     
  4. SlAyEr

    SlAyEr Active Member

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    And its upto devs..if they think ur post is gud they will look into it..if they feel it's gud they will implement it..am I right??
    We all give opinions biased or unbiased..
     
  5. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    You can't give any constructive criticism at all can you? Even bias criticisms can be a little constructive you know? It's not that hard man seriously
     
  6. SlAyEr

    SlAyEr Active Member

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    I was just saying that if frost slows an enemy nd hit remove the frost effect.. slowing will reduce exponentially I guess. So in that time that ship will be target of Every1..
     
  7. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    I think It should be more linear and inverted tbh, I'm gonna go change my original post.
     
  8. SlAyEr

    SlAyEr Active Member

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    And firebomb: not in a support to reduce its damage as per radius.. we use firebomb to stop grouping together..same is the case with napalm..both r avoidable using waves or maneuvering
     
  9. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Firebomb already does less dmg depending on where u get hit in the radius.
     
    SlAyEr likes this.
  10. SlAyEr

    SlAyEr Active Member

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    And if anything that needs change is
    1. Fixer providing more slots or providing more def points
    2. Buff mortars.. Top players don't even consider them for use
    3. Defenders too need something
     
  11. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Fixer is too overpowered already.

    Mortars are not underused in nightmare. BPM and Berta are common on nightmare shooters.

    Defenders In my opinion need to get an HP buff, average defender is around 13-15K HP. Most shooters are around 8-9K at high levels.
     
  12. SlAyEr

    SlAyEr Active Member

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    On should I give u some stats on mortar use..
    Only 5% top players used lrm last season
    Rest mortars didn't even make it 2%
    I don't know about higher mk6nd7s.. but Fixer balancing is required
    Check the post made by tirth
     
  13. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    You can blame mortar usage stats on Wayward plains. Mortars are not situational enough nor versatile enough no matter how much you buff them. No non shooter is gonna run one, unless they're super niche players. Shooters run mortars period. You don't have stats on the top 1000. The top 50 are not representative.
    I'm going offline so don't bother replying for a response
     

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