We can all agree that fire combo hits hard. SUPER HARD.
And we can all agree that fire bomb spamming is stupid, dumb, lazy, and noob.
So here’s an idea I have. And this may even result in a new perk for the blue items.
For fire weapons in general, except the napalm, torp, and grenade. They will set you on fire for half of what their typical damage is and it will tick for that dmg every 3 seconds.
When you get hit with a cannon, it will tick like it usually does at it’s full dmg.
For firebomb: if you hit someone with yours, they will take your full dmg. However the next cannon will only add on 50% of its dmg to the already burning target.
*this won’t apply for napalm, only FB AND FG*
Example- I hit
@PastelPiku with my flare gun that does 30 damage. Which means it’ll do 15 dmg until I hit with my cannon. Then if someone else hits
@PastelPiku with their flare, and theirs does 45 a tick, then two burns will show up dealing 30 and 22/23 damage per tick.
New Perk
Temp control perk
Increases the chance for your ship to not be set on fire or to be frosted.
Hope you guys like it. Please help. Also make suggestions to make it less confusing cause I know you guys will say it is confusing.Click to expand...