1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

DO NOT run all mortars - This is Why

Discussion in 'Game Discussion' started by Captain Gilligan, 21 Sep 2017.

  1. The Otherguy

    The Otherguy Well-Known Member

    Joined:
    26 Jun 2017
    Messages:
    4,409
    Occupation:
    Tech support
    Location:
    behind that rock over there
    DeeMeester and Captain Gilligan like this.
  2. Uerguy

    Uerguy Well-Known Member

    Joined:
    23 Jul 2017
    Messages:
    999
    Occupation:
    Shooting torps and cannons.
    Location:
    nowhere in particular
    All mortar shooters are the easiest of targets, but I love seeing them panic when I get close to them! :D
     
    Captain Gilligan likes this.
  3. Captain Gilligan

    Captain Gilligan Well-Known Member

    Joined:
    16 Jun 2017
    Messages:
    561
    Occupation:
    Freelance Motion Designer
    Location:
    Gilligan's Island
    Don't worry! I fixed this fatal flaw
     
    DeeMeester likes this.
  4. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    1. Players do not choose what weapons we get via rng. I don't know about you guys but most of us use the stuff the game gives us. NOT what we WANT to use.

    2. Be it all mortars, all torps, all mines, all cannons, all fire items or any single weapon type setups. They all suck when you go 1v1, none of them can beat anybody with a standard setup. However, battle bay is NOT a 1v1 game, it's a 5v5 team game, any of these setups can rock the game as long as you play with your team, support and get supported, carry and get carried.

    I am a mk4 with 3 mortars at 2k infamy and I got here with my mortars and cannons only, I run triple mortars and a sniper and when I get my mk5, I will run a standard cannon too.

    I never face this issue cause I take care of flanking speeders from long off and when I can't cause he's too close, I rely on my own speeder, defender, enforcer or shooter with close combat weapons and switch to taking out the enemy damage dealer or healer.

    It doesn't always work but it doesn't always fail. When I have a good team, I win. When I don't or I'm against a better team or I just get really unlucky, I get screwed.

    This game must be one of those unlucky ones for the other guy, you can't take one loss as an example and tell people it's a bad idea to run a setup. I can show you one game I won as all mortars and if I tell you that you are all wrong, would that be right?.

    If the player in question reached 3k infamy with 2 uncommon mortars, it shows you how skillful he is with that weapon cause reaching that high with lame uncommons is no small deal. I myself was able to reach 2k only cause 2 of my mortars are epic ones.
     
    EyeOfDoom and Captain Gilligan like this.
  5. Captain Gilligan

    Captain Gilligan Well-Known Member

    Joined:
    16 Jun 2017
    Messages:
    561
    Occupation:
    Freelance Motion Designer
    Location:
    Gilligan's Island
    At the end of the day you must use what you are given. But good players understand to strive toward a better setup if they get the chance. If I got a legendary ballpark mortar, I would have to use it at this level. But I would take any chance to rid of that weapon as it's not a good idea to use that on a speeder in any way ;) you mentioned that you had plans to move away from a main mortar setup, which I think we all can agree is a great idea :), and further proves my point.
    At this level the shooter I was against SURELY had MANY chances to use other weapons. But they chose to stick with mostly mortars, which is absolutely a bad idea in the long run.
    Although I do agree that you can't show an full example off of one piece of evidence, the idea of using all mortars is a very well known bad idea, this video is essentially the entertaining cherry on top of the cake.
    If a player gets to a high infamy lvl using all mortars, GREAT on them! That means they could get to an even higher level using different weapons ;)
     
    TheAntiSnipe and Wishaal like this.
  6. EyeOfDoom

    EyeOfDoom Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,119
    Location:
    Mordor
    All mortars + sniper is pretty good setup below 3000 and over 3000, it doesn't even matter when everyone in Nightmare is blasting you with their legendary stuff. Long run is a joke because it's pretty much impossible for f2p to reach P2P level. So yeah, I'd say play whatever you like and not stress about it.
     
    TheAntiSnipe likes this.
  7. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    Judging a setup on one match is illogical, no setup is full proof. If you have a mix of long and short range weapons then you will be half as good at either range. It's best to understand the weakness in your style and setup and try to mitigate that early, for me being an all mortar speeder it's staying clear of assassin speeders
     
    TheAntiSnipe and EyeOfDoom like this.
  8. Captain Gilligan

    Captain Gilligan Well-Known Member

    Joined:
    16 Jun 2017
    Messages:
    561
    Occupation:
    Freelance Motion Designer
    Location:
    Gilligan's Island
    It doesn't matter? Maybe watch the video again and see how that shooter got slaughtered by my cannons because they had no way to effectively defend themselves when I was closer than half the map away.
    I feel there certain boundaries to how much you should care about a game, but going all mortars is obviously a bad idea at higher levels. Im not sure whst else I can say.
     
  9. EyeOfDoom

    EyeOfDoom Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,119
    Location:
    Mordor
    Yeah, you can't judge it based on one match against top players with best weapons in the game. On one side we have this thread and on other side we have entire forum moaning about Mortar spam. There must be something to it when every other person is using it.
     
  10. ViscountSniffit

    ViscountSniffit Well-Known Member

    Joined:
    3 Sep 2017
    Messages:
    2,614
    Might be a bit a different with legendaries, but if I pull anything I don't want, then I just scrap it.

    I scrapped an Epic Carronade the other day, and got two epic pieces for it. I also scrapped 3 rare grenades, and 3 rare Frost Launchers after deciding I didn't wanna run them.

    The sooner you scrap the things you don't want, the sooner you get the things you do.

    If I hadn't scrapped the carronade I would never have got my Epic Exploding Cannon, which I use all the time.
     
  11. EyeOfDoom

    EyeOfDoom Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,119
    Location:
    Mordor
    I doesn't matter. At the end of the day he's enjoying his setup and you're the one complaining. My context for previous comment was the overall game not your match.
     
  12. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    You either did not read my post or you didn't catch my point.
    Yes, he's a player who could have switched to a different build. But he didn't and decided to run with mortars.

    You claim that it is a bad idea cause mortar spammers get their asses kicked at close range.
    I say it's only a bad idea for 1v1, in a team game you are supposed to focus on your strengths and let your teammates cover your weakness. (Not really something battke bay has done well, imagine the things we can do if 5 fleet optiin was allowed).
     
    Captain Gilligan likes this.
  13. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    That's my problem bro, I have recently gotten into the habit of hoarding items hoping to reach higher tiers and it has seriously slowed down my progress.

    A lot of people do the same
     
    ViscountSniffit likes this.
  14. Captain Gilligan

    Captain Gilligan Well-Known Member

    Joined:
    16 Jun 2017
    Messages:
    561
    Occupation:
    Freelance Motion Designer
    Location:
    Gilligan's Island
    I was writing a huge response to everyone when you said this. In this one reply you casually destroyed everything I was about to say.
    I am so bitter right now that you were able to do that...oh well give me 10 min and I'll get over it. ( -_-)
    I still believe that a 3+ mortar setup is inferior to almost all other setups (all mines would definitely be worse though...), but when you factor in that your team is supposed to cover your weaknesses I can't argue. A skilled player will be able to use mortars well. But they will need to rely heavily on their team (good luck on that) to protect them. So enjoy this bitter like that I have your post...
     
  15. ViscountSniffit

    ViscountSniffit Well-Known Member

    Joined:
    3 Sep 2017
    Messages:
    2,614
    The problem with expecting your team to cover your weaknesses is that the teams are random.

    If we had prearranged teams, then it might even be advantageous for ships to specialize, knowing that the team has all their bases covered. But with random teams, you can't just assume there will always be someone to pick up the slack.
     
  16. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    Fleet with a guy who compliments your build then. Or you can do what I and the mortar guy in the video did, say fudge it and go with it.

    True, teams are random and don't really know what your strength and weaknesses are, but it's certainly not as bad as you think it is. Sometimes you get good teammates who work well with you, sometimes you don't. It's all in the game.

    I don't know if 3 mortar setups are inferior or not, I find it okay and I freaking play it, it may suck at close range but it rocks at long range. But I'll tell you what I know IS inferior, playing a TEAM game not relying on your own teammates and starting every game assuming each and every one of them are retarded dumbfudges (even if many a times it is true).

    I'll tell you from experience, players like that are usually the ones who say fudge you to teammates, wander off alone, do max dmg, kill a ship or 2 and then realize you forgot to have your teammate's back, they all died and you are the last ship floating.

    Get a build and playstyle you are really good at, support your team, allow yourself to be supported as well. Fudge all standard builds, you may lack weaknesses but you also lack strengths. The outcome won't change much anyways, you'll still be winning only 50% of the matches so why the fudge give a poop?.
     
  17. Charlotte Douche

    Charlotte Douche Well-Known Member

    Joined:
    27 Apr 2017
    Messages:
    125
    Location:
    Douch Land
    Only 1 mortar is needed ,really just 1 for any ship.
     
  18. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    What we need doesn't have to be what we want
     
  19. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    I've tried every cannon, railgun, missiles (terrible), torps and grenades are ok, I'm just able to make mortars hit more reliably. I make them work in all but few scenarios, speeders and enforcers give me trouble because they use boost to dodge, I focus on shooters and fixers first, they're usually the easiest to rain on and getting rid of them greatly reduces a fleets firepower. I can find spots behind walls to hide and just fire at anything I can lock onto, if I see my target I can lead my shot to make them stop and get clipped by team mates, if they're retreating I can use them to deny paths to escape forcing them out in the open and maybe into another mortar, I can use my speeder steering to move my turret and lead them while moving, I just got good with them where I miss with cannons nearly half the time.
     
  20. deathreaper007

    deathreaper007 New Member

    Joined:
    6 Aug 2017
    Messages:
    4
    the naneid still uncensored in this reply
     
    The Otherguy likes this.

Share This Page