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Competition Design the next game event!

Discussion in 'The World of Battle Bay' started by The Grim Repair, 28 Feb 2019.

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  1. Nikkie!

    Nikkie! Well-Known Member

    Joined:
    27 Jul 2018
    Messages:
    608
    Occupation:
    Baaa, I’m a pig (I am out there!)
    Location:
    Check my information out! “About you”
    “We will pick after 7 days and announce the winner. It may take a bit to implement it. :)
    There is only one winner?
     
  2. guykakin

    guykakin Member

    Joined:
    14 Apr 2017
    Messages:
    61
    1v1
    Speeders only
    Obstacle course
    Winner has to chug a beer
    Repeat
     
    Last edited: 1 Mar 2019
    HAPPY SITHSHA, Piku and GraveDragon like this.
  3. SuperTails

    SuperTails New Member

    Joined:
    18 Jan 2019
    Messages:
    2
    In Game Name: SuperTails
    ID: #YBHNWSWP
    Event Name: Speedy Battles
    • Gamemode: Team Deathmatch
    • Team Size: 5
    • Fleeting: Allowed
    • Respawn Time: 3 seconds
    • Respawn Extra Time on Death: None
    • Respawn Speed Boost Time: 5 seconds
    • Respawn Invincibility Time: 5 seconds
    • Kill Limit: 10
    • Time Limit: 5 minutes
    • Capture Area: No
    • Global Effects
      • All ships have double speed, ship agility, and turret agility.
      • All weapons and items have a 5 second cooldown.
      • All weapon and item projectiles have double speed.
    • Allow Progress On
      • Daily Quests: Yes
      • Guild Quests: Yes
      • Achievements: Yes
      • Infamy: No
    • Maps: All maps available
    • Resource Rewards
      • Gold: Yes
        • Multiplier: X2
      • Sugar: Yes
        • Multiplier: X2
     
  4. Djradnad

    Djradnad Well-Known Member

    Joined:
    11 May 2017
    Messages:
    800
    1 winning suggestion, possibly 3 winning captains if you submit as a group, that’s my understanding. Man I kinda feel like adding some names to my idea ;)
     
    benguin8, The Grim Repair and Reorge like this.
  5. One Winged Angel

    One Winged Angel New Member

    Joined:
    24 May 2018
    Messages:
    15
    Location:
    Kentucky
    In game name - One Winged Angel
    In game ID - #TLVNPPPJ

    Basic game mode - Team Deathmatch

    Allow fleeting - Yes

    Team size - 5

    Respawn time - 5secs
    Respawn extra time per death - 0
    Respawn speedboost time - 8sec
    Respawn invulnerability time - 6sec


    Kill limit - 12

    Time limit - 6min

    Capture area - Yes
    Reset capture on damage? - Yes
    Max capturers - 3

    Global effects
    +30% HP for all ships
    +50% Damage received from any players you killed until you are killed. (Doesn't stack on multiple kills of the same player)

    Allow progress on
    Daily quest - yes
    Guild quest - yes
    Achievements - yes
    Infamy - no

    Maps
    All large maps

    Resource rewards
    Gold - 1.3
    Sugar - 1.3

    Because of the global effects a good name for this event could be Vendetta Team Deathmatch as players will mostly be going for whoever just killed them for the +50% damage boost.
     
    TacoGhost24! likes this.
  6. TacoGhost24!

    TacoGhost24! New Member

    Joined:
    27 Aug 2017
    Messages:
    1
    Player Name:Xplosives R Us
    ID: #BBMBZBPC
    *Team death match
    *Fleeting allowed
    *team size 5v5
    *respawn time 5sec
    *no extra time per death
    *10 sec speed boost/invulnerability time
    *kill limit 10
    *5 min time limit
    *No capture area
    Idk how creative u meant but I was thinking something like a game mode where you could design your ship. Here is my theory
    *u can choose the colour of the 8 ship slots you have
    *u can choose the number of the slots but there are only 10 digits to go around (so that all squares cannot be maxed)
    *u then get sent to you inventory to fit the ship
    * then it puts u in a game when u are done
    *once the game is over u can save that ship design to a screen between the event ready screen and the loading screen
    *but your weapons are put back in your inventory
    Ok back to the other stuff
    *daily quests yes
    *guild quests yes
    *achievments yes
    Infamy no
    *all maps
    *gold and sugar x2 multiplier

    This would be SO awesome if it happens and thanks for the opportunity!!
     
  7. sea31

    sea31 Member

    Joined:
    31 May 2018
    Messages:
    19
    I call this 'Hurricane'. The idea of this one is that it gets crazier and crazier as time goes on, like an approaching hurricane.
    • Basic game mode
      • Team Deathmatch
    • Allow fleeting? (yes)
    • Team size (5)
    • Respawn (ignore for Team Elimination)
      • Respawn time (5 Seconds)
      • Respawn Speedboost time (5 Seconds
      • Respawn Invulnerability time (5 Seconds)
    • Kill limit
      There Is no Kill Limit. The game goes for 5 minutes each match, most number of kills wins.
    • Time limit
      Each match is 5 Minutes.
    • Capture area? (no)
    • Global Effects:
      • Weapons/Healing: For each minute that passes in the match, cool down time is reduced by 10%. This stacks per minute and starts at normal.
      • Shield: For each minute that passes in the match, each player gains +500 shield.
      • Arena: For each minute that passes in the match, the waves get stronger and more frequent. Think of the start as relatively calm, but increasing in intensity to the point that by the final minute, the waves are a major obstaclet.
    • Allow progress on
      • Daily Quests (yes)
      • Guild Quests (yes, but only at 50% (only receive half of the awards because of the guaranteed 5 minutes)
      • Achievements (yes)
      • Infamy (no)
    • Maps
      • All current maps are fine (not including the small og maps)
    • Resource rewards
      • Gold (yes)
      • Sugar (yes)
      • The person with the most kills, regardless of if they are on the winning or losing team, has their resource rewards doubled.
     
    envylife, Piku, Chronious and 5 others like this.
  8. Redneck Messiah

    Redneck Messiah Well-Known Member

    Joined:
    28 Oct 2018
    Messages:
    581
    Location:
    Damage Depot
    why is fleeting on if it's 1v1?
     
    Piku likes this.
  9. Nikkie!

    Nikkie! Well-Known Member

    Joined:
    27 Jul 2018
    Messages:
    608
    Occupation:
    Baaa, I’m a pig (I am out there!)
    Location:
    Check my information out! “About you”
     
  10. Gluton

    Gluton New Member

    Joined:
    14 Jul 2018
    Messages:
    3
    IGN - GLUTON
    PT - #LCRKXWKK

    Hardpoint
    • Basic game mode
      • Team Deathmatch
    • Complex game made
      • Classic hardpoint. For every second one of your team’s ships is sitting in the capture zone earns your team a point. The more ships, the more points. Additionally, the capture zone moves around the map every minute. The capture zone is 30% smaller, allowing for more difficult team capturing due to easier team splash damage. Also, it allows for easier zone placement around the maps. First to 200 capture points wins, or whichever team has the most points after 5 minutes.
    • Allow fleeting? Yes
    • Team size - 3
    • Respawn
      • Respawn time - 5 seconds
      • Respawn extra time per death - 0
      • Respawn Speedboost time - 7.5 seconds
      • Respawn Invulnerability time - 5 seconds
    • Kill limit - None
    • Time limit - 5 minutes
    • Capture area? Yes
      • Reset capture on damage? No
      • Max capturers - 3
    • Global Effects
      • -25% Health
    • Allow progress on
      • Daily Quests - Yes
      • Guild Quests - Yes
      • Achievements - Yes
      • Infamy - No
    • Maps
      • Large maps
        • Chillzone
        • Crash N’ Burn
        • Damage Depot
        • Destruct 9
        • Dropdead Gorge
        • Sub Zero
        • The Foundry
    • Resource rewards
      • Gold - Yes
        • 1.25
      • Sugar - Yes
        • 1.25
     
  11. wuwko

    wuwko New Member

    Joined:
    1 Mar 2019
    Messages:
    1
    • Dungeon and boss
    • этапы
    • 1 убить количество крипов
    • 2 разбить ворота
    • 3 убить крипов
    • 4 уничтожить статую
    • 5 вернуть флаг на базу
    • #WLFKMYSX
    • wuwko
    • Основной режим игры
      • Командная битва насмерть
    • Разрешить мимолетное нет
    • Размер команды 5
    • Respawn нет
    • Лимит времени 8 минут
    • Глобальные эффекты
      • Примеры
        • + 5% урона к определенному оружию
        • -5% урона определенному оружию
        • +300 к перехватчикам
        • + 10% дальность
        • 1 из 3 вариантов
    • Карты
      • Новая
    • Ресурсные награды
      • Золото да
        • Множитель
      • Сахар да
        • Множитель да
        • Части предметов

     
    Stelmo likes this.
  12. GTobik-CZ

    GTobik-CZ New Member

    Joined:
    9 Jan 2019
    Messages:
    2
     
  13. acheron

    acheron New Member

    Joined:
    28 Feb 2019
    Messages:
    3
    Nickname: |•A(h€R0ñ•|
    ID: #GTJDMKRD
    C4C037C2-7CCD-4CE8-B268-83D13DD94C2A.jpeg
    Game Mode
    Mini Battle Bay ROYALE

    • 10 players
    • 1 Vs 10
    • 1 winner

      • Battle Elimination
    • Allow fleeting? (no)
    • Team size (1-10)
    • Kill limit (10)
    • Time limit ( 10 minutes )
    • Capture area? (no)
    • Global Effects
        • 10 Minutes of Battle
        • 5% + Effect Bandage
    • Allow progress on
      • Daily Quests (yes)
      • Guild Quests (yes)
      • Achievements (yes)
      • Infamy (yes)
    • Maps
      • 1/2 map giant
    • Resource rewards
      • Gold (yes)
        • Multiplier (1)
      • Sugar (yes)
        • Multiplier (1)
     
    Matrixnh, TheAntiSnipe and GTobik-CZ like this.
  14. Matrixnh

    Matrixnh New Member

    Joined:
    1 Mar 2019
    Messages:
    2
    Regular capture the flag but only one type of ship is allowed like all speeders or medics that should be interesting
     
  15. Subbie the Blaster

    Subbie the Blaster Well-Known Member

    Joined:
    28 Mar 2018
    Messages:
    335
    Occupation:
    Fixing all day all idiots
    Location:
    deep in the sea
    Survive the reaper horde! Screenshot_2019-03-01-16-30-19-668_com.rovio.battlebay.png
     
  16. mar5hmello

    mar5hmello Member

    Joined:
    18 Jun 2017
    Messages:
    33
    Location:
    Los Angeles, California
     
    Last edited: 4 Mar 2019
  17. Bunnywabbit

    Bunnywabbit Member

    Joined:
    25 Mar 2018
    Messages:
    52
    • InGameName: Bunnywabbit
    • Player code: QKKGXYMB
    • Basic game mode
      • Team Deathmatch
    • Allow fleeting? (yes)
    • Team size (2)5-10 teams
    • Respawn
      • Respawn time:5s
      • Respawn extra time per death:2s
      • Respawn Speedboost time:7s
      • Respawn Invulnerability time:5s
      • Respawn where your teammates is (or was last)
    • Kill limit:10
    • First team to 10 kills wins
    • Time limit:20m
    • Capture area? (No)
    • Global Effects
    • All ships +30% speed
    • Nitro and overboost get 50% boost
    • +100% health
    • All weapons +75% damage
    • Allow progress on
      • Daily Quests (yes)
      • Guild Quests (yes)
      • Achievements (no)
      • Infamy (no)
    • Maps
      • If you could make the home island with all the maps(distance between maps is small)limit how far out to sea you can go.put all of these large maps in make it very easy to get to each map.make a map that you can open tonsee where enemies and teammates are
      • If not put three maps together.keep the large map
    • Resource rewards
      • Gold
        • Multiplier (1.5)
      • Sugar (yes/no)
        • Multiplier (1.5)
     
    Last edited: 1 Mar 2019
    TheAntiSnipe likes this.
  18. Bunnywabbit

    Bunnywabbit Member

    Joined:
    25 Mar 2018
    Messages:
    52
    What do you think?
     
  19. Djradnad

    Djradnad Well-Known Member

    Joined:
    11 May 2017
    Messages:
    800
    Not feasable, but would be a cool idea to explore the whole world of battle bay XD
     
    Redneck Messiah likes this.
  20. Piku

    Piku Member

    Joined:
    1 Mar 2019
    Messages:
    11
    Occupation:
    Security
    Location:
    United States
    Group Submission by BNP Djradnad (#GLHCDJRS) and BNP Piku (#WMNHNMBC)
    March of the Dead
    • Basic Game Mode
      • Team Deathmatch
    • Fleeting
      • Yes
    • Team Size
      • 5
    • Respawn Details
      • Respawn Time: 10s
      • Respawn Invulnerability / Speedboost Tme: Indefinite
    • Kill Limit
      • 5 kills
    • Time Limit
      • 5 minutes
    • Capture Area
      • No
    • Global Effects
      • In addition to the 2 respawn buffs, players also receive a respawn debuff (also indefinite)
        • Reduces all items' main stats (the ones that grow with item level) by 90%
    • Allow progress on
      • Daily Quests: Yes
      • Guild Quests: Yes
      • Achievements: Yes
      • Infamy: No
    • Maps
      • All Large Maps
    • Resource rewards
      • Gold: Yes
        • Multiplier: 2.5
      • Sugar: No
    Brief Summary: The concept behind this idea is to be like an "Infected / Zombie" mode where you have to eliminate every player on the enemy team to win. Sunk enemies will respawn and become speedy and invincible, but their usefulness will be severely reduced. It is their job to help the living player(s) finish off the remaining enemies.
     
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