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Damage Per Battle (DPB)

Discussion in 'Suggestions & Ideas' started by Radib~( BK)~, 20 Nov 2017.

  1. Radib~( BK)~

    Radib~( BK)~ New Member

    Joined:
    14 Nov 2017
    Messages:
    2
    A new stat should be added in the player profile.Yeah, im talking about Damage per battle (or Avg. Dmg in last 10 battles).Because I see some players have a really low kills/battle rate.It doesnt fully express their talents...
     
    The Otherguy likes this.
  2. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
    25 Oct 2017
    Messages:
    1,968
    Would stars per battle be better? Contribution is not always about damage (e.g. a fixer heals, a speeder distracts/kills/assists). Damage would be pretty tailored to shooters/defenders.
     
  3. *\_(-_-)_/*

    *\_(-_-)_/* New Member

    Joined:
    21 Nov 2017
    Messages:
    5
    Occupation:
    full-time Battle Bay Player
    Location:
    Seattle, Washington, USA
    I second this, I am often top damager, even if my team loses, yet I'm not usually one to "seal the deal" with a kill. Kills-per-battle is a poor ratio of showing how much a player actually contributes. Stars-per-battle, or damage-per-battle would be far more informative.
     
    Radib~( BK)~ and ninjamutantti like this.
  4. Sandz

    Sandz New Member

    Joined:
    20 Nov 2017
    Messages:
    18
    the kills/battle stat creates very annoying situations where an enemy ship will survive for an unnecessary amount of time because people want the "last hit" to just pad that single stat. I've seen people let their allies be destroyed because they refuse to attack an enemy ship until someone else puts them under a certain amount of health to get the finishing blow.
     
    Radib~( BK)~ likes this.

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