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AIM - TARGET LOCK BUG

Discussion in 'Bugs, Issues & Inquiries' started by AVID, 15 Feb 2018.

  1. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    Same.... previously it was good...now its going out of target and screen rotating....
     
    Stalie likes this.
  2. HELLRAZOR

    HELLRAZOR Well-Known Member

    Joined:
    9 Apr 2017
    Messages:
    341
    Location:
    The Biggest Island on Earth
    Still the same bad auto aiming with a hint of dogship. How the Hellrazor are we supposed to aim torpedoes in front or behind of the ship so they make contact ? With this terrible aiming design, it's near to impossible.
     
    AVID likes this.
  3. Snapshot

    Snapshot Well-Known Member

    Joined:
    4 Dec 2017
    Messages:
    1,212
    I just saw the new feature in action last night in a situation that was crystal clear. I had time to look at the shot. The enemy was heading onto an oncoming wave so just starting to rise. The reticle hovered well above his ship. I thought I'd give it a try since I had another gun tube in case it missed. Sure enough, perfect shot. I'm not sure that's enough for me to totally trust it but it's enough for me to want to try more experiments. Perhaps it's just that I knew when to trust the old system and when I needed to manually aim but I don't in the new system?
     
  4. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    making game worse day by day......
     
    Chi and Crashedup like this.
  5. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    2 of my guild people left the game.....they scrapped the weapons and left....due to this bug...as many shots missing when target lock....:(:(:(
     
    Chi likes this.
  6. Stalie

    Stalie Member

    Joined:
    25 Sep 2017
    Messages:
    88
    I had a big issue with target lock activating itself during game play there is a essy to delete the target lock button from your screen please look at the other thread where complained about target lock.
    I've managed to climb from 3200 to 3700 infamy in 3 days after getting rid of the target lock button!

    Give that a try and see how you get on without the silly target button :)
     
  7. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    IF its removed then...our target rotates according to our ship...then also its problem na...?
     
  8. Stalie

    Stalie Member

    Joined:
    25 Sep 2017
    Messages:
    88
    It's with a try, see how you get on without the target lock button and then you can always reset your screen layout of you still prefer the target lock button.
    I prefer to have full control over the ship instead of it being dragged in the wrong direction due to target lock
     
  9. Trajectory Pete

    Trajectory Pete New Member

    Joined:
    21 Mar 2018
    Messages:
    4
    I can confirm targeting issues! Apparently so can a whole bunch of other players. Target swings one way or another just as thumb is commited to trigger. Very frustrating. Has cost me quite a lot of wins lately, and I had no problem with the targeting system before the last update.
     
    AVID likes this.
  10. Trajectory Pete

    Trajectory Pete New Member

    Joined:
    21 Mar 2018
    Messages:
    4
    By the way. I play about 10 feet away from a wi-fi connection that is itself connected to fibre optic.
     
  11. Chi

    Chi New Member

    Joined:
    15 Feb 2018
    Messages:
    13
    I've quit playing because of this issue and I am not motivated to log in anymore - I was (am) the leader of Battle Bay Whales (was top 100)
     
    AVID likes this.
  12. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    2 from my guild also left...1 scrapped all his weapons and left....due to this issue....but seriously devs are nerfing the game...day by day......
     
  13. YerJokinArnYer

    YerJokinArnYer MVP

    Joined:
    1 Oct 2017
    Messages:
    1,197
    Location:
    UK
    Talk that devs are nerfing the game is absolute rubbish and disrespectful. It makes regular forum members think that this is just a ‘sounding off’ thread which has no real merit.

    If you are serious about this issue, you need to back it up with evidence. Get screen shots, or post replays and tell the devs exactly at what time in the match the issue occurred. If you can prove it, devs can do something about it.

    My personal experience is that I have rarely had any problems with the new auto aim, and I suspect the times I’ve had minor problems has been to do with lag (which is another issue altogether)
     
  14. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    u r lack of knowledge..already many people facing it...screen shots also provided....added new option for that by devs in coming update...dont talk from ur side always thing from other side also....
    now its fixed tnx devs.......
    • Added 'predictive vertical aiming'-option to options menu.
     
    Riddlerpaji likes this.
  15. YerJokinArnYer

    YerJokinArnYer MVP

    Joined:
    1 Oct 2017
    Messages:
    1,197
    Location:
    UK
    If you read my reply, nowhere do I say that your experience isn’t valid or happening. I do not disagree with you.

    I simply say that you dilute your message by making outrageous inferences of devs ‘nerfing the game’ with your posts. And state that more evidence would be better.

    Telling people ‘don’t talk from your side’ or inferring that I have a ‘lack of knowledge’ is not what a forum about, and not good forum etiquette. A forum is there so players can all share their experience. Please try to be more civil in future.
     
  16. AVID

    AVID Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    485
    K
     
  17. Stéphane

    Stéphane New Member

    Joined:
    4 Mar 2018
    Messages:
    2
    Pour ma part c est le changement de cible automatique qui m incite à arrêter de jouer.
    J espérais le problème résolu à la dernière maj, suite amplifiée suite à la maj précédente mais ce ne fut pas le cas.
    je croise les doigts pour que celle en cours résolve le problème
     

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