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4.2 Update Issues

Discussion in 'Bugs, Issues & Inquiries' started by Fish, 10 Jan 2019.

  1. Fish

    Fish Well-Known Member

    Joined:
    31 Aug 2017
    Messages:
    347
    Location:
    Canada
    EF81287A-F72F-4A8D-819E-F02DA8D579D9.png Small issue but I’m sure it’s not the intended display: “ACHIEVEMENT_NAME_TORPEDO_STANDARD”
     
    StrictSalmon307 and Nikkie! like this.
  2. DominicanKnight

    DominicanKnight Member

    Joined:
    24 Apr 2018
    Messages:
    27
    Screenshot_20190110-130834.png Screenshot_20190110-115156.png Wtf whith the big bandage, is useless now
     
  3. Reorge

    Reorge Well-Known Member

    Joined:
    13 Feb 2018
    Messages:
    443
  4. CaffeinatedChris

    CaffeinatedChris MVP

    Joined:
    4 Aug 2017
    Messages:
    1,392
    The Big Bandage was previously taking training from the regular Bandage - this has been corrected.
     
  5. DominicanKnight

    DominicanKnight Member

    Joined:
    24 Apr 2018
    Messages:
    27
    You want said me, The big bandage with full trains, healt more than 250pts?
     
  6. CaffeinatedChris

    CaffeinatedChris MVP

    Joined:
    4 Aug 2017
    Messages:
    1,392
    A max-level Rare Big Bandage will heal:

    147 base healing
    Talent buff is 13 levels of +5% = 65%
    Three Epic perks of 7.5% = 22.5%
    Total increase is 87.5%
    147 x 187.5% = 275.6 which may display as 276hp every 5 seconds.
     
  7. GrizzlyMoose

    GrizzlyMoose Active Member

    Joined:
    19 Dec 2017
    Messages:
    128
    I have checked and the standard torp is not in my list.
    I purposely fought a battle with only Standards equipped and did damage with them.
    Even after reboot of game it is not in my achievements.
     
  8. GraveDragon

    GraveDragon Active Member

    Joined:
    25 Oct 2018
    Messages:
    115
    If my calculation is correct, a maxed out T5 leg big bandage with 4 heal perks and maxed out training tree will recover 522.6 HP every 5 secs. That's insane.
     
  9. EyeOfDoom

    EyeOfDoom Well-Known Member

    Joined:
    29 Jun 2017
    Messages:
    1,119
    Location:
    Mordor
    Also. It doesn't work.
     
  10. DominicanKnight

    DominicanKnight Member

    Joined:
    24 Apr 2018
    Messages:
    27
    I currently have a maximum of 166 pts of the big bandage (RARE) and I still need to train 10 attitudes of 5% = 50% more.

    Adding the 3 epic perks of 7.5% would be 22.5%

    50% + 22.5% - 72.5%

    It is known that every 5% increases 4pv

    72.5 / 5 = 14.5
    14.5 x 4 = 58

    Then 166 + 58 = 224pts of healing.

    Big Bandage = 224
    Bandage = 146

    That is, the big bandage only has 78 pts difference, unfortunately not even reach 100 points difference, was more acceptable.

    Nobody will change their big shield by big bandage, it's not profitable, it's not worth it
     
  11. Zxyqu

    Zxyqu Member

    Joined:
    20 Nov 2017
    Messages:
    31
    I dont believe this is correct. 65% increase from training, and another 30 from perks is a 95% boost. max legendary is 214, so max is 417.3 hp/5 seconds. Still good, but I think max epic is more likely the be the likely outcome for most boats, and that's 349/5 seconds. My math may be wrong though. It's good, but it doesn't solve the mine problem like a LOT of people were hoping. Would you trade 3000 HP for 350hp/5 seconds?
     
  12. -729835959

    -729835959 Active Member

    Joined:
    11 Jul 2017
    Messages:
    286
    Location:
    where I stand.
    The game already added 65% talent bonus to big damage without training the item...
     
  13. Zxyqu

    Zxyqu Member

    Joined:
    20 Nov 2017
    Messages:
    31
    Yes I think that was an error. If not it would be nice, but we'll need to confirm.
     
  14. Gnu

    Gnu Well-Known Member

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    1,008
    Occupation:
    Games
    Location:
    No U
    D9221D43-09FC-424E-A52E-DD0967561B5E.jpeg Map on Dropdead gorge is shown as brawl park.
     
    Zxyqu and StrictSalmon307 like this.
  15. Scourge Argaen

    Scourge Argaen Well-Known Member

    Joined:
    9 May 2017
    Messages:
    581
    Location:
    United Kingdom
    When fleeting with a guldie, after a match has completed and I've opted to go straight to the next battle, it will show the message that I'm still waiting for my fleet mate to make a decision. However it looks like they've already agreed to go into the next battle and the countdown is ticking as it will stilll take me into the next match, the message doesn't update.
     
  16. DominicanKnight

    DominicanKnight Member

    Joined:
    24 Apr 2018
    Messages:
    27
    i dont know rick xdxd
     
  17. Zxyqu

    Zxyqu Member

    Joined:
    20 Nov 2017
    Messages:
    31
    had this happen as well last night. So confused as I use the map quite a lot.
     
  18. fragglelator

    fragglelator Active Member

    Joined:
    30 Sep 2017
    Messages:
    123
    Location:
    Australia
    HCTDM damage does not count correctly towards daily quests. Did >24000 damage but only 238 counted in daily quest. Majority of damage done using Shooter, only went in as Fixer towards the last 30 seconds before loss.
    A0F139CE-7DAD-42F6-8DDF-309EA4AD8E3F.png F3576277-C0E6-4CAA-B67A-281F97F27A28.png
     
  19. Boeggla

    Boeggla Member

    Joined:
    3 Jun 2017
    Messages:
    36
    Occupation:
    Engineer
    Location:
    Germany
    Looks like HTDM counts all ships damage/contribution etc for daily quests. For the guild quests, only the last ship counts. Which means you have to do casual for guild quests, because you dont know, with which ship/weapons you will end the game.
     

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