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16,000 Battles & Can't Compete!!!

Discussion in 'Game Discussion' started by Jamel H., 26 Dec 2017.

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  1. Jamel H.

    Jamel H. Active Member

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    No offense intended, but I didn't make it to Ace I division as a F2P because I dont understand what it takes to win. I can't always have a 5 min battle and take no damage. On top of that, whales might have 10k in hp in comparison to my 6k. Plus weapons that do twice as much as my own. I'm supposed to look forward to 7 more months of this? Nah..... that's where I lose interest.
     
  2. Snapshot

    Snapshot Well-Known Member

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    I think the point of playing for free is to be a juicy target for the paying customers. I don't think you can segregate them like that. What'd be the point of paying then?

    I do wish the system didn't allow quite so large a mix. I've been in a M2 boat with uncommons and a rare fighting against M4 & M5 with legendaries. I'm routinely overmatched by quite a bit and I'm hoping it'll settle down some as I get past the noob levels.
     
    Thinn Bihh and Jamel H. like this.
  3. Riddlerpaji

    Riddlerpaji Active Member

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    My day start with 7 loose 2 win. :3
    I don't have problem with reward system.
    As for matchmaking is quite good.
    People tank their infamy to develop their skill and upgrad thats my guess. Developer team is small. Maybe this reason they provide less award as u mentioned. Have fun bro. No matter what you get you will sure find a good way to deal with it.
     
    Jamel H. likes this.
  4. Jamel H.

    Jamel H. Active Member

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    LOL.... I know segregating the game like that is not the solution. That was an attempt to show that the F2P people are just as important as the spenders. In fact, I think it's because the F2P people far outnumber those who pay, which causes the huge imbalance in the matchmaking process. Simply put, big spenders have to be play against the F2P, otherwise they wouldn't get any matches. Plus, Im sure Rovio is hoping that we take so many beat downs that eventually start to spend. For me that will never happen...at least not until I'm wealthy.

    As for you having to face Mk4 ships while in your Mk2, it wasn't always like that. In fact, I don't think I ever experienced that. However, I believe the battles are primarily matched up based on infamy. Those Mk4 ships that you are facing have most likely dropped their infamy intentionally to beat up on the noobs. Now that is a complete turn off in my opinion. Im so glad I didnt have to deal with that.
     
  5. envylife

    envylife Well-Known Member

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    I agree with your premise... A proper FTP/PTP game gears the PTP aspect toward saving time while FTP should be able to achieve the same by grinding, but as your stats show, grinding gives no progress toward Legndaries. Why is that? It is perhaps the biggest design flaw in Battle Bay: there's no good way to earn legendary pieces by playing the game more (same with power cells). You can purchase epic containers for a legendary piece, and Rovio has started to add the ability to purchase power cells, but that's for PTP, still no way for FTP players to earn progress toward either of those important items.

    PS: You DO need lots common and uncommon parts to level up items of all classes; I have to purchase common and uncommon parts from the market on a regular basis for my Rare and Epic items. Power cells? That's a whole other topic.
     
    TheAntiSnipe and Jamel H. like this.
  6. Jamel H.

    Jamel H. Active Member

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    What's your infamy if you dont mind me asking? Matchmaking doesn't seem to get bad where infamy is concerned, until you reach 2800 infamy and up. This is when you start to face off with players that may be 800 points or higher than your own infamy level.
     
    Last edited: 27 Dec 2017
  7. Jamel H.

    Jamel H. Active Member

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    Thank you!!! You put into words what I was unable to! You're also correct about the common/uncommon parts. However, those parts are ALWAYS available in the market, so why are they ALWAYS on the calendar, in the raffle, in the daily crates and in the star crates?
     
  8. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I think the point we are all trying to make is:

    Devs, we play BB with devotion and the intention to win and rank worldwide. We need access to the same weapons as P2W players, fairly and via grinding. As a devoted community who play a lot, help everyone and are supportive to everyone who needs help, we think we deserve equal chances to grow as the people who pay money to get the weapons they run. Yes, it is okay that these players get the advantage. They deserve it. But we deserve the CHANCE to gain the same advantage within an acceptable timeframe, which is NOT what is offered today.

    #JustMyTwoCents
     
  9. Jamel H.

    Jamel H. Active Member

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    Very well said! Which is exactly the point that I was trying to make.
     
    The Otherguy likes this.
  10. Earel

    Earel Active Member

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    I start play from May too ... I've got 7000 games ... and my result it's already nightmare 2 months ago + 1 leg. weapon... I've got 38lvl and play fixer5 ...
    So, IMHO >>>
    - you shouldn't grind if games don't give you benefit from this.
    - keep calm and do you best in profitability things (always check free shop, submit daily reward, submit daily quests(it's only 3-10 games per day) ) = 3 rare box per week.
    - try be the best at ace 1 >>> it's 1 leg. part for you every 2 weeks.
    - define some goal for myself and slowly go to it.

    In a result :
    - more free time for real life
    - more fun from progress in a few games
    - same progress result without grind
     
    Jamel H. and Sifa like this.
  11. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    But do you agree that we need better and quicker progression that is less RNG dependent?
     
  12. Earel

    Earel Active Member

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    Absolutely.
    Many people just leave with many reasons : balance, any flexibility in switching between talents, slow game progress, game decided the way in what you play not you, RNG, f2p vs p2w.
    If sum up : game for reach people who can pay, and pay a lot. F2P ppl it's like a punching bag for P2W ppl.

    NOTE: If your get rare t4 you can reach a nightmare, but it's very painful.
     
  13. Riddlerpaji

    Riddlerpaji Active Member

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    3125-3384. Stuck there
     
    Jamel H. likes this.
  14. nikeej

    nikeej Active Member

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    It really drills down to what you have:

    Ship?
    Weapons?

    It's hard to justify this as an issue instead of a rant if you don't have anything to further support your claims.

    16k games doesn't means much if you do lack skills. I have seen 20k games player who played like crap.
     
  15. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    He's Ace 1, as he said in his OP. An F2P in Ace 1, sounds skilled to me. And I think even you would agree that grinders and advanced players deserve more than the little free and star crates we get, I mean, come on. Who uses commons and uncommons in Ace? Or even upper Master, for that matter? Progression should be better for F2Ps. If you are Ace and you are F2P, it is really hard to keep playing. In Ace 2, in early season, you get to see Nightmares. Imagine fighting 5-10 battles against players who have better gear, working hard and winning, for what? 2 uncommons. Really? It takes serious dedication to play after Ace 3.
     
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  16. vis1234567899

    vis1234567899 Well-Known Member

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    Actually scrapping a lot works, as u play more u get better items, by scrapping a lt u will get lots of legendary pieces. For m 3000 battles and i have got 9 legendary red pieces, try scrapping it might work over time
    Just dont be like me and scrap the legendary piece that i got within 3 days of playing, as i got no more pieces for the rest of the month i scrapped it but now i have 9 pieces i regret it. Also as F2P the only legendaries anyone will get is red, i only have 2 non red legendary pieces.
     
  17. nikeej

    nikeej Active Member

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    Have you seen campers & shooters rocking 3-4 mortars in Ace 1 ? I have. And it sickens me. Ace 1 doesn't means anything, it cannot be use as a measuring stick for skills.

    There are a million possibilities, He could be a mk6, still stuck in Ace 1 and giving the same hell to mk5 players just like NM league players are giving him hell.
    I have seen my guild mate, making it to nightmare league with a mk5 healer at captain level 33 and he is still holding on. Is he an advance player? Nope , he had 5k games under his belt when he made it .

    And after 16k games, i find it hard to believe that he has not found any legendaries (which is overrated unless he hasn't gotten any nice equipment).

    The next question would be , how many epic containers has he opened? Being f2p , does he bothers to watch ads? These are the little things that adds up in a long run. 16k games with an average of 2 pearl would give him 32,000 pearls not counting achievements pearls/guild raffle. That's freaking 8 epic containers. Ads are considered part of grinding, if he missed this crucial step, surely he be overpowered after 16k games.

    I am f2p myself, recently captain level 37 and have made it to 3983 infamy this season. I didn't bother to cross that threshold.
    I am shooter with weapons : 1 tier 4 epic, 1 tier 3 epic , 2 tier 4 rare and 1 tier 2 epic item @ 13k battle. And he is complaining on matchup passed 2800? try 3600 onwards
     
  18. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    You're focussing too much on stuff that is immaterial to constructive discussion. We all agree matchmaking gets skewed post-Ace 2. We all agree that legendaries are a distant dream for an F2P, and so is getting into the top 50, unless you have great RNG luck. What can we do, moving forward? That is where this discussion should begin, in my personal opinion.
     
  19. nikeej

    nikeej Active Member

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    Which is why i have asked for info so that we can have a constructive discussion, but a blanket statement of being ace 1 is equivalent to being good.

    Like i have mentioned, there are so many possibilities of why you are not getting legendaries or not able to get into top 50. At 16k battle, we would have to work backwards on why has he not able to get a single legendary item.
    1. Ads? Loads of pearls from ads for 16k battle.
    2. Mass Scrapping? I find scrapping uncommon gives me a much higher chance at getting legendary piece. Did it just now , managed to get a yellow Leg Piece. Mass scrapping generates loads of rare pieces, which gives you a higher chance at getting Epic / Leg piece after scrapping.
    3. Guild rivalry ? Has he received 1st place tokens many times pre nerf? Is he in a guild which gets 1st or 2nd majority of the times? That can come up having better gears.
    4. I am assuming that he collects all the free crates and star crates which in a week gives you usually atleast a rare item or more.
    5. Matchmaking issues? Do you get MM being the top infamy player in that match or lowest ? If you are the highest, do you contribute the most ? (assuming shooter) If no, that means your skills are not up to par. Matchmaking is bearable at 3.2k below. This again is assuming he is at mk5.
    6. Weapons. Does you weapon complement each other? Or just a mix up of what your highest tiered weapons are? Do you run 3-4 mortars? Cause the meta shift after 3.3k infamy.

    In my personal opinion , there is already much improvements in freebies given to f2p players in the recent months
    1. Experience per star,
    2. Guild raffle
    3. Calendar rewards, approximately 1 epic piece per week.
    4. New weapon offers (3000 pearls for 1/3 or 1/4 chance, lowering RNG)
    5. Christmas , 500 pearls = 250 of ads watched.

    How much further should we be looking forward? Rome wasnt built in a day, the game economy shouldn't be disrupted just because of a few rants here and there.

    The root cause should be determined before making a general consensus or general opinion that there is no progression for f2p players. Our voices were heard, changes were made, we should not be self entitled to ask for more.
     
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  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I think that everyone who crosses Master and enters Ace deserves 15* boxes with higher chances of rares, same for free boxes. And anyone who crosses to Ace 1 deserves better chances of epics in the same boxes. This is the kind of incentive all players who made it that far deserve and I am sure, will appreciate.
     
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