Rework on distribution of guild trophies:
Introduction of guild quests was one of the best features that was added to the game!
The randomness of quests,the rewards and everything is perfect and needs no rework(according to me).
But,
There's one thing that needs some light rework:
Distribution of Guild trophies.
Current system : The trophies are allotted according to the amount of contribution towards the quest completion.
Rework : The trophies should be allotted as per specific criteria(predecided) among damage , heal, stars , wins etc instead of amount of quest completed by the specific player.
Ex: 100 trophies for 10k Damage/Heal
10 trophies for each Star
30 Trophies for each Win
and so on.....
Why do we need the rework :
To make it fair for the actual contributors and the other ones.
Let me explain with help of an example :
If a person Completes a quest on BOARD 1 , all by himself then he is allotted some trophies(I dont remember the exact number).
But ,
If a person completes a quest on BOARD 3 , again , all by himself then he is also awarded the same amount of trophies.....
Which ain't fair as we all know the hard work needed to complete a quest on Board 3 as compared to Board 1 .
So that's all I want to suggest as an improvement!
Click to expand...