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Patch Notes v. 2.6 "Experienced Captains"

Discussion in 'Announcements' started by Zeus, 14 Nov 2017.

  1. Zeus

    Zeus Developer

    Joined:
    4 Apr 2017
    Messages:
    338
    Occupation:
    QA Lead
    Location:
    Helsinki, Finland
    New
    • Added a captain journey view that shows what each captain level gives you! Tap the captain badge to access this view!
    • Gain captain experience from battles and level up while you play!
    • Added target selection to battle commands!
    Changed
    • Changed unlock order of crew members
      • Due to the change to the required captain level to unlock some talents, some players will have already trained talents not selectable.
      • Once you reach the required captain level they will become selectable again.
      • You will keep the Captain XP earned from those talents.
      • Any bonuses these talents gave you before the change will still be applied, you don't lose anything.
      • You will not have to train these talents again once you reach the required captain level.
      • Crew levels that have two talents and were not selectable due to the change can't be modified with retraining until you reach the required captain level.
    • Crew training is faster at early levels
    • Multiplied captain XP required and gained by 10
    • Changed map unlock infamy requirements
    • Daily Quests refill every time you gain a captain level
    • Updated matchmaking algorithm for more balanced teams in terms of ships
    Item Balancing
    You can find the full list of balance changes here

    • Reducing Explosion Cannon splash damage from 100% to 75%
    • Reduced "damage to burning" and "damage to slowed" talent effects from 10% to 5%
      • Also added 1 additional 5% talent to Bhurt, Mortimer and Sinklair
    • Frost Blaster: Frost effect talents changed from 10% to 5% (Isak levels: 4, 17, 19, 21 and 29)
    • Frost Launcher: Base frost effect increased for common, uncommon, rare and epic rarities
    • Unified the ship unlock levels
      • Mk2 ships now unlock at level 10
      • Mk3 ships now unlock at level 16
      • Mk4 ships now unlock at level 21
      • Mk5 ships now unlock at level 30
      • Mk6 ships now unlock at level 40
    • Frost Launcher minimum range changed from 3 to 7 units
    • Hitting a frozen enemy now removes frost
    • Frost Launcher projectile speed -16.5%
    • Improved Mk1 and Mk2 ships
      • Added item slots and slot points
      • Increased hitpoints
    Economy Balancing
    • Reduced pearl and epic part amounts from raffle
      • DEV NOTE: The raffle board had become the overall main source of these resources, which was not healthy for the game economy
    Improvements
    • Improved battle results screen visuals
    • Disabled Nice Shot battle highlight from frost launcher
    • Added menu open / close sound effect when entering / exiting shipyard, crew menu, guild menu and shop
    • Added basic support for iPhone X by letterboxing
    • Improved guild recommendations
    • Include battle highlights in replays
    • Added perk name and effect value in perk fitting dialog title
    • Changed ‘no guild quest selected'-confirmation to only appear when the player doesn’t have any guild quests selected
    • Improved guild quest progress visualization when the number is large
    • Added "Latin Extended Additional" and "Latin Extended-B" characters, which fixes issues with Vietnamese language
    • Added sound effect to battle results 2nd page when opening player profile
    • Players will now receive battle rewards without delay if they miss the end of a battle
    Bug fixes
    • Fixed items not showing in results screen if a player was not connected when the match began
    • Fixed placement of evolution markers in item info dialog for flare gun
    • Fixed an UI error showing the wrong parts amounts awarded for nightmare league box (60 instead of the correct 30 parts)
    • Removed hit-type battle highlight triggering when hitting destroyed ships
    • Updated box UI descriptions for Legendary items where it showed 30 too many parts per scrapping level
    • Fixing mortars and missiles doing extra splash damage if the projectile hit a teammate
    • Fixed damage not breaking the tesla stun healing debuff
    • Fixed guild info dialog showing player's own entry in other guilds in some cases
    • Fixed overlapping texts in scrap results screen by hiding the top bar
    • Fixed various translation issues
    • Fixed "share" and "share replay" buttons sometimes overlapping in results screen
    • Fixed frost effect icons on talents to show the same turtle icon
    • Fixed players sometimes loading into an ended battle and getting stuck
    • Fixed Season rewards accidentally including guild tokens
    • Android: Fixed launching the game from Android local notifications
     
  2. TheFixer27

    TheFixer27 Well-Known Member

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    Now playing alot is more worth it!! HOORAYYYY:D
     
    Mr. Chompers, Captain and Nalgask like this.
  3. Hodges

    Hodges Well-Known Member

    Joined:
    4 May 2017
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    144
    Nice work devs. a thumbs up from me.
     
  4. TheFixer27

    TheFixer27 Well-Known Member

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    Occupation:
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    Me:HOLY SHIT HOLY SHIT A NEW BIG UPDATE
    *RUSH TO PLAY STORE
    Uh oh.... Screenshot_2017-11-14-18-54-38.jpg
     
  5. TheFixer27

    TheFixer27 Well-Known Member

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    Update 2.7:WE GONNA NEED A BIGGER WALLET

    JK developers :p
     
  6. TheFixer27

    TheFixer27 Well-Known Member

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    The part where I'm most hyped is playing million battles now make me level up faster!! :)
     
    Iunch likes this.
  7. TheFixer27

    TheFixer27 Well-Known Member

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    Let's see how badly/good the new talent trees looks first after the maintenance dad :)
     
    Mr. Chompers likes this.
  8. Kitterini

    Kitterini Well-Known Member

    Joined:
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    Reading is always a good idea :)
    • Any bonuses these talents gave you before the change will still be applied, you don't lose anything.
     
  9. Subject89P13

    Subject89P13 Member

    Joined:
    17 Jun 2017
    Messages:
    22
    Remove the Uncom
    Remove the Uncommon Parts From Raffle , Its Waste of Playing Quest, We Can Buy More Uncommon parts Without Raffle
     
    TheFixer27, Hardcore, FUSIBLE and 9 others like this.
  10. Gnu

    Gnu Well-Known Member

    Joined:
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    Occupation:
    Games
    Location:
    Australia
    Gimme Blacktail’s account NOW.

    Just kidding..
     
    Will.ama likes this.
  11. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Lol now frost items will be useless as before.
     
  12. TheFixer27

    TheFixer27 Well-Known Member

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    Instead,remove 1million uncommon powercell raffle rewards :(
     
  13. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Time to remove all burning and frost perks :p
     
    DonTouch MeDingy likes this.
  14. Cpt Obvious

    Cpt Obvious Well-Known Member

    Joined:
    2 Jul 2017
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    384
    Nooo, I'm 3600 XP short of an MK6, and you move the goal post :(
     
  15. Shadow Moon!

    Shadow Moon! Well-Known Member

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    But I like the part both burn and frost got nerfed not just frost.
     
  16. BasedCarpen

    BasedCarpen Well-Known Member

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    1,040
    I have probably the most unique setup at my infamy and you managed to nerf my mortars last update with Wayward Pains blocking them and now nerfing my frost talents and launcher and the raffle. Awesome.

    That new South Park battle game is looking more interesting.
     
  17. ThatOnion

    ThatOnion Well-Known Member

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    Still nothing about sniper crit chance...
     
  18. Iunch

    Iunch Active Member

    Joined:
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    126
    With changes to XP and captain level etc you may be there anyway...
     
  19. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Scrap all those frost and burn perks get gold use it.
     
    ShinksBB and TheFixer27 like this.
  20. TheFixer27

    TheFixer27 Well-Known Member

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    Well, OBVIOUSLY
     
    Cpt Obvious likes this.

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