Unless you've been living on another planet, you’ll all be aware of the recent changes and the uproar that has erupted. Many players are unhappy and wondering what the Devs were thinking. This post is an attempt to speculate what may have been going on.
When Battle Bay was launched, it was popular. It gained lots of new users, and the new user experience was great. It shone against its rivals.
Fast forward to recent times, and (pre update) the world has changed a great deal. The new user experience in BB is not good (too few new players, too many high powered ships at low infamy). Games such as PUBG and Fortnite are immensely popular and are very difficult to compete against. Battle Bay struggles to get a look in.
So, strategy wise - what were the Devs to do?
- Let the game continue as it was? Or
- Do something radical to make it more appealing to new players?
So (I believe) the Devs thought that making the pace of the game faster would make it more appealing. They tested the new agility (and control method) with new players and it rated well. They gave us a high agility event and they received a lot of positive feedback - though people were probably feeding back on the suitability on high agility for an event, rather than suitability for it becoming ‘the new normal’.
And so they launch v3.2, and many players are ‘up in arms’, very angry with the change. The game they love has massively changed. Devs are shocked, they are not expecting such a response.
So what do the Devs do next?
- They can roll back to the old rules - accepting lower new players and an inevitable slide to obscurity
- Persist with the new rules - accepting that some old players will leave, but that the game will attract more new players and last longer than the roll back option.
- Something in between?
Obviously it is a big decision.
And what can players do next?
Ultimately our decisions are crucial.
- We could insist on going back to the old rules - but that may be ‘winning the battle but losing the war’. Ie we get what we want, but watch the game continue to be struggle to attract new players, and suffer a slow decline in players. Continue to read threads about ‘who do we miss in the game’, or why Player Y has quit to play something else.
- We could give the new rules a chance. Take our boats out, and see if we can adjust to these higher abilities - giving the game its best chance of capturing those new players, and having a successful longer term future.
- We can give constructive feedback on the forum - regardless of whether we agree with the enhanced agility or not; or
- We can give harsh criticism on the forum - telling the Devs how stupid they are
That choice is ours. I (in my hypothesis) believe that if we want Battle Bay to be successful, then we need to give the new rules a chance, and also give Devs the time to make an informed decision as to their next steps. We need to trust the Devs.
Some people will disagree. Those may fall into two camps
- Players who think that Devs did need to do something radical to ensure longer term survival, but that this was the wrong option to do it
- Players who believe that Devs could have left the game as it was, not worried about how new players could be recruited.
So please can I ask you to consider and feedback upon:
- Did the Devs need to do something radical to gain new players (competing against PUBG and Fortnite)
- And if you believe that they did, then what they could have done.
Please can I have no ‘the update is rubbish’ posts. There are plenty of other threads for that, and it would be off topic for this thread.
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