Hello,
New events system:
- Event Infamy: New factor which will improve matchmaking in events. Event infamy resets to zero after each event. In events, you will get +1 EI for a win, -1 EI for a loss, and 0 EI for a draw. This EI reflects your win/loss ratio in each event. It won't be visible to players, but it will be a major factor in matching formula in events. Players with similar EI should face each other. Example: If you're an op player and you won 8 out of 10 event matches then your EI will be at +6, so you will get matched with similar EI players. The more matches you play in the event the more fairness in matching. You might face a little trouble in first couple matches, then you will be at 4 EI difference between you (-2 EI) and your op enemies (+2 EI). Winners will face winners and losers will face losers. Gearscore will stay the major factor in events matching. In other words, it's an EI / GS matching system at the same time. You have a list of online players ordered by GS, then you pick the first 10 players with similar EI to face each other. You won't face the same enemies two times in a row. Why does It reset after each event? Some players might find some events easier than other ones, because of the rules/objectives... (Example: It's hard for a fixer to win a duel event while it's easy for him/her to win a 5v5 TDM event).
- Battle Coins Storage Capacity: BC storage capacity should be added to events. Reason: To stop many players from saving coins. They should spend some coins in each event. Now, BC has unlimited storage capacity which is totally wrong. Everything in Battle Bay has a storage capacity like stars (75)/ Gold/ Sugar... It will be much better to have similar BC storage capacity which upgrades with capitain level. Storage Capacity = 50x capitain level
- Tickets: Yes, tickets should be back to events. Tickets cooldown is 20 mins which is equivalent to 5 matches. (Up to 10 tickets). Reason: Stop the abuse of events/events-rewards. In this way, players won't finish more than one-two rounds in each event. In addition, players showed more tendency to buy tickets using pearls than to buy BC using money (which is so expensive).
Note: VIPs should get -20% tickets cooldown or 13 maximum tickets storage capacity.
New events rewards:
• Random:
- Uncommon perk for 20 BC
- Random rarity for 45 BC
- Rare perk for 95 BC
- Epic perk for 210 BC
• Specific:
- Uncommon perk for 80 BC
- Random rarity for 135 BC
- Rare perk for 285 BC
- Epic perk for 630 BC
- Pieces: Random Piece for 65 BC
84.95% Rare 14.95% Epic 0.1% Legendary
- Parts and PowerCells: Random parts or pieces for 65 BC
Notes:
No guaranteed perks/pieces at all.
You still get a legendary perk after spending 900 BC
Crates prices should differ from a league to another (-2.5% price for each league). Ex: Nightmare League has -30% prices on all crates. Reason: Check Link below.
New events mods:
• Domination: 5v5 game mod. Capture three different medium capturing zones in the map. Your team gets +15 points on each capture +1 point on each second while zone is captured. The team with more points in 5 mins or the team who captures all three zones at the same time wins. Respawn is in random respawn points in the map based on friendlies/enemies locations. Capturing takes 30 seconds no matter how many teammates are in capturing zone it won't break until the player is destroyed. Enemies can't stop your capturing if they entered capturing zone and if you die capturing percentage won't reset if there is another teammate in capturing area.
• One flag CTF: There is one flag in the middle of the map. The objective is to carry this flag back to your base. The flag will automatically go back to the middle of the map if captured. The first team to capture the flag three times wins or the team with more captures at 5mins wins.
• Free-for-all: 5 Players game mod. As it's clear every one is alone. You get coins based on your position/dmg/kills. In-Battle Commands is visible to everyone, so you can team-up during battle against other enemies. (Don't give him your back. Don't trust anyone)
• Kill confirmed: 5v5 TDM. You have to pick up a medal from your enemies' shipwrecks after destroying them. Medals will expire after 30 seconds. The team with more medals wins.
I will add more mods soon, and I will add some photos of how new events rewards will look like.
Thank you,
• WarHawk •
https://forum.battlebay.net/threads/league-rewards-event-rewards.21466/Click to expand...