To stop people from intentionally feeding and throwing games, just remove rewards for people who did nothing. No damage, no healing, dies in 15 sec.... no rewards
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Hah, so you do confirm that this exists? So you know it does work, to cover up to the general public that there's such an issue? Don't you think that it impedes progress on trying to solve the actual problem, and even providing a possible solution to the problem you just listed yourself right above?
Basically you're being a hindrance to this topic/thread by not acknowledging that this even exists, like a cover up!? Get real! If you don't agree with it, stop the charades and talk about it normally rather than this illogical blaming and excuses.
Exactly. The rewards they get is bonus for the defeats they accumulated, For a VIP player, there's more out of it. By the sheer rapid succession of games, they lose track anyway if the win or lose anyway.
Um, when you join a game and it's the same player with the EXACT same name(and you noticed the dropped infamy), and all that player is doing is rushing to the other side of the map and dying immediately. When there are no connectivity issues(no exclamation), when there is no communication or heed to listen to "Together!", and when they respond "Negative" , and that players goes straight to 5 enemy ships and die in the middle of them within 10 secs of the game, no intent to get cover or run away or to defend themselves. And to do it more than once.
Ok, when do you say it's not an assumption and that it's intent?
Ok, so let's not assume, what else could it be? I'm eager to listen your elaboration.
Last edited by a moderator: 7 Jun 2017