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Support the Newbies

Discussion in 'Game Discussion' started by GuruM, 14 Oct 2017.

  1. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I think that the game should just mk down your ship when you cross a certain lower limit, regardless of what tier you are presently. Mk5s in the 500-600s is unacceptable. Devs, please do this.
     
    DaveRay35 and ViscountSniffit like this.
  2. yellowocean

    yellowocean Well-Known Member

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    yeah, that's a good idea... like you don't lose your lower MKs, you can use them again if go down in infamy... you will still have OP items though... but it's a promising idea :)
     
    TheAntiSnipe likes this.
  3. ThatOnion

    ThatOnion Well-Known Member

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    I'm still pushing for a IQ test when you first start the game- oh wait, there'd be almost nobody around
     
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  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    We cannot put up item ceilings sadly, for previously stated reasons. But due to the 800 infamy rule, plus the fact that in the lower leagues, an epic is OP, makes it an okay solution for lower leagues.
     
  5. GuruM

    GuruM New Member

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    Screenshot_20171021-180410.jpg First of all I wanna say sorry, because I'm in a vacation so I didn't got any time to see the replies and advices, everyone here taught me a lesson about not to give up easily, that's what I'm doing exactly...
    Still facing some hard core kinda battles with my shooter, just leveled up to level 11 so I'm stockpiling some gold to upgrade my speeder and shooter and obviously the we'll known fixer✌
    I got an epic repair pulse, and I have t2 uncommon Cannon and sniper Cannon, 2 rare standard mortars...
    And I'm working hard to crawl my way through the infamy....
    Yellow ocean I'm a big fan of you man, thanks for all the support that gave to the community and keep it up man
    Oh lastly one thing how can I supposed to take down a mk5 shooter without getting myself killed LOL just for fun ...
    Thank you all for your help, support and advices
     
    Last edited: 21 Oct 2017
    TheAntiSnipe likes this.
  6. A55A51N

    A55A51N Well-Known Member

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    Not really. I played first time almost a year before global launch. I remember I had some rares (ofc back then it was only t1-t3) and uncommons around 500-1000 infamy (I think). Back then the nowadays nightmare players were around 1000-2000 infamy and there were not that many of them, so I got killed by epic t3 (best level in the game) and rare t3 items. I have no idea how good the system is now, but it wasn’t significantly easier before global launch.
     
  7. DaveRay35

    DaveRay35 Active Member

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    Brilliant idea. The infamy levs could easily be adjusted if its clear theyre at the wrong levs too.

    Another idea is to adjust the returns on guild quests to match the drop on battle rewards when infamy drops too low in a season.

    Both these ideas would slow down guild quests as players would either have to balance the amount of play with low powered loadouts or pay to increase the strength of abnormal loadouts but this would be an acceptable compromise.
     
    The Otherguy and TheAntiSnipe like this.
  8. ViscountSniffit

    ViscountSniffit Well-Known Member

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    Just to follow up, 1-week later...
    37A5F360-E8E1-4F46-B98B-599243F26662.png
    :)
     
  9. a_creeper_won

    a_creeper_won Well-Known Member

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    I see what you did there
     

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