Respectfully, could I ask you guys to elaborate on exactly what you mean here?
I see comments like this quite frequently, but they don’t pertain to any version of the game that I’ve played.
Maybe back in P0rthos era, when Speeders had perpetual stuns (no stun resistance), more hp, and the 12 second EC, then they could shred a Shooter. But the game has changed a lot since then, and I’m not entirely sure you guys realise how much.
I’m running a level 50 Epic EC, and do you know how long it would take me to kill a full health Shooter? Even if we ignore the time that I need to spend running away and healing up, even if we ignore the time I need to spend in cover, and the GCDs from my Yellow Items, even if we ignore missed shots (trust me it’s not easy to consistently land an EC hit, at max range, backwards, while overboosting between waves). Even if we ignore all of that, it can still take upwards of a minute (of continuous firing) to whittle down their hp.
On the other hand, a Shooter can destroy me in 7.5 seconds, with three well placed shots. And even if they don’t, they can just keep shooting.
You might think Speeders are hard to hit. In full flight, across an open area, they certainly can be. But within EC range, and with obstacles, mines, torps etc... to negotiate. Speeder really isn’t that hard to hit. I might only manage to evade one in three shots. Even if we put it at one in five. A Shooter firing every 2.5 seconds, will destroy me in 37.5 seconds. That’s way faster than it is physically possible for me to destroy him, and way more evesive than I actually am.
Prior to the agility update, this time could be extended by trying to avoid the turret, but that’s completely gone now.
I don’t know in what universe a Shooter is easy prey for a Speeder, but I honestly (genuinely) would love to know how this is achieved? Please tell me how it is done? It would ‘in absolute seriousness’ make my year, and win you this argument.
Give me Speeders to fight all day long (it’s easy killing Speeders). Even Enforcers! Enforcers will usually beat me, but at least I can try to form some strategy around breaking their shields, or sneaking inside, and they’re pretty squishy on the inside.
Shooters are my absolute nightmare. So many hp, and so much damage to outlast. Unless, they brought something stupid like all mortars, I don’t usually stand a chance.
And further to that point. Even if I do play it perfectly, and manage to kill the Shooter, it still takes too long. I can’t tell you the number of times I’ve played my ass off to take down a lone Shooter, only to find my entire team has meanwhile died and left me 3v1.
Taking far too long to kill not enough Shooters, is costing me thousands of infamy. If you guys have the solution, I am all ears.
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