Sorry
@TheAntiSnipe, i have to disagree.
Defender’s role is to charge and it doesn’t need to be changed. The best defenders i have encountered flank, and dive into the enemy group. That causes either
1) Only 1-2 boats see the defender, it kills them and then everyone els from behind.
2) The team starts focusing on the defender, it gets killed (takes down 1-2 ships) but in the meantime his team gets closer and finishes the job.
Example: Crude Awakenings. Defender with 18k hp went to the tunnel. My whole team went to the open side, and started killing the enemy. But then the defender appears behind us. Most of us see it, and start commanding to kill it. And we do that, but it takes our fixer, and enemies are smart enough to advance. Now, defender is killed, but we have to deal with 4 other ships taking advantage of the panic from the defender, picking us all 1 by 1. We lost the game, and it was all due to defender doing exactly what it’s supposed to do in the best way possible.
I also played a game with Jaws in WP. He flanked, i followed. We killed 1 shooter, then i got slaughtered by an enfo, who saw us. Jaws got another shooter before dying. But their team was scattered, and the rest of our team took care of them. We won 5-2 or 5-3. Another exellent example.
Now the problem is mines and torps eating off a lot of hp. If you see a mine, you might not be able to dodge it, since stopping and turning takes too much time. For this, defender has many blues and rudder+lube. But they cannot use them, since max hp is mandatory. For this, we need the fix. Not give it some new items, not remake the role, just give it rudder&lube.
Shooter already has 1 slot point more than other ships. Why not give defender a blue slot point, allowing it to use 2 big shields and by that, leaving the 5th blue slot to rudder/lube so they could do their job better in the fight, which is to charge. Credits to EyeOfDoom for this one, original thread
https://forum.battlebay.net/threads/lets-talk-defender-buff-concrete-numbers-no-bs.16806/
Edit: And
@*JAWS* what is the max speed of defender, and what turbo level maxes it? Because increasing that might help NM defenders be faster.
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