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Why should carro have a train called 'armour pierce?'

Discussion in 'Game Discussion' started by NoTtIaN, 19 Aug 2018.

?

fan?

  1. armour break is good!

    66.7%
  2. no

    16.7%
  3. remake is good!

    50.0%
  4. no

    16.7%
Multiple votes are allowed.
  1. NoTtIaN

    NoTtIaN Well-Known Member

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    an expplaination + idea
    carro should not be blocked by armour

    mine does 50 and it does CRACK! to shooter mk6s.
    that means that shooter has over 50 defense!?

    and that makes new players using carro not get dupes because its so hard to grind dmg when you build a new one.

    so either make it go through armour, and deal -15% dmg.

    'git gud m8' is the common responce from haters from the game from the app store and google play called 'battle bay'--

    so instead of that, ill add a new effect called armour pierce.
    to get the train, 2 or more projectiles (has to be from 1 player) have to hit (within 1s) and itll give em 'armour break'
    this wlil only apply to weaponsm like triple torps, missiles, and carro

    and to balance out missiles, itll also go through armour, give armour break, but deal -20% dmg (but hopefully the invincibility bug will be patched)


    armour break gets more dangerous as the ship progresses,
    but,
    git gud m8!
    armour break gives the ship 2x the undefense of the ship

    say a def has 50 d
    armour break would make it take 100 more dmg for about, 4s.
     
    What's Up Player likes this.
  2. SeaNavy

    SeaNavy Well-Known Member

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    I don't really get what your trying to say, does it mean that two projectiles will ignore defense? Triple torpedoes I don't think needs armor break, they already deal a lot of damage.
    Also, this will make defense more worthless than it already is.
     
    VantaBlack, Hokuse and Miathan like this.
  3. NoTtIaN

    NoTtIaN Well-Known Member

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    which is why well need to tweak other ships,
    like give all ships 10% hp and nerf shields

    2 projectiles or more that hit a player within 1s
    will not ignore defense, but make it negative.

    armour break will indroduce new cmobos like carro and triple.
    and if you dont like armour break, then you can tell the devs to weak the ships

    or if you dont also like that, make defense reduce percentage of damage done (by like mortars and cannons) and armour break will add %

    and you know what? how about itlll not make it -2x
    itll now just -about 30-50 (mk5)
     
  4. SeaNavy

    SeaNavy Well-Known Member

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    I think another reasonable way to buff carros would be to make defense percentage based, then make carronade fall into the cannon category, because IRL it's a cannon I believe. This will let it get fire damage boosts as well.
     
  5. Nicolas

    Nicolas Well-Known Member

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  6. Flipscuba

    Flipscuba Well-Known Member

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    It should pierce a percentage of armor, to make the lower level carronades not-totally-worthless. But, no, piercing all armor is just insane, unless it comes with a serious base damage nerf.
     
    Miathan likes this.

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