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Who do I have to kill to get a "next match" button on events?

Discussion in 'Game Discussion' started by Flipscuba, 16 Jul 2018.

  1. Flipscuba

    Flipscuba Well-Known Member

    Joined:
    22 Aug 2017
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    351
    So annoying to have to load back into the lobby every single freakin' time.
     
    Ser Tomaz and StrictSalmon307 like this.
  2. envylife

    envylife Well-Known Member

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    17 Jun 2017
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    2,768
    IMO it's better than not knowing there are Fleet notifications, Quests Completed, and PM's between matches. The Devs missed that detail when they created the Next Match button and won't fix it.
     
    Last edited: 16 Jul 2018
  3. TwoHeadedFreak

    TwoHeadedFreak Member

    Joined:
    18 May 2017
    Messages:
    94
    I very rarely use the next battle button for that exact reason. Also, the notifications of results that pops up if you don't see the final game summary is too annoying to play game after game without going back to the lobby.
     
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  4. BattleRascal

    BattleRascal Well-Known Member

    Joined:
    26 Jul 2017
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    481
    I hate those popups. Please please please give us the ability to turn those off in the options in the next update.
     
  5. Flipscuba

    Flipscuba Well-Known Member

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    22 Aug 2017
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    If you want to check those things, that's why there's a "back to bay" button. But for those many many many times when you just want to get into another match there needs to be a next match button.
     
    Aether_Zero likes this.
  6. envylife

    envylife Well-Known Member

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    The only reason the next match button exists is because the Back To Bay button takes forever. They can streamline that call and use it for a Next Match button to at least indicate there is some sor of message waiting the player.
     
  7. YerJokinArnYer

    YerJokinArnYer MVP

    Joined:
    1 Oct 2017
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    Location:
    UK
    No they can’t, and there’s a technical reason behind it.
    The ‘Battle’ area of the game, and the ‘Bay’ (where you land when you start the game) are two different programming areas. You’re either in one or the other. Guild communications, fleet requests etc only exist in the ‘Bay’, they’re not programmed in to the Battle area. It’s about different states in the server, with different stuff loaded up in the memory.
     
  8. envylife

    envylife Well-Known Member

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    Seriously? It's not exactly difficult to build a mobile endpoint to give you only the notification info... unless their entire server architecture is a monolithic mess.
     

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