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When are you guys going to stop two fixers from fleeting??

Discussion in 'Bugs, Issues & Inquiries' started by 99Sarah99, 25 Jul 2017.

  1. 99Sarah99

    99Sarah99 New Member

    Joined:
    30 Jun 2017
    Messages:
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    ok.. I am a active player , I play everyday :/ and the matchmaking of the game is bad enough without having to compete with two fixers fleeting and throwing battles!! Now don't get me wrong I love a good fixer!! But they are throwing battles this way!! Please do something... it's bad enough when you get crappy teams 9 times in a row and then on the 10th you get one where two fixers are fleeting !!! Please help ASAP!!!
    Thanks!! Princess Sarah
     
    ~ HuNteR ~, GGodHand and Riddlerpaji like this.
  2. Danyal khan

    Danyal khan Member

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    67
    Lol i have played against u.ur speeder right?
     
  3. Hellcat17

    Hellcat17 New Member

    Joined:
    25 Jul 2017
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    Quit crying because you don't have the fire power to beat two fixers. I love having a second fixer with me
     
  4. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
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    It's complete trash having two fixers, they heal each other. Yes I obviously have enough firepower for my rating.
    How about you intelligently respond to the actual issue Screenshot_2017-07-26-17-54-42.png
     
    GGodHand likes this.
  5. Hellcat17

    Hellcat17 New Member

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    25 Jul 2017
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    I don't see the real issue they didn'
    There is no real issue.
     
  6. Kitterini

    Kitterini Well-Known Member

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    Here we go again.
    You'll find a previous debate on the matter here: https://forum.battlebay.net/threads/equal-number-of-fixers-on-both-sides-if-any.9922/
    ----
    & within my statistics on whether this claim is nonsense or not.. Ill give you a spoiler:

    Here's my last 152 games (ignoring draws).
    1 Fixer vs 0 Fixer = 25 wins, 24 losses [51% win rate].
    2 Fixer vs 0 Fixer = 5 wins, 4 losses [56% win rate]
    2 Fixer vs 1 Fixer = 17 wins, 18 losses [49% win rate]
    3 Fixer vs 1 Fixer = 0 wins, 2 losses [0% win rate]

    Combined for all teams with higher fixers than opposing side: 47wins, 48 losses [49.5% win rate].
     
    Totoro likes this.
  7. Totoro

    Totoro Active Member

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    Occupation:
    Tree Spirit
    Location:
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    And because a single picture seems to be enough for some....

    I do have more. So many more. I could prove any side I wanted. But in the end, looks about 50/50 as posted above.
    IMG_0229.PNG
     
    iRSS likes this.
  8. Stelmo

    Stelmo Well-Known Member

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    Screenshot_2017-07-27-17-10-53.png may as well pop this on here while we're at it;)
     
    iRSS likes this.
  9. BasedCarpen

    BasedCarpen Well-Known Member

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    Fixers should not be able to fix other fixers, it's a tactic that makes it almost impossible to kill one of the unless your entire team focuses on one first which leaves you at risk of ambush. I currently started using fixer and every game I fleeted with another fixer we win using this tactic, it's cheesy.

    Now go ahead and call me a whiner, upset loser attack me with your goofy smiling profile pic that I laugh at everytime, post battles of two fixers losing and other irrelevant distractions that this forum is great for.
     
  10. Kitterini

    Kitterini Well-Known Member

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    Im not gonna call you a whiner, Ill call you facts resistant though. Double Fixer teams are not unbeatable, instead they win around 50% of the time :)
     
    The Otherguy and Totoro like this.
  11. BasedCarpen

    BasedCarpen Well-Known Member

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    Two fixers dedicated to healing one another continuously are almost impossible to defeat without the entire fleet focusing on one of them. That does not mean every random fleet with two fixers are going to implement this strategy.
     
    ~CanadianGoddess~ likes this.
  12. Flying Bananasaur

    Flying Bananasaur Active Member

    Joined:
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    256
    Bah, I had to endure four fixers devoted to heading each other. The simple answer is to have your team focus on one using the 'attack' command on the weakest.
     
    Totoro likes this.
  13. Stelmo

    Stelmo Well-Known Member

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    I don't think it's fair to mock the cheesy grin on my profile pic, he's a skeleton and he can't help it.
     
  14. Totoro

    Totoro Active Member

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    So a 50% loss rate is not good enough? You'd rather have a 100% loss rate. Wait until you get to my level where fixers start dealing real damage too. If they only heal each other, game over; the two of them sitting that close together means they are toast.
     
  15. BasedCarpen

    BasedCarpen Well-Known Member

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    Then there should be no issue with nerfing them so they can't heal other fixers
     
  16. SCOOTY PUFF Jr

    SCOOTY PUFF Jr Active Member

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    164
    that screen shot you posted shows two fixers that were put on the same team. they were not fleeting together as you keep saying, they were two random players that stuck together.

    so that proves teamwork can be done with random folks.
    also if you are having these issues now, God help you when you have multiple speeders circling you each taking turns stunning and shooting you
     
    BasedCarpen and Totoro like this.
  17. Totoro

    Totoro Active Member

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    We all got your mantra. We just don't have any evidence that this nerf is required. We do have lots of evidence that two fixers on teams lose regularly to teams with less than two. I even saw this multiple times today.

    If you really hate fixers healing fixers, get a speeder or an enforcer. You should see what they can do to two hapless fixers healing each other, especially at the end of a game. Or just learn from others and rise in the ranks.
     
  18. ● • ARM¥TR!X F!X€R • ●

    ● • ARM¥TR!X F!X€R • ● Active Member

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    Such a cry babies..gtfo
     
  19. BasedCarpen

    BasedCarpen Well-Known Member

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    This forum is so toxic for discourse.
     
  20. behumble

    behumble Well-Known Member

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    Honestly man, ive always seen 2 fixers on my team as a disadvantage...
    Pretty easy to overpower with a well placed torp or mortar...
     

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