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what should be in next update after new patch?

Discussion in 'Game Discussion' started by SlAyEr, 30 Sep 2017.

  1. SlAyEr

    SlAyEr Active Member

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    First of all, devs Ur work deserves our appreciation.
    Thank you for the patch.. good work. Keep it up.
    Coming to subject, what should be in next patch.
    In my opinion, there r few things which we need
    1. No. of online members eg.- 6/25 means 6 r online:p
    2. Add more guild rank like lieutenant:p
    3. bay TV which will show replays of nightmare nd ace players' gameplay:p
    4. New maps:p
    5. Each Map should have its own music:p
    6. Give us list of new achievements
    7. If any player switch guilds during ongoing guild rivalry, his or her rewards become zero till next rivalry
    8. New weapons may be:eek:
     
    Last edited: 2 Oct 2017
  2. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Bat car type ship. Invincible. Ship that dives flies has red yellow green blue slots with infinite capacity.
    Yes I want this to happen.
     
  3. Sewah

    Sewah Well-Known Member

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    Differentiate friendly mine and unfriendly mine WITH COLORFUL COLOR :)
     
  4. Fin-

    Fin- Active Member

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    Agreeeee
    It's also confuse my team!! What a idiot..
     
    SlAyEr likes this.
  5. Procrastinator

    Procrastinator Member

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    I would like some weekly/monthly events to keep players interested while they work on big updates.
     
  6. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    Festive content?
     
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  7. F.L.A.K!

    F.L.A.K! New Member

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    Capture the flag. More small obstacles. 5 player fleet. Landslide / cave-in areas. In game messaging. Jumps and areas only accesed using them. Random chance of finding chests floating in game. Exploding barrels (explosive, frost, flame). Skins for ships. Submarine class (class specific Oxygen item for diving limited time). Gunner class: shoots two guns at once. Stealth class: faster than shooter, heavier than speeder, cloak item, have to be close range for critical damage and ship becomes vulnerable while "cloaked". Light and heavy machine "gun" cannon. RPG. Flame thrower. Light and heavy laser, dps based? Locking missiles. Air-burst mortar. Mini-nuke (Battle Tanx). Tesla shockwave. Tesla launcher. Large tesla shield launcher. Depth charges. Rocket launcher ( line of sight). Homing Torpedo. Frost shockwave. Plasma pulse rifle (lighter rounds, fast reload). Health shockwave launcher. Twin Turbo: 2 slots, twice the power and adjusted scaling. Health Drain: drains hp from enemy to healer ship. Frost points. Solid ships/Crash damage points. FRIENDLY FIRE!... Cant remember the rest!
     
  8. nosesabe

    nosesabe Well-Known Member

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    A huge submarine xD?
     
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  9. SlAyEr

    SlAyEr Active Member

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    Ha ha ha..
    Devs will lose their sleep as their r multiple festivals
     
  10. Elena Kr

    Elena Kr Member

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    Occupation:
    21ShyOctopus
    Location:
    Captain Bhurt, Street 009, ChillZone
    A new difficult map maybe full of objects
     
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  11. SlAyEr

    SlAyEr Active Member

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    Light everywhere:D:p
     
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  12. Elena Kr

    Elena Kr Member

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    Occupation:
    21ShyOctopus
    Location:
    Captain Bhurt, Street 009, ChillZone
    lol. then for that they'll have to sell sunglasses spend pearls maybe.
     
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  13. SlAyEr

    SlAyEr Active Member

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    Nice idea... Give me ur pearls I will but sunglasses
     
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  14. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Free for all match 10 players all in shoot anyone, total chaos. Last man standing wins.
     
  15. SlAyEr

    SlAyEr Active Member

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    That would be dope..
    Last man standing
    Mines will work fine or torpedos
     
  16. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Like.
     
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  17. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Special effects or objects appearing here and there like heal boxes, a focused buff(100% crit chance for 1 shot only), temporary shield that would prevent 50% damage just for 1 shot etc etc.
     
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  18. SlAyEr

    SlAyEr Active Member

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    10 ships, individual effort..elimination match..
     
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  19. SlAyEr

    SlAyEr Active Member

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    100% critical..lol
     
  20. Shadow Moon!

    Shadow Moon! Well-Known Member

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    100% critical..lol[/QUOTE]
    For 1 shot man that's fair enough means after picking up the buff the next immediate shot would be a crit for any cannon you posses chances of that box appearing and with 10 players around and you picking up is near about 10% or less.
     
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  21. SlAyEr

    SlAyEr Active Member

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    For 1 shot man that's fair enough means after picking up the buff the next immediate shot would be a crit for any cannon you posses chances of that box appearing and with 10 players around and you picking up is near about 10% or less.[/QUOTE]
    Ha ha ha ha...
    Sniper critical . God save us
     

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