OK! Everyone stop making threads about new weapon ideas and new ship ideas and what should be buffed and/or nerfed. Instead, put it all right here. This will make it way more simpler for the entire community to contribute to posts.
Here are my opinions
New Ships:
The Curser will be a very interesting new ship.
It will cause hell for the enemy team
Main priority, debuff
Like an enforcer
Acid cannon, shoots like a flare, breaks through the defense of ships, all damage can then bypass while on it
Oil spiller, shoots like a frost launcher, leaves a big oil spill on the water, affects ships movement, if a fire bomb or napalm hits it, it ignites ships for x amount of damage for 1 second over a duration of 3 seconds
Wrath gun, shot like sniper, increases damage or duration of an affect for 8 seconds, (if hit and you are healing, you’ll take 50% of the heal as damage.)
Frost wall-creates a wall like a Tesla shield would, and it would have hp and a duration on it.
The Charger
Cross between defender and enforcer
Deployer
Gives buffs to the ships
Boost Pulse-improves every ship’s speed, turret agility, and rudder affect for a certain amount of time. Improves bandage affect. Does not improve fixer healin
50% affect for Deployer
Boost Gun-straight line shot that gives a player more speed and agility. If they have a bandage, it improves bandage affect. Does not improve fixer healing
Safety Field- shot like a mortar, shortens the affect of freeze, and lessens the affect of fire damage
Damage tagger- shoots like a regular cannon, but has short range. Gives one ship improved damage at x percent for a very short bit of time. Like 6 seconds. Can be improved.
New Weapons:
Shock gun-shoots like a rail, stuns an enemy, shot like a railgun
Machine gun—fires five quick shots, last one crits, shoots three at first and upgrade it to get it to 5
Beta Cannon—more extreme version of machine gun, shoots like a sniper cannon upgrade to get it from 3 shots to 5
Shock pulse—one time activation to create a huge blast radius to deal lots of damage, like jingle bells
Incendo Cannon — shoots in a straight line, deals damage, lifts enemy on fire for 8 seconds, leaves a small ball of fire on the water for 6 seconds
Buffs and Nerfs:
Buff defender health
Give all ships defense
Improve defense perk
Improve plus x amount of damage to all items perk
Buff ballpark mortar damage
Do something for frost, it’s lame
Make gear lube and rudder way better, people don’t use them that much
Give all mortars the ability to shoot straight up
Get rid of the offers section in the game
Separate nightmare league into three separate leagues and create a new league called godlike with a new weapon rarity, that can’t be bought!!! Do not sell these, that will make the game sooooooooo unfair.
Mk 8 ships, give them all one more extra blue slot
Tier 6 weapons. Takes two copies to get there
Make it so that sniper or any cannon can’t crit when far away, maybe make long shots increase the chance for critting. @Gnu
New maps
Increase the base health of all ships from mk4 and up some way
Bring back old Tri-Torp