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Universal Grenade Launcher

Discussion in 'Suggestions & Ideas' started by Sreg, 15 Jan 2019.

  1. Sreg

    Sreg Active Member

    Joined:
    17 Nov 2017
    Messages:
    152
    Super idea appeared for the new weapon!
    Appearance as a grenade launcher with 6 grenades on board.
    The peculiarity of the weapon is that perks affect grenades directly. They put a fire grenade perk, and your grenade launcher turned into mini napalm.
    Perk smoke grenades, and you have smoke!
    You can put perk explosive grenades, and it will be like a classic grenade, only weaker, but do not forget that we have 6 shots!
    Perk heavy grenades, gives more damage, but increases reload time and slows the speed of projectiles.
    The main thing is that you can not put different perks that determine the type of projectile.
    And if you put all the same perks, then the effectiveness of grenades increases!

    Just think what a cool weapon it will be !!!
     
  2. Sreg

    Sreg Active Member

    Joined:
    17 Nov 2017
    Messages:
    152
    I forgot to add 1 more perk, which increases the number of grenades, 1 perk adds 4 grenades and +1 weapon cell, which means that with such a perc a light weapon will become heavy, with 2 perks there are already 3 cells, then the grenade player will have 14 grenades! :)
     
  3. Winter Chicken

    Winter Chicken Active Member

    Joined:
    4 May 2018
    Messages:
    128
    Would each perk apply to only one projectile?
     
  4. Sreg

    Sreg Active Member

    Joined:
    17 Nov 2017
    Messages:
    152
    Why are one? all ammo are the same.
     

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