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UNFAIR

Discussion in 'Bugs, Issues & Inquiries' started by :MrFixer:, 22 Jan 2018.

  1. :MrFixer:

    :MrFixer: New Member

    Joined:
    9 Jan 2018
    Messages:
    22
    hello friends look today I went to make some observations in the slots of the boats, and I saw that the some boats have let's say more number, the mk4 shooter has (red 6 blue 3) = 9 defend (4 red 5 blue) = 9 and made fixer with (2 red, 1 yellow, 2 blue 3 Green) = 8 something is not right right? I do not know if this is to be fair or something, but tell me if this is a mistake, or something else. I do not know the enforcer and neither the speeder why they are in mk2 yetThank you once more
     
    Mr.FixIt.Nsk likes this.
  2. Mr.FixIt.Nsk

    Mr.FixIt.Nsk Member

    Joined:
    9 Nov 2017
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    91
    https://forum.battlebay.net/threads/ship-tiers-info.1445/
    here info you need about slots.
     
  3. Mr.FixIt.Nsk

    Mr.FixIt.Nsk Member

    Joined:
    9 Nov 2017
    Messages:
    91
    Enforcer and speeder, too, for 8 slots instead of 9.
    But given how defenseless fixers are, I also think that we need to add a slot.
     
  4. Sh@rp shooter

    Sh@rp shooter Active Member

    Joined:
    14 Dec 2017
    Messages:
    114
    Guyz why dont you understand that the game doesnt work like this. The slots are an advantage for sure but it is there because of something right. Now tell me do shooters and defender have any other way to play than just attacking and hiding.....no....but yellow and green ships have red slots to attack, yellow to make others defenseless or to evade wrong positions, blue for defense and even green to help themselves and others heal if you lost too much hp. Now if u see the fixers are the best ship in this way cuz they have everything needed to win any match from any position. I have seen fixers pulling out a 5 vs 3 victories and i have seen them crushing shooters on 1 vs 1 but you know what they are the ones who learn and grow by playing and from other better players rather than sulking on forums.
     
  5. Mr.FixIt.Nsk

    Mr.FixIt.Nsk Member

    Joined:
    9 Nov 2017
    Messages:
    91
    I do not agree with you.
    Having only a few you will not succeed in anything.
    As a result, the fixer: can not be very fast - lacks the yellow slots,
    can not much and strongly beat - little red, can not have a lot of protection or health - few blue. Treat washes or only yourself or a team.

    Constantly I play as a fixer, usually you are the target number 1 or number 2, and you rarely live till the end of the round.

    Situations when you stay 1 on 1 against the enemy is very small, but the chances of surviving are no more.
    Run, run, run! Make a draw, but if the enemy is weak, then it can and will win.
    There are very few such cases.
    Exception except that selfish fixers who repair only themselves.
     
    Last edited: 24 Jan 2018
  6. PastelPiku

    PastelPiku Well-Known Member

    Joined:
    27 Jan 2018
    Messages:
    1,715
    Occupation:
    Security
    Location:
    America
    Homestly, as a fixer, I'd love to see the yellow at mk6 as 2 slots 2 points, but being a fair player I would expect the healing items to be nerfed as a result as this would severely buff fixers.
     

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