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Turbo issue?!

Discussion in 'Bugs, Issues & Inquiries' started by ShortFlyer, 10 Nov 2018.

  1. ShortFlyer

    ShortFlyer Active Member

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    So... How is it possible to have two different speeds with the same Turbo and the same Base speed on two different ships?!
    Please explain...
    Screenshot_2018-11-11-01-39-13-287_com.rovio.battlebay.png Screenshot_2018-11-11-01-39-00-574_com.rovio.battlebay.png
     
    Djradnad and ShipCrusherCz like this.
  2. ShortFlyer

    ShortFlyer Active Member

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    And it's not even close (1.24/1.25 or 1.25/1.26)
     
  3. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    Hold up, so you mean to say your shooter, for some reason, is slower than your defender? Da hecc?

    That's some bug right there.

    @Zeus ?
     
    ShipCrusherCz likes this.
  4. envylife

    envylife Well-Known Member

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    Interesting rounding error.

    The rounding issue I have is more of a display issue, but interesting none the less. Both my Rare and Epic Turbos give me 1.5 speed on my Shooter but only the Epic turns it green to indicate max speed. I assume it's just a rounding issue to 1 decimal from 2.
     
    ShipCrusherCz likes this.
  5. ShortFlyer

    ShortFlyer Active Member

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    I could possibly accept "rounding issue" if it was close (1.24/1.25, for example). But definitely not like this.
     
    TheAntiSnipe likes this.
  6. ShortFlyer

    ShortFlyer Active Member

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    Exactly =)
     
  7. ShortFlyer

    ShortFlyer Active Member

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  8. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    I had similar issue (difference was only 0.01 but that's still too much, difference should be 0)
    Screenshot_20181018-215313.png
     

    Attached Files:

  9. ShortFlyer

    ShortFlyer Active Member

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    Well...
    It looks like in my situation it should be 1.250096, which is impossible to "round" both to 1.24 and 1.26.
    Those guys should study some math, I suppose...
     
  10. Djradnad

    Djradnad Well-Known Member

    Joined:
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    800
    They definitely have some strange rounding there.
    Looks like the shooters would actually be .915 and rounded to .92
    The defenders base is around .924 and stays at .92
    If you multiply those Longer decimals by 1.3588 it comes out to 1.24 and 1.26 after rounding.
     
  11. ShortFlyer

    ShortFlyer Active Member

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    Wow... Why did they do that?!
    Calculating with x.xxx, but giving us only x.xx?
     
  12. Djradnad

    Djradnad Well-Known Member

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    Yep, they had some reason for it, but they showed us on here the actual numbers, I can dig them up for you as an example but they are old numbers before all the changes from the agility update.. actually they were outdated before that.
    https://forum.battlebay.net/threads/speed-cap.10475/#post-36038
     
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