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So... Now only weapon "skills"?

Discussion in 'Game Discussion' started by AAZ7, 18 Oct 2018.

  1. AAZ7

    AAZ7 Active Member

    Joined:
    1 Jun 2017
    Messages:
    214
    I mean... Before the update we had that "area dmg" and "all weapons dmg" and "range increase" skills from the crew.
    But now they are gone.
    But, looking at the numbers of dmg or range of weapons, it seems like they were just included =)
    And what about the "defence" now? Zero for all ships? Why do we ever need that thing anyway? =)
     
  2. FirnenAhead

    FirnenAhead Well-Known Member

    Joined:
    16 Aug 2017
    Messages:
    571
    I love the defense changes, now Carronade seems way more viable. Defense points can still be increased with perks.
     
    What's Up Player and AAZ7 like this.
  3. AAZ7

    AAZ7 Active Member

    Joined:
    1 Jun 2017
    Messages:
    214
    But I like it anyway. Now no conflicts between blast and explosive cannons which means... More dmg for my 2bc + 2ec setup, lol =)
     
    FirnenAhead likes this.
  4. SlayerofSergeants

    SlayerofSergeants Well-Known Member

    Joined:
    16 Feb 2018
    Messages:
    417
    0 base defense for all ships? Get rid of gatling gun's ignore defense trait.

    Make Defense Useful Again
     
  5. Flipscuba

    Flipscuba Well-Known Member

    Joined:
    22 Aug 2017
    Messages:
    351
    Wait, what? Defense is just GONE? Another giant god damn change not in the patch notes. My GOD Rovio is trash.
     

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