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Shots from allies through the Tesla shield and its animation

Discussion in 'Bugs, Issues & Inquiries' started by Counterpoints, 1 Sep 2018.

  1. Counterpoints

    Counterpoints New Member

    Joined:
    12 Jun 2017
    Messages:
    14
    If the following has happened to you, please give a shout out.

    There is some gap between the outskirts of the Tesla shield and the enforcer/speeder boat itself. As a result, there could be projectiles that go “through” it. The most of such occurrences is via the missile launcher. Animation of those “through the bubble missiles” shows it is “blocked” by your friendly bubble, just like any enemy shots hitting the bubble. Yet if your “blocked” missiles hit some unfriends, the damage will show. Just the missiles seen from your end are now phantom missiles.

    The same scenario would happen to cannons other than the explosive cannon, which is a much larger projectile.

    These occurrences are hard to capture or otherwise I will try to provide screenshots. Now if these shots were only seen as phantom from the player’s end while the unfriends still see the projectiles, it might not be a huge problem. Otherwise, i would suggest the devs looking into this. We already got phantom torps due to lag issues, don’t want no phantom missiles.
     
    TheAntiSnipe likes this.
  2. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    Don't you love that? Just cruising into position, No one in sight and bam hit by 2k damage
     
    PallabKumarS and Aether_Zero like this.

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