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SHOOTING ENEMY/Friendly MINES Capability & Enemy REPAIR BOX repair

Discussion in 'Suggestions & Ideas' started by Viejo, 16 Oct 2018.

  1. Viejo

    Viejo New Member

    Joined:
    16 Oct 2018
    Messages:
    1
    Have you all considered having the ability to shoot down enemy/friendly mines?
    It would be awesome if one could shoot at mines to destroy them; if in the way or to inflict damage like booby traps.
    Imagine a friendly mine that has been deployed and an enemy cautiously tries to avoid it and the opposition force shoots at it , at an over watching position to inflict 100% damage (if it’s a friendly mine) or 50% damage if it’s a enemy mine.

    This concept can ALSO be used for Repair Boxes.
    Enemy Repair Boxes can repair at 50% if picked up by an opposing forces.

    Think about it unless it’s already been thought of.
     
  2. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    Repairing the other team is a weird one, as none of the other heal items are able to repair unfriends.
    Would you also wanting a stray heal bolt to heal unfriends, or heal pulse also fixing unfriends?
    Or just the box?

    As for shooting mines, its been heavily discussed before and decided it would be too big a nerf for mines.
    Shooting team mates mines has to be a no go, you would get trolls following "miners" and every time they placed a mine, shooting it and damaging the person who placed it.

    Mines can be frustrating for sure, but think this would send the weapon down the same road as frost, don't fix what isn't broken ;)
     

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