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Shooter problems

Discussion in 'Strategy Discussion' started by DBags04, 12 Nov 2017.

  1. DBags04

    DBags04 New Member

    Joined:
    12 Nov 2017
    Messages:
    5
    I need help with a good shooter mk2 loadout
    What’s wrong with my current one as well lvl8 rare cannon lvl6 grenade launcher lvl5 epic sniper and lvl10 uncommon turbo
     
  2. David Bonaparte

    David Bonaparte Active Member

    Joined:
    17 May 2017
    Messages:
    139
    On the off chance you check back here after a week-

    A cannon and sniper are fine, especially if you can upgrade an epic. Turbo is good early, but so are shields sometimes if they can save you more than a few hits. Part of it is you have to understand what playstyles your items lend themselves towards. Grenade launchers and cannons are primarily short range, and this can be risky vs a defender ship. I would keep the sniper and the cannon myself, my understanding is that grenade launchers are weaker early game. Until you have something to replace it with though, you might as well keep using it.

    Also, people tend to be more responsive when you post screenshots. o.o
     
  3. DBags04

    DBags04 New Member

    Joined:
    12 Nov 2017
    Messages:
    5
    How is that would it be better
     
  4. David Bonaparte

    David Bonaparte Active Member

    Joined:
    17 May 2017
    Messages:
    139

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