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Rules of matchmaking change?

Discussion in 'Bugs, Issues & Inquiries' started by Melkhorn, 4 Jan 2018.

  1. Melkhorn

    Melkhorn New Member

    Joined:
    4 Jan 2018
    Messages:
    3
    i rovio I don’t speak English very well but I try to explain my problem

    Have you change matchmaking and star calculations? Because I down to 3300 at 2300 and when I win a fight I don’t have stars.

    The last matchmaking was not perfect but with him i’ve Fun sometimes. With the new I don’t have fun. Thanks for your answers
     
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Yes, they applied a "debuff" for losing more than 800 infamy. If you lose more than 800 infamy, you don't get stars at all and earn reduced rewards. The game tags you a "tanker", someone who loses on purpose, even if you aren't actually a tanker.
     
    The Otherguy likes this.
  3. Melkhorn

    Melkhorn New Member

    Joined:
    4 Jan 2018
    Messages:
    3
    double punishment Thanks rovio. I loosing my infamy and stars and gold. Erase is not so far
     
  4. xBonk

    xBonk Active Member

    Joined:
    17 Jun 2017
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    180
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    Machinist
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    USA
    Sure would be nice if Devs would address this issue now before the player pool becomes even smaller.
     
    TheAntiSnipe likes this.
  5. PILIPINO AKO!

    PILIPINO AKO! Member

    Joined:
    30 May 2017
    Messages:
    53
    But me I just loose 400 infamy then I didnt get any stars anymore!
     
  6. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Location:
    Classified top secret ;-)
    800+ infamy from your OVERALL best*
     
  7. :MrFixer:

    :MrFixer: New Member

    Joined:
    9 Jan 2018
    Messages:
    22
    to lose infamy I do not even have to commit suicide, the team already does that
     
    ThatOnion and ViscountSniffit like this.
  8. ViscountSniffit

    ViscountSniffit Well-Known Member

    Joined:
    3 Sep 2017
    Messages:
    2,614
    Matchmaking has also changed, to take equipment into account more. This has been most noticeable at lower infamy (where it worked pretty well), and also at ~2500, where it worked ‘less well’, and you’re liable to get a 600 infamy mk6 in your games.

    Here’s one now... :)
    264C52EC-FFA2-4D2D-A5FC-290765BA735D.png
     
    Melkhorn likes this.

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