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Repair Box Launcher shows wrong or executes wrong total HP restoration.

Discussion in 'Bugs, Issues & Inquiries' started by SidiAziz, 4 Jul 2017.

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Have you also experienced problems with Repair Box Launcher showing the wrong hp?

  1. Yes, the problem has been around for a while.

    0 vote(s)
    0.0%
  2. Yes, but the problem seems like a new one.

    0 vote(s)
    0.0%
  3. No, never had any problem like this. It has always showed up correct.

    0 vote(s)
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  4. I think it has to do with the perks.

    0 vote(s)
    0.0%
  5. I think it has to do with bad coding.

    0 vote(s)
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  6. I think it's just a visual thing. The true numbers, even if they show up wrong, are in fact correct.

    1 vote(s)
    100.0%
  7. I think your Fixer sucks anyway, and you should switch to Shooter ;-)

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. SidiAziz

    SidiAziz New Member

    Joined:
    4 Jul 2017
    Messages:
    1
    My Rare Repair Box Launcher is at lvl 14 with two uncommon Repairing Boost perks with their +2.5% bigger repairing effect. When I upgraded it from lvl13 to lvl 14 I noticed that the visual in the announcement said it was supposed to go from 253 to 264 hp (+9 hp). But then the announcement after I upgraded the item said "263 +9 hp". When I click on the item in my inventory it now says 262 hp.

    Is it the visuals that are wrong, or is it something with the in game math/coding?

    Please take a look at this and give a reply so we know what's up with this.

    Anyone else having problem with their launchers? Take the poll :)
     

    Attached Files:

  2. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    It happens with all items -- I guess its due to various %'s talents & perks causing round up/down confusion.

    In practice it makes zero difference on gameplay.
     
  3. RESQMI

    RESQMI Active Member

    Joined:
    16 Apr 2017
    Messages:
    152
    Think It has to do with the decimal figure from all the crew and perk buff.
    Same issue with infamy gain or lost after a game, +/- 23, 24, 25.
    Shown figure is the rounded off figure.
     

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